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Cleveland Force Pre- Blue

Pre-ECNL Boys · Pre- Ohio Valley BU11 (2015-2016) 9v9 · 9 teams · Cleveland Force SC (all teams)

Scores refresh automatically every 2 hours · last pulled 52 minutes ago.
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1st
6-0-0 record · 6 played
3.00 points per game
+26 goal diff · 33–7
WWWWWlast 5
100% chance of top 4 · expected finish 1.0
+0.26 schedule faced · avg opponent rating

Next game — Sun Nov 1, 11:30 AM

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Cleveland Force Pre- Blue
1st · 3.00 PPG
at
GTFC Impact Pre
8th · 0.00 PPG

Rossford Soccer Center Dome, Indoor Turf 9v9 (2) ↗ · turf far trip

windrawloss

●○○○○ Favorable to win

Most likely score 8–1 (expected goals 8.1 for, 1.0 against · 2.97 expected points)

Season so farCleveland Force Pre- BlueGTFC Impact Pre
Position1st8th
Record (W-D-L)6-0-00-0-5
Points per game3.000.00
Goals for / game5.50.4
Goals against / game1.27.8
Clean sheets20
Held scoreless03
Form (recent first)W W W W WL L L L L
Biggest win10–2 vs Kings Hammer SC Columbus 1—
Worst loss—0–11 at Grasshoppers FC Pre- Black
Model rating (net goals vs avg)+2.77-4.31
Schedule faced (avg opp. rating)+0.26+0.53

Common opponents: Kings Hammer SC Columbus 1 — we 10–2; they 1–6. Grasshoppers FC Teal — we 4–0; they 1–9. Grasshoppers FC Pre- Black — we 4–2; they 0–11. Pittsburgh Riverhounds Pre — we 3–1; they 0–8.

Game plan

  • They struggle to score
    GTFC Impact Pre average 0.4 goals/game (league avg 3.2); blanked in 3 of 5.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    GTFC Impact Pre concede 7.8/game; worst result 0–11 at Grasshoppers FC Pre- Black.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Expected win — the trap is complacency
    Model gives a 99% chance; likely score 8–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    GTFC Impact Pre have lost 5 straight (form: LLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 11:30 AM at Rossford Soccer Center Dome.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Sunday goes…

Where we'd sit after the GTFC Impact Pre game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Cleveland Force Pre- Blue – GTFC Impact Pre) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 1 other games that week (Mon Oct 26 – Sun Nov 1); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 3.00 PPG
1st— holds 1st— holds 1st— holds
Win
3.00 PPG
1st— holds 1st— holds 1st— holds
Draw
2.71 PPG
1st— holds 1st— holds 1st— holds
Loss
2.57 PPG
1st— holds 1st— holds 1st— holds

Can we move up this round? No. With a 8–1 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

100% finish 1st
100% top 4
0% below the top 4
1.0 average finish
  1. 1st 100%
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th
  6. 6th
  7. 7th
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

26 chains · 8 teams

Paths of results that link Cleveland Force Pre- Blue to GTFC Impact Pre through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

26 favour us
0 favour them
+11.7 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
3–1 8–0 4–0 9–1 4–2 11–0 10–2 6–1 9–2 0–7 2–5 5–0 0–6 1–2 3–1 2–4 4–1 4–1 Cleveland Force Pre… 1st Pittsburgh Riverhou… 5th Grasshoppers FC Teal 3rd Grasshoppers FC Pre… 2nd Kings Hammer SC Col… 6th Manta Pre 9th WNY Flash Pre- I 7th GTFC Impact Pre 8th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

12 game days

1st 5th 9th Aug 22 Aug 29 Sep 12 Sep 20 Oct 4 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -2.72 · 6th hardest of 7

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Nov 1
11:30 AM
GTFC Impact Pre
8th · 0-0-5 · GD -37
Away far trip
Rossford Soccer Center Dome · turf
●○○○○ Favorable
99%
8–1 2.97 3.00 Bank it
Sat Nov 7
12:45 PM
WNY Flash Pre- I
7th · 2-0-5 · GD -11
Home
Lost Nations Sports Park - West
●○○○○ Favorable
93%
5–1 2.83 2.98 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Cleveland Force Pre- Blue 6600 337+26 183.00 WWWWW +0.26 -2.72 100% 1.0
2 Grasshoppers FC Pre- Black 8611 3411+23 192.38 WWWDW -0.19 — 100% 2.2
3 Grasshoppers FC Teal 6402 2610+16 122.00 WLLWW -0.43 +0.49 91% 3.8
4 Ohio Premier Pre 5311 2310+13 102.00 WLWWD +0.34 -1.14 99% 3.1
5 Pittsburgh Riverhounds Pre 8404 2813+15 121.50 LWWWL -0.32 — 6% 5.0
6 Kings Hammer SC Columbus 1 6303 1824-6 91.50 LWWWL -0.57 +1.63 4% 5.9
7 WNY Flash Pre- I 7205 1728-11 60.86 LLLLW -0.25 +2.77 0% 7.0
8 GTFC Impact Pre 5005 239-37 00.00 LLLLL +0.53 +0.32 0% 8.7
9 Manta Pre 7007 847-39 00.00 LLLLL +1.04 -4.31 0% 8.4

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (3.22 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.