TableChase Clubs

San Diego Surf

ECNL Regional League Girls · Southern Cal GU16 · 12 teams · San Diego Surf Soccer Club (all teams)

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10th
0-2-3 record · 5 played
0.40 points per game
-8 goal diff · 5–13
LDDLLlast 5
0% chance of top 4 · expected finish 9.9
+0.67 schedule faced · avg opponent rating

Next game — Sat Oct 24, 08:00 AM

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San Diego Surf
10th · 0.40 PPG
at

San Bernardino Soccer Complex, Field 1 ↗ far trip

windrawloss

●●●●● Very tough to win

Most likely score 0–1 (expected goals 1.0 for, 2.0 against · 0.75 expected points)

Season so farSan Diego SurfSporting California USA
Position10th5th
Record (W-D-L)0-2-31-1-0
Points per game0.402.00
Goals for / game1.01.0
Goals against / game2.60.5
Clean sheets01
Held scoreless11
Form (recent first)L L D D LW D
Biggest win—2–1 vs Slammers FC HB Koge
Worst loss1–6 vs Empire Surf—
Model rating (net goals vs avg)-0.84+0.15
Schedule faced (avg opp. rating)+0.67-0.23

Common opponents: Pateadores NB — we 2–3; they 0–0.

Game plan

  • Hard to break down
    Sporting California USA concede only 0.5/game with 1 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–2 at SLAMMERS FC.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 18%; a draw (21%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 08:00 AM at San Bernardino Soccer Complex.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • Early kickoff
    Game time 08:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

  • What a win does
    Slammers FC HB Koge sit 9th on 0.75 PPG; we are on 0.40.

    A point moves us above Slammers FC HB Koge on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Sporting California USA game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (San Diego Surf – Sporting California USA) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.33 PPG
10th— holds 10th— holds 12th▼ down 2
Win
0.83 PPG
9th▲ up 1 9th▲ up 1 11th▼ down 1
Draw
0.50 PPG
10th— holds 10th— holds 12th▼ down 2
Loss
0.33 PPG
10th— holds 10th— holds 12th▼ down 2

Can we move up this round? No. With a 0–1 loss we stay 10th even if every rival loses, and as low as 12th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
9.9 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th <1%
  5. 5th 1%
  6. 6th 1%
  7. 7th 3%
  8. 8th 7%
  9. 9th 23%
  10. 10th 33%
  11. 11th 21%
  12. 12th 12%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 6 remaining known games (max 1.82 PPG if we win out).

#TeamPPGProj.To pass them
1 Empire Surf 3.00 (+2.60) 1st (2.49) 31 of 18 pts to pass their current pace, 26 for their projection — out of reach on the known schedule
2 Beach Futbol Club Black 3.00 (+2.60) 2nd (2.21) 31 of 18 pts to pass their current pace, 23 for their projection — out of reach on the known schedule
3 SLAMMERS FC 3.00 (+2.60) 3rd (1.91) 31 of 18 pts to pass their current pace, 20 for their projection — out of reach on the known schedule
4 Pateadores NB 2.00 (+1.60) 7th (1.50) 20 of 18 pts to pass their current pace, 15 for their projection
5 Sporting California USA 2.00 (+1.60) 5th (1.54) 20 of 18 pts to pass their current pace, 15 for their projection
6 Blues 1.50 (+1.10) 4th (1.54) 15 of 18 pts to pass their current pace, 15 for their projection
7 Legends FC 1.33 (+0.93) 6th (1.50) 13 of 18 pts to pass their current pace, 15 for their projection
8 LAFC 1.33 (+0.93) 8th (1.31) 13 of 18 pts to pass their current pace, 13 for their projection
9 Slammers FC HB Koge 0.75 (+0.35) 9th (0.96) A point next game

How the results connect

2 chains · 5 teams

Paths of results that link San Diego Surf to Sporting California USA through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
1 favour them
+0.5 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
2–3 0–0 1–1 3–0 1–2 San Diego Surf 10th Pateadores NB 4th Legends FC 7th Slammers FC HB Koge 9th Sporting California… 5th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

2 chains

Position over the season

6 game days

1st 6th 12th Sep 12 Sep 19 Sep 20 Sep 26 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.32 · 12th hardest of 12

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
08:00 AM
Sporting California USA
5th · 1-1-0 · GD +1
Away far trip
San Bernardino Soccer Complex
●●●●● Very tough
18%
0–1 0.75 0.46 Upside
Sat Nov 7
12:00 PM
Rebels SC
12th · 0-1-3 · GD -11
Away far trip
Southwestern College · turf
●●●○○ Toss-up
45%
2–1 1.55 0.61 Swing game
Sat Apr 10
01:00 PM
Slammers FC HB Koge
9th · 1-0-3 · GD -4
Home
Surf Sports Park
●●●●○ Tough
38%
1–1 1.34 0.71 Upside
Sat Apr 17
TBD
Legends FC - Del Mar
11th · 0-1-2 · GD -9
Away
●●●○○ Toss-up
43%
2–1 1.51 0.79 Swing game
Sat Apr 24
01:00 PM
Beach Futbol Club Black
2nd · 3-0-0 · GD +8
Home
Surf Sports Park
●●●●● Very tough
12%
1–2 0.49 0.76 Upside
Sun Apr 25
01:00 PM
Blues
6th · 1-0-1 · GD +1
Home
Surf Sports Park
●●●●● Very tough
23%
1–2 0.85 0.77 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Empire Surf 3300 183+15 93.00 WWW -0.69 +0.02 99% 1.4
2 Beach Futbol Club Black 3300 102+8 93.00 WWW -0.57 +0.14 94% 2.4
3 SLAMMERS FC 2200 30+3 63.00 WW -0.38 +0.08 73% 3.7
4 Pateadores NB 2110 32+1 42.00 DW -0.39 +0.11 27% 5.9
5 Sporting California USA 2110 21+1 42.00 DW -0.23 +0.08 30% 5.7
6 Blues 2101 76+1 31.50 LW +0.30 -0.06 32% 5.6
7 Legends FC 3111 42+2 41.33 WDL -0.07 +0.05 31% 5.6
8 LAFC 3111 32+1 41.33 WLD -0.56 +0.26 13% 6.9
9 Slammers FC HB Koge 4103 610-4 30.75 LLLW -0.06 +0.14 1% 8.9
10 San Diego Surf 5023 513-8 20.40 LDDLL +0.67 -0.32 0% 9.9
11 Legends FC - Del Mar 3012 312-9 10.33 LDL +0.36 +0.14 0% 10.8
12 Rebels SC 4013 516-11 10.25 LDLL -0.16 +0.36 0% 11.3

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.79 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.