TableChase Clubs

Chicago Inter

ECNL Regional League Girls · Lake Michigan GU16 · 5 teams · Chicago Inter (all teams)

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2nd
5-0-2 record · 7 played
2.14 points per game
+11 goal diff · 17–6
WWLLlast 4
100% chance of top 4 · expected finish 1.8
+0.32 schedule faced · avg opponent rating

Next game — Sat Oct 24, 11:00 AM

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Chicago Inter
2nd · 2.14 PPG
at
Liverpool FC MI
4th · 1.00 PPG

UWM Sports Complex, Field 3 ↗ far trip

windrawloss

●●●○○ Toss-up to win

Most likely score 2–1 (expected goals 2.0 for, 1.2 against · 1.91 expected points)

Season so farChicago InterLiverpool FC MI
Position2nd4th
Record (W-D-L)5-0-22-1-4
Points per game2.141.00
Goals for / game2.41.4
Goals against / game0.92.1
Clean sheets11
Held scoreless12
Form (recent first)L L W WW W L D L
Biggest win3–0 vs Liverpool FC MI4–2 vs FC Wisconsin
Worst loss0–2 vs Nationals SC0–3 vs FC 1974 Libertyville
Model rating (net goals vs avg)+0.59-0.39
Schedule faced (avg opp. rating)+0.32+0.16

Already played this season: Sat Sep 19 3–0 vs Liverpool FC MI (W)

Common opponents: Eclipse Select Soccer Club — we 2–1; they 1–1. Nationals SC — we 2–3, 0–2; they 2–3.

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–2 vs Nationals SC.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Swing game — small margins
    Win 57% / draw 21% / loss 22%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Away game
    Kickoff 11:00 AM at UWM Sports Complex.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the Liverpool FC MI game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Chicago Inter – Liverpool FC MI) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.25 PPG
2nd— holds 2nd— holds 2nd— holds
Win
2.25 PPG
2nd— holds 2nd— holds 2nd— holds
Draw
2.00 PPG
2nd— holds 2nd— holds 2nd— holds
Loss
1.88 PPG
2nd— holds 2nd— holds 2nd— holds

Can we move up this round? No. With a 2–1 win we stay 2nd even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

20% finish 1st
100% top 4
0% below the top 4
1.8 average finish
  1. 1st 20%
  2. 2nd 76%
  3. 3rd 3%
  4. 4th <1%
  5. 5th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 4 remaining known games (max 2.45 PPG if we win out).

#TeamPPGProj.To pass them
1 Nationals SC 2.44 (+0.30) 1st (2.35) 12 of 12 pts to pass their current pace, 11 for their projection

How the results connect

11 chains · 5 teams

Paths of results that link Chicago Inter to Liverpool FC MI through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

3 favour us
2 even
6 favour them
-0.3 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
3–0 2–3 3–2 0–2 2–1 1–1 2–0 0–1 3–2 1–2 Chicago Inter 2nd Nationals SC 1st Eclipse Select Socc… 3rd Michigan Hawks 5th Liverpool FC MI 4th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

11 chains

Position over the season

7 game days

1st 3rd 5th Aug 30 Sep 19 Sep 27 Oct 11

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.43 · 5th hardest of 5

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
11:00 AM
Liverpool FC MI
4th · 2-1-4 · GD -5
Away far trip
UWM Sports Complex
●●●○○ Toss-up
57%
2–1 1.91 2.11 Swing game
Sun Oct 25
01:20 PM
Michigan Hawks
5th · 2-0-5 · GD -8
Away far trip
Schoolcraft Turf · turf
●●○○○ Lean win
62%
2–1 2.05 2.11 Swing game
Sun Nov 8
09:00 AM
Michigan Hawks
5th · 2-0-5 · GD -8
Home
Chicago Inter Complex
●●○○○ Lean win
71%
2–1 2.28 2.12 Bank it
Sat Nov 21
TBD
Eclipse Select Soccer Club
3rd · 3-1-3 · GD -3
Away
●●●○○ Toss-up
50%
1–1 1.73 2.09 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Nationals SC 9711 2411+13 222.44 WWWDW -0.06 -0.26 100% 1.2
2 Chicago Inter 7502 176+11 152.14 WWLL +0.32 -0.43 100% 1.8
3 Eclipse Select Soccer Club 7313 811-3 101.43 LWD +0.33 -0.03 94% 3.3
4 Liverpool FC MI 7214 1015-5 71.00 LDLWW +0.16 +0.14 71% 4.1
5 Michigan Hawks 7205 1220-8 60.86 WWLLL +0.37 +0.11 35% 4.6

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.43 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.