TableChase Clubs

GTFC Impact Pre

Pre-ECNL Boys · Pre- Ohio Valley BU11 (2015-2016) 9v9 · 9 teams · GTFC Impact (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
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8th
0-0-5 record · 5 played
0.00 points per game
-37 goal diff · 2–39
LLLLLlast 5
0% chance of top 4 · expected finish 8.7
+0.53 schedule faced · avg opponent rating

Next game — Sun Oct 25, 01:00 PM

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GTFC Impact Pre
8th · 0.00 PPG
vs
Manta Pre
9th · 0.00 PPG

Rossford Soccer Center Dome, Indoor Turf 9v9 (2) ↗ · turf

windrawloss

●●●●○ Tough to win

Most likely score 2–3 (expected goals 2.8 for, 3.3 against · 1.19 expected points)

Season so farGTFC Impact PreManta Pre
Position8th9th
Record (W-D-L)0-0-50-0-7
Points per game0.000.00
Goals for / game0.41.1
Goals against / game7.86.7
Clean sheets00
Held scoreless32
Form (recent first)L L L L LL L L L L
Biggest win——
Worst loss0–11 at Grasshoppers FC Pre- Black1–9 vs Ohio Premier Pre
Model rating (net goals vs avg)-4.31-3.48
Schedule faced (avg opp. rating)+0.53+1.04

Common opponents: Grasshoppers FC Pre- Black — we 0–11; they 1–7. Grasshoppers FC Teal — we 1–9; they 0–7. Kings Hammer SC Columbus 1 — we 1–6; they 2–4. WNY Flash Pre- I — we 0–5; they 2–5. Pittsburgh Riverhounds Pre — we 0–8; they 0–6.

Game plan

  • They struggle to score
    Manta Pre average 1.1 goals/game (league avg 3.2); blanked in 2 of 7.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    Manta Pre concede 6.7/game; worst result 1–9 vs Ohio Premier Pre.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 3 time(s): 0–11 at Grasshoppers FC Pre- Black, 0–5 at WNY Flash Pre- I, 0–8 vs Pittsburgh Riverhounds Pre.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 34%; a draw (16%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Confidence is low on their side
    Manta Pre have lost 7 straight (form: LLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

If Sunday goes…

Where we'd sit after the Manta Pre game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (GTFC Impact Pre – Manta Pre) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.00 PPG
9th▼ down 1 9th▼ down 1 9th▼ down 1
Win
0.50 PPG
8th— holds 8th— holds 8th— holds
Draw
0.17 PPG
8th— holds 8th— holds 8th— holds
Loss
0.00 PPG
9th▼ down 1 9th▼ down 1 9th▼ down 1

Can we move up this round? No. With a 2–3 loss we fall to at least 9th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
8.7 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th
  6. 6th
  7. 7th
  8. 8th 35%
  9. 9th 65%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 3 remaining known games (max 1.13 PPG if we win out).

#TeamPPGProj.To pass them
1 Cleveland Force Pre- Blue 3.00 (+3.00) 1st (2.98) 24 of 9 pts to pass their current pace, 24 for their projection — out of reach on the known schedule
2 Grasshoppers FC Pre- Black 2.38 (+2.38) 2nd (2.38) 20 of 9 pts to pass their current pace, 19 for their projection — out of reach on the known schedule
3 Grasshoppers FC Teal 2.00 (+2.00) 4th (1.94) 16 of 9 pts to pass their current pace, 16 for their projection — out of reach on the known schedule
4 Ohio Premier Pre 2.00 (+2.00) 3rd (2.10) 16 of 9 pts to pass their current pace, 17 for their projection — out of reach on the known schedule
5 Pittsburgh Riverhounds Pre 1.50 (+1.50) 5th (1.50) 12 of 9 pts to pass their current pace, 12 for their projection — out of reach on the known schedule
6 Kings Hammer SC Columbus 1 1.50 (+1.50) 6th (1.28) 12 of 9 pts to pass their current pace, 11 for their projection — out of reach on the known schedule
7 WNY Flash Pre- I 0.86 (+0.86) 7th (0.77) 7 of 9 pts to pass their current pace, 7 for their projection

How the results connect

30 chains · 8 teams

Paths of results that link GTFC Impact Pre to Manta Pre through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
29 favour them
-3.0 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
1–9 7–0 0–5 5–2 0–8 6–0 1–6 4–2 0–11 7–1 1–3 3–4 9–1 4–3 2–1 7–1 1–4 GTFC Impact Pre 8th Grasshoppers FC Teal 3rd WNY Flash Pre- I 7th Pittsburgh Riverhou… 5th Kings Hammer SC Col… 6th Grasshoppers FC Pre… 2nd Ohio Premier Pre 4th Manta Pre 9th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

12 game days

1st 5th 9th Aug 22 Aug 29 Sep 12 Sep 20 Oct 4 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.32 · 4th hardest of 7

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
01:00 PM
Manta Pre
9th · 0-0-7 · GD -39
Home
Rossford Soccer Center Dome · turf
●●●●○ Tough
34%
2–3 1.19 0.20 Upside
Sat Oct 31
12:00 PM
Ohio Premier Pre
4th · 3-1-1 · GD +13
Home
Rossford Soccer Center Dome
●●●●● Very tough
1%
1–7 0.05 0.18 Upside
Sun Nov 1
11:30 AM
Cleveland Force Pre- Blue
1st · 6-0-0 · GD +26
Home
Rossford Soccer Center Dome · turf
●●●●● Very tough
0%
1–8 0.02 0.16 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Cleveland Force Pre- Blue 6600 337+26 183.00 WWWWW +0.26 -2.72 100% 1.0
2 Grasshoppers FC Pre- Black 8611 3411+23 192.38 WWWDW -0.19 — 100% 2.2
3 Grasshoppers FC Teal 6402 2610+16 122.00 WLLWW -0.43 +0.49 93% 3.7
4 Ohio Premier Pre 5311 2310+13 102.00 WLWWD +0.34 -1.14 99% 3.1
5 Pittsburgh Riverhounds Pre 8404 2813+15 121.50 LWWWL -0.32 — 5% 5.0
6 Kings Hammer SC Columbus 1 6303 1824-6 91.50 LWWWL -0.57 +1.63 3% 5.9
7 WNY Flash Pre- I 7205 1728-11 60.86 LLLLW -0.25 +2.77 0% 7.0
8 GTFC Impact Pre 5005 239-37 00.00 LLLLL +0.53 +0.32 0% 8.7
9 Manta Pre 7007 847-39 00.00 LLLLL +1.04 -4.31 0% 8.3

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (3.22 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.