TableChase Clubs

EPSC

ECNL Regional League Boys · Twin Cities BU14 · 14 teams · EPSC (all teams)

Scores refresh automatically every 2 hours · last pulled 18 hours ago.
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9th
2-1-3 record · 6 played
1.17 points per game
+4 goal diff · 19–15
LWWDLlast 5
0% chance of top 4 · expected finish 9.0
+0.04 schedule faced · avg opponent rating

Next game

No remaining games on the published schedule.

Climbing the table

What it takes to pass each team above us, from our 0 remaining known games (max 1.17 PPG if we win out).

#TeamPPGProj.To pass them
1 Edina Soccer Club 3.00 (+1.83) 1st (3.00) —
2 North Surf 2.60 (+1.43) 2nd (2.45) —
3 Minnesota Rush 2.17 (+1.00) 3rd (2.17) —
4 DASC 2.00 (+0.83) 5th (2.00) —
5 Fusion Soccer Club 2.00 (+0.83) 6th (2.00) —
6 Wave SC 2.00 (+0.83) 4th (2.11) —
7 Western Wisconsin Soccer 2.00 (+0.83) 7th (1.85) —
8 Kickers FC 1.50 (+0.33) 8th (1.50) —

Position over the season

16 game days

1st 7th 14th Sep 10 Sep 18 Sep 25 Oct 3 Oct 10 Oct 19

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

No remaining games published.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Edina Soccer Club 6600 238+15 183.00 WWWWW -0.45 — 100% 1.0
2 North Surf 5410 1910+9 132.60 DWWWW -0.27 +0.58 94% 2.6
3 Minnesota Rush 6411 197+12 132.17 WDWWL -0.07 — 100% 2.9
4 DASC 8512 2713+14 162.00 LDWWW -0.13 — 9% 5.2
5 Fusion Soccer Club 6402 1912+7 122.00 LWLWW -0.18 — 0% 6.2
6 Wave SC 5311 137+6 102.00 LWWWD +0.30 -3.05 88% 3.9
7 Western Wisconsin Soccer 5311 127+5 102.00 LWWDW -0.13 +1.02 10% 6.3
8 Kickers FC 6303 1115-4 91.50 LLWLW +0.15 — 0% 8.0
9 EPSC 6213 1915+4 71.17 LWWDL +0.04 — 0% 9.0
10 Tri-City United 8206 1321-8 60.75 WLLLL +0.22 — 0% 10.0
11 Keliix-Intra SC 6114 1112-1 40.67 WLLLD -0.26 — 0% 11.0
12 Shakopee Soccer Association 6114 817-9 40.67 LLLDL +0.16 — 0% 12.0
13 Salvo SC 6006 327-24 00.00 LLLLL +0.50 — 0% 13.1
14 MapleBrook SC 5005 1036-26 00.00 LLLLL +0.33 +0.79 0% 13.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.43 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.