TableChase Clubs

Beach FC

ECNL Regional League Boys · Virginia BU16 · 9 teams · Beach FC (all teams)

Scores refresh automatically every 2 hours · last pulled 40 minutes ago.
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5th
3-1-2 record · 6 played
1.67 points per game
+2 goal diff · 15–13
LWDWLlast 5
33% chance of top 4 · expected finish 4.7
-0.53 schedule faced · avg opponent rating

Next game — Sun Oct 25, 12:00 PM

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Beach FC
5th · 1.67 PPG
at
VA Reign FC
1st · 3.00 PPG

warhill sports complex, Turf 5 ↗ · turf far trip

windrawloss

●●●●● Very tough to win

Most likely score 0–3 (expected goals 0.9 for, 3.0 against · 0.38 expected points)

Season so farBeach FCVA Reign FC
Position5th1st
Record (W-D-L)3-1-26-0-0
Points per game1.673.00
Goals for / game2.53.0
Goals against / game2.20.3
Clean sheets14
Held scoreless10
Form (recent first)L W D W LW W W W W
Biggest win4–0 vs BRYC Academy6–1 at Great Falls Reston Soccer Club RL
Worst loss0–4 at Richmond United Blue—
Model rating (net goals vs avg)+0.00+1.74
Schedule faced (avg opp. rating)-0.53-0.20

Common opponents: BRYC Academy — we 4–0; they 4–0. Richmond United Blue — we 0–4; they 1–0. Stafford Revolution — we 3–2; they 2–1. Great Falls Reston Soccer Club RL — we 2–2; they 6–1. Virginia Valor FC — we 4–2; they 4–0.

Game plan

  • Respect their attack
    VA Reign FC score 3.0/game — well above the league's 2.1.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    VA Reign FC concede only 0.3/game with 4 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–4 at Richmond United Blue.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 8%; a draw (13%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    VA Reign FC have won 6 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

  • Away game
    Kickoff 12:00 PM at warhill sports complex.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Sunday goes…

Where we'd sit after the VA Reign FC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Beach FC – VA Reign FC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.43 PPG
5th— holds 5th— holds 5th— holds
Win
1.86 PPG
5th— holds 4th▲ up 1 5th— holds
Draw
1.57 PPG
5th— holds 5th— holds 5th— holds
Loss
1.43 PPG
5th— holds 5th— holds 5th— holds

Can we move up this round? No. With a 0–3 loss we stay 5th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
33% top 4
67% below the top 4
4.7 average finish
  1. 1st
  2. 2nd
  3. 3rd 2%
  4. 4th 32%
  5. 5th 61%
  6. 6th 6%
  7. 7th
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 2 remaining known games (max 2.00 PPG if we win out).

#TeamPPGProj.To pass them
1 VA Reign FC 3.00 (+1.33) 1st (2.87) 14 of 6 pts to pass their current pace, 13 for their projection — out of reach on the known schedule
2 Richmond United Blue 2.50 (+0.83) 2nd (2.56) 10 of 6 pts to pass their current pace, 11 for their projection — out of reach on the known schedule
3 Arlington Soccer Association 2.00 (+0.33) 3rd (2.14) 6 of 6 pts to pass their current pace, 8 for their projection — out of reach on the known schedule
4 Herndon 2.00 (+0.33) 4th (1.54) 6 of 6 pts to pass their current pace, 3 for their projection

How the results connect

25 chains · 8 teams

Paths of results that link Beach FC to VA Reign FC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

3 favour us
4 even
18 favour them
-2.8 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
3–2 1–2 4–0 0–4 4–2 0–4 2–2 1–6 0–4 0–1 3–0 1–1 6–0 7–0 3–1 2–3 3–1 Beach FC 5th Stafford Revolution 7th BRYC Academy 8th Virginia Valor FC 9th Great Falls Reston … 6th Richmond United Blue 2nd Herndon 4th VA Reign FC 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

10 game days

1st 5th 9th Aug 29 Sep 13 Sep 20 Sep 27 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +1.59 · 1st hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
12:00 PM
VA Reign FC
1st · 6-0-0 · GD +16
Away far trip
warhill sports complex · turf
●●●●● Very tough
8%
0–3 0.38 1.48 Upside
Sun Nov 1
12:00 PM
Arlington Soccer Association
3rd · 4-0-2 · GD +13
Away far trip
Long Bridge Park
●●●●● Very tough
12%
1–3 0.52 1.36 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 VA Reign FC 6600 182+16 183.00 WWWWW -0.20 -0.04 100% 1.2
2 Richmond United Blue 6501 301+29 152.50 WWWWL -0.31 -0.44 100% 1.9
3 Arlington Soccer Association 6402 185+13 122.00 WLLWW +0.02 -1.00 100% 3.0
4 Herndon 5311 1110+1 102.00 LDWWW -0.77 +1.28 66% 4.4
5 Beach FC 6312 1513+2 101.67 LWDWL -0.53 +1.59 33% 4.7
6 Great Falls Reston Soccer Club RL 5113 815-7 40.80 WLDLL +0.28 -0.11 1% 6.3
7 Stafford Revolution 6114 716-9 40.67 LLDLW +0.17 -0.44 0% 6.7
8 BRYC Academy 6015 323-20 10.17 LDLLL +0.51 -0.50 0% 8.4
9 Virginia Valor FC 6015 429-25 10.17 LLDLL +0.85 -1.41 0% 8.5

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.12 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.