TableChase Clubs

BRYC Academy

ECNL Regional League Boys · Virginia BU16 · 9 teams · Braddock Road Youth Club (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
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8th
0-1-5 record · 6 played
0.17 points per game
-20 goal diff · 3–23
LDLLLlast 5
0% chance of top 4 · expected finish 8.4
+0.51 schedule faced · avg opponent rating

Next game — Sun Oct 25, 09:00 AM

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BRYC Academy
8th · 0.17 PPG
vs

Woodson High School, Auxiliary Turf Field ↗ · turf

windrawloss

●●●●● Very tough to win

Most likely score 0–3 (expected goals 0.7 for, 3.8 against · 0.17 expected points)

Season so farBRYC AcademyArlington Soccer Association
Position8th3rd
Record (W-D-L)0-1-54-0-2
Points per game0.172.00
Goals for / game0.53.0
Goals against / game3.80.8
Clean sheets02
Held scoreless42
Form (recent first)L L L D LW W L L W
Biggest win—6–0 vs Virginia Valor FC
Worst loss0–7 at Richmond United Blue0–2 vs Richmond United Blue
Model rating (net goals vs avg)-2.01+1.44
Schedule faced (avg opp. rating)+0.51+0.02

Common opponents: Great Falls Reston Soccer Club RL — we 1–3; they 4–1. Herndon — we 2–2; they 4–1. VA Reign FC — we 0–4; they 0–1. Richmond United Blue — we 0–7; they 0–2. Stafford Revolution — we 0–3; they 4–0.

Game plan

  • Respect their attack
    Arlington Soccer Association score 3.0/game — well above the league's 2.1.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    Arlington Soccer Association concede only 0.8/game with 2 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 4 time(s): 0–4 at Beach FC, 0–4 vs VA Reign FC, 0–7 at Richmond United Blue, 0–3 at Stafford Revolution.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 3%; a draw (7%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Early kickoff
    Game time 09:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

If Sunday goes…

Where we'd sit after the Arlington Soccer Association game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (BRYC Academy – Arlington Soccer Association) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.14 PPG
9th▼ down 1 8th— holds 9th▼ down 1
Win
0.57 PPG
8th— holds 8th— holds 8th— holds
Draw
0.29 PPG
8th— holds 8th— holds 9th▼ down 1
Loss
0.14 PPG
9th▼ down 1 8th— holds 9th▼ down 1

Can we move up this round? No. With a 0–3 loss we stay 8th even if every rival loses, and as low as 9th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
8.4 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th
  6. 6th <1%
  7. 7th 2%
  8. 8th 58%
  9. 9th 40%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 2 remaining known games (max 0.88 PPG if we win out).

#TeamPPGProj.To pass them
1 VA Reign FC 3.00 (+2.83) 1st (2.87) 23 of 6 pts to pass their current pace, 22 for their projection — out of reach on the known schedule
2 Richmond United Blue 2.50 (+2.33) 2nd (2.56) 19 of 6 pts to pass their current pace, 20 for their projection — out of reach on the known schedule
3 Arlington Soccer Association 2.00 (+1.83) 3rd (2.14) 15 of 6 pts to pass their current pace, 17 for their projection — out of reach on the known schedule
4 Herndon 2.00 (+1.83) 4th (1.54) 15 of 6 pts to pass their current pace, 12 for their projection — out of reach on the known schedule
5 Beach FC 1.67 (+1.50) 5th (1.36) 13 of 6 pts to pass their current pace, 10 for their projection — out of reach on the known schedule
6 Great Falls Reston Soccer Club RL 0.80 (+0.63) 6th (0.99) 6 of 6 pts to pass their current pace, 7 for their projection — out of reach on the known schedule
7 Stafford Revolution 0.67 (+0.50) 7th (0.78) 5 of 6 pts to pass their current pace, 6 for their projection

How the results connect

24 chains · 8 teams

Paths of results that link BRYC Academy to Arlington Soccer Association through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

0 favour us
24 favour them
-5.2 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
0–4 1–0 2–2 1–4 0–7 2–0 1–3 1–4 0–3 0–4 1–0 11–0 0–6 6–1 2–1 1–2 3–1 6–0 BRYC Academy 8th VA Reign FC 1st Herndon 4th Richmond United Blue 2nd Great Falls Reston … 6th Stafford Revolution 7th Virginia Valor FC 9th Arlington Soccer As… 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

10 game days

1st 5th 9th Aug 29 Sep 13 Sep 20 Sep 27 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.50 · 7th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
09:00 AM
Arlington Soccer Association
3rd · 4-0-2 · GD +13
Home
Woodson High School · turf
●●●●● Very tough
3%
0–3 0.17 0.17 Upside
Sun Nov 1
04:15 PM
Virginia Valor FC
9th · 0-1-5 · GD -25
Home
Woodson High School · turf
●●●○○ Toss-up
46%
2–1 1.59 0.34 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 VA Reign FC 6600 182+16 183.00 WWWWW -0.20 -0.04 100% 1.1
2 Richmond United Blue 6501 301+29 152.50 WWWWL -0.31 -0.44 100% 1.9
3 Arlington Soccer Association 6402 185+13 122.00 WLLWW +0.02 -1.00 100% 3.0
4 Herndon 5311 1110+1 102.00 LDWWW -0.77 +1.28 64% 4.4
5 Beach FC 6312 1513+2 101.67 LWDWL -0.53 +1.59 35% 4.7
6 Great Falls Reston Soccer Club RL 5113 815-7 40.80 WLDLL +0.28 -0.11 2% 6.3
7 Stafford Revolution 6114 716-9 40.67 LLDLW +0.17 -0.44 0% 6.7
8 BRYC Academy 6015 323-20 10.17 LDLLL +0.51 -0.50 0% 8.4
9 Virginia Valor FC 6015 429-25 10.17 LLDLL +0.85 -1.41 0% 8.5

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.12 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.