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SLAMMERS FC

ECNL Regional League Girls · Southern Cal GU16 · 12 teams · Slammers FC (all teams)

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3rd
2-0-0 record · 2 played
3.00 points per game
+3 goal diff · 3–0
WWlast 2
74% chance of top 4 · expected finish 3.7
-0.38 schedule faced · avg opponent rating

Next game — Sat Oct 24, 10:30 AM

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SLAMMERS FC
3rd · 3.00 PPG
at
Rebels SC
12th · 0.25 PPG

Monte Vista High School, Stadium ↗ · turf? far trip

windrawloss

●●○○○ Lean win to win

Most likely score 2–0 (expected goals 2.6 for, 1.0 against · 2.32 expected points)

Season so farSLAMMERS FCRebels SC
Position3rd12th
Record (W-D-L)2-0-00-1-3
Points per game3.000.25
Goals for / game1.51.3
Goals against / game0.04.0
Clean sheets20
Held scoreless01
Form (recent first)W WL L D L
Biggest win2–0 vs San Diego Surf—
Worst loss—0–5 vs Beach Futbol Club Black
Model rating (net goals vs avg)+0.52-1.52
Schedule faced (avg opp. rating)-0.38-0.16

Game plan

  • They leak goals — be greedy
    Rebels SC concede 4.0/game; worst result 0–5 vs Beach Futbol Club Black.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Expected win — the trap is complacency
    Model gives a 72% chance; likely score 2–0.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Away game
    Kickoff 10:30 AM at Monte Vista High School.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Beach Futbol Club Black sit 2nd on 3.00 PPG; we are on 3.00.

    A win moves us above Beach Futbol Club Black on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Rebels SC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (SLAMMERS FC – Rebels SC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 3.00 PPG
3rd— holds 1st▲ up 2 3rd— holds
Win
3.00 PPG
3rd— holds 1st▲ up 2 3rd— holds
Draw
2.33 PPG
3rd— holds 3rd— holds 3rd— holds
Loss
2.00 PPG
3rd— holds 4th▼ down 1 6th▼ down 3

Can we move up this round? Yes. With a 2–0 win we finish as high as 1st if every rival drops points, and as low as 3rd if every rival wins.

Where we finish

2,000 simulated seasons

6% finish 1st
74% top 4
26% below the top 4
3.7 average finish
  1. 1st 6%
  2. 2nd 19%
  3. 3rd 30%
  4. 4th 19%
  5. 5th 11%
  6. 6th 8%
  7. 7th 4%
  8. 8th 2%
  9. 9th <1%
  10. 10th <1%
  11. 11th
  12. 12th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Empire Surf 3.00 (+0.00) 1st (2.49) Win next game
2 Beach Futbol Club Black 3.00 (+0.00) 2nd (2.21) Win next game

How the results connect

1 chain · 4 teams

Paths of results that link SLAMMERS FC to Rebels SC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
0 favour them
+3.0 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–0 2–0 3–3 SLAMMERS FC 3rd LAFC 8th Legends FC - Del Mar 11th Rebels SC 12th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

1 chains

Position over the season

6 game days

1st 6th 12th Sep 12 Sep 19 Sep 20 Sep 26 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.08 · 8th hardest of 12

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
10:30 AM
Rebels SC
12th · 0-1-3 · GD -11
Away far trip
Monte Vista High School · turf?
●●○○○ Lean win
72%
2–0 2.32 2.77 Bank it
Sat Oct 31
10:00 AM
Pateadores NB
4th · 1-1-0 · GD +1
Away
Davidson Field
●●●●○ Tough
42%
1–1 1.52 2.46 Upside
Sat Nov 14
01:30 PM
Sporting California USA
5th · 1-1-0 · GD +1
Home
Orange County Great Park
●●●○○ Toss-up
47%
1–0 1.68 2.30 Swing game
Sat Nov 21
01:00 PM
Legends FC
7th · 1-1-1 · GD +2
Away far trip
Silverlakes Complex
●●●●○ Tough
36%
1–1 1.37 2.15 Upside
Sat Apr 10
TBD
Blues
6th · 1-0-1 · GD +1
Home
●●●○○ Toss-up
52%
2–1 1.78 2.10 Swing game
Sat Apr 17
TBD
Beach Futbol Club Black
2nd · 3-0-0 · GD +8
Home
●●●●○ Tough
34%
1–1 1.26 1.99 Upside
Sat Apr 24
TBD
Empire Surf
1st · 3-0-0 · GD +15
Home
●●●●● Very tough
24%
1–2 0.93 1.87 Upside
Sat May 1
TBD
Legends FC - Del Mar
11th · 0-1-2 · GD -9
Away
●●○○○ Lean win
70%
2–0 2.27 1.91 Swing game
Sat May 8
TBD
Slammers FC HB Koge
9th · 1-0-3 · GD -4
Away
●●●○○ Toss-up
56%
1–1 1.90 1.91 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Empire Surf 3300 183+15 93.00 WWW -0.69 +0.02 99% 1.4
2 Beach Futbol Club Black 3300 102+8 93.00 WWW -0.57 +0.14 95% 2.3
3 SLAMMERS FC 2200 30+3 63.00 WW -0.38 +0.08 74% 3.7
4 Pateadores NB 2110 32+1 42.00 DW -0.39 +0.11 26% 5.9
5 Sporting California USA 2110 21+1 42.00 DW -0.23 +0.08 29% 5.7
6 Blues 2101 76+1 31.50 LW +0.30 -0.06 34% 5.5
7 Legends FC 3111 42+2 41.33 WDL -0.07 +0.05 31% 5.6
8 LAFC 3111 32+1 41.33 WLD -0.56 +0.26 12% 6.9
9 Slammers FC HB Koge 4103 610-4 30.75 LLLW -0.06 +0.14 1% 8.9
10 San Diego Surf 5023 513-8 20.40 LDDLL +0.67 -0.32 0% 9.9
11 Legends FC - Del Mar 3012 312-9 10.33 LDL +0.36 +0.14 0% 10.8
12 Rebels SC 4013 516-11 10.25 LDLL -0.16 +0.36 0% 11.3

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.79 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.