TableChase Clubs

SG1 STXCL

ECNL Regional League Girls · STXCL GU13 · 12 teams · SG1 Soccer (all teams)

Scores refresh automatically every 2 hours · last pulled 54 minutes ago.
Add schedule to calendar
7th
2-1-3 record · 6 played
1.17 points per game
-5 goal diff · 11–16
LDLLWlast 5
3% chance of top 4 · expected finish 7.3
+0.22 schedule faced · avg opponent rating

Next game — Sat Oct 24, 08:00 AM

Open the match preview →

SG1 STXCL
7th · 1.17 PPG
at
AHFC CENTRAL STXCL II
9th · 0.80 PPG

Zube Park , Field 1 ↗

windrawloss

●●○○○ Lean win to win

Most likely score 3–1 (expected goals 3.2 for, 1.6 against · 2.21 expected points)

Season so farSG1 STXCLAHFC CENTRAL STXCL II
Position7th9th
Record (W-D-L)2-1-31-1-3
Points per game1.170.80
Goals for / game1.80.8
Goals against / game2.75.4
Clean sheets11
Held scoreless02
Form (recent first)W L L D LL L L D W
Biggest win5–2 at Houstonians FC STXCL2–0 vs AHFC NW STXCL
Worst loss1–6 at AHFC STXCL1–14 vs AHFC STXCL
Model rating (net goals vs avg)-0.45-2.53
Schedule faced (avg opp. rating)+0.22+1.38

Common opponents: Imperial SC STXCL — we 2–0; they 1–1. AHFC STXCL — we 1–6; they 1–14. Challenge STXCL II — we 1–4; they 0–4.

Game plan

  • They struggle to score
    AHFC CENTRAL STXCL II average 0.8 goals/game (league avg 2.3); blanked in 2 of 5.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    AHFC CENTRAL STXCL II concede 5.4/game; worst result 1–14 vs AHFC STXCL.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Swing game — small margins
    Win 69% / draw 15% / loss 17%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Confidence is low on their side
    AHFC CENTRAL STXCL II have lost 3 straight (form: WDLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 08:00 AM at Zube Park .

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • Early kickoff
    Game time 08:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

  • What a win does
    Challenge Aggieland STXCL sit 6th on 1.25 PPG; we are on 1.17.

    A point moves us above Challenge Aggieland STXCL on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the AHFC CENTRAL STXCL II game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (SG1 STXCL – AHFC CENTRAL STXCL II) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 6 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 1.43 PPG
5th▲ up 2 6th▲ up 1 7th— holds
Win
1.43 PPG
5th▲ up 2 6th▲ up 1 7th— holds
Draw
1.14 PPG
7th— holds 7th— holds 9th▼ down 2
Loss
1.00 PPG
9th▼ down 2 9th▼ down 2 10th▼ down 3

Can we move up this round? Yes. With a 3–1 win we finish as high as 5th if every rival drops points, and as low as 7th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
3% top 4
97% below the top 4
7.3 average finish
  1. 1st
  2. 2nd
  3. 3rd <1%
  4. 4th 3%
  5. 5th 8%
  6. 6th 13%
  7. 7th 25%
  8. 8th 38%
  9. 9th 9%
  10. 10th 2%
  11. 11th <1%
  12. 12th <1%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 5 remaining known games (max 2.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Challenge STXCL II 3.00 (+1.83) 2nd (2.38) 26 of 15 pts to pass their current pace, 20 for their projection — out of reach on the known schedule
2 AHFC STXCL 2.67 (+1.50) 1st (2.62) 23 of 15 pts to pass their current pace, 22 for their projection — out of reach on the known schedule
3 Dynamos STXCL 2.17 (+1.00) 3rd (1.97) 17 of 15 pts to pass their current pace, 15 for their projection
4 AHFC CENTRAL STXCL I 1.80 (+0.63) 4th (1.87) 13 of 15 pts to pass their current pace, 14 for their projection
5 AHFC NW STXCL 1.40 (+0.23) 6th (1.45) A point next game
6 Challenge Aggieland STXCL 1.25 (+0.08) 5th (1.53) A point next game

How the results connect

14 chains · 9 teams

Paths of results that link SG1 STXCL to AHFC CENTRAL STXCL II through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

8 favour us
1 even
5 favour them
+1.3 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–4 4–0 2–0 1–1 1–6 14–1 1–1 0–13 1–3 3–2 4–1 0–2 1–3 5–2 1–7 0–3 0–12 0–4 0–1 SG1 STXCL 7th Challenge STXCL II 1st Imperial SC STXCL 10th AHFC STXCL 2nd Challenge STXCL I 12th Dynamos STXCL 3rd Houstonians FC STXCL 11th AHFC NW STXCL 5th AHFC CENTRAL STXCL … 9th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

9 game days

1st 6th 12th Sep 12 Sep 19 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.34 · 8th hardest of 12

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
08:00 AM
AHFC CENTRAL STXCL II
9th · 1-1-3 · GD -23
Away
Zube Park
●●○○○ Lean win
69%
3–1 2.21 1.32 Swing game
Sun Oct 25
02:00 PM
AHFC CENTRAL STXCL I
4th · 3-0-2 · GD +7
Away
Dyess Park
●●●●● Very tough
16%
1–3 0.62 1.23 Upside
Sat Oct 31
12:00 PM
AHFC NW STXCL
5th · 2-1-2 · GD +0
Home
Zube Park
●●●●○ Tough
36%
1–1 1.30 1.24 Upside
Sat Nov 14
02:00 PM
AHFC EAST STXCL
8th · 1-1-2 · GD -5
Home
Zube Park
●●●○○ Toss-up
42%
2–1 1.48 1.26 Swing game
Sat Nov 21
10:00 AM
Challenge Aggieland STXCL
6th · 1-2-1 · GD +1
Home
Zube Park
●●●●○ Tough
31%
1–1 1.16 1.25 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Challenge STXCL II 5500 183+15 153.00 WWWWW -1.44 +0.94 98% 2.1
2 AHFC STXCL 6510 526+46 162.67 WWDWW -1.12 +0.42 100% 1.2
3 Dynamos STXCL 6411 166+10 132.17 DWWWL -0.58 +0.39 88% 3.4
4 AHFC CENTRAL STXCL I 5302 169+7 91.80 WLWWL +0.34 -0.41 75% 3.9
5 AHFC NW STXCL 5212 66+0 71.40 LDWLW +0.01 +0.02 10% 6.3
6 Challenge Aggieland STXCL 4121 43+1 51.25 LDDW +0.35 -0.31 15% 5.8
7 SG1 STXCL 6213 1116-5 71.17 LDLLW +0.22 -0.34 3% 7.3
8 AHFC EAST STXCL 4112 611-5 41.00 LWDL +1.63 -0.95 11% 6.3
9 AHFC CENTRAL STXCL II 5113 427-23 40.80 WDLLL +1.38 -0.68 0% 10.2
10 Imperial SC STXCL 6114 1116-5 40.67 DWLLL -0.53 +0.77 0% 9.4
11 Houstonians FC STXCL 5104 627-21 30.60 LWLLL +0.53 -0.12 0% 10.9
12 Challenge STXCL I 5014 323-20 10.20 LLDLL +0.84 -0.40 0% 11.2

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.31 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.