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Lonestar ATX White

ECNL Regional League Boys · Texas BU17 · 16 teams · Lonestar ATX (all teams)

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9th
3-1-2 record · 6 played
1.67 points per game
+1 goal diff · 9–8
WWLWLlast 5
3% chance of top 4 · expected finish 8.3
+0.20 schedule faced · avg opponent rating

Next game — Sat Oct 24, 11:00 AM

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Lonestar ATX White
9th · 1.67 PPG
at
DKSC
16th · 0.00 PPG

Coppell Middle School West, Field 1 ↗ far trip

windrawloss

●○○○○ Favorable to win

Most likely score 3–0 (expected goals 3.5 for, 0.9 against · 2.63 expected points)

Season so farLonestar ATX WhiteDKSC
Position9th16th
Record (W-D-L)3-1-20-0-7
Points per game1.670.00
Goals for / game1.50.6
Goals against / game1.35.0
Clean sheets10
Held scoreless24
Form (recent first)L W L W WL L L L L
Biggest win4–0 vs HTX S—
Worst loss0–3 vs Sting0–9 at HTX N
Model rating (net goals vs avg)+0.10-2.96
Schedule faced (avg opp. rating)+0.20+0.28

Common opponents: HTX S — we 4–0; they 2–4. Houstonians FC — we 0–2; they 0–4. SOLAR SC — we 2–1; they 0–7. Sting — we 0–3; they 1–5.

Game plan

  • They struggle to score
    DKSC average 0.6 goals/game (league avg 1.8); blanked in 4 of 7.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    DKSC concede 5.0/game; worst result 0–9 at HTX N.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 2 time(s): 0–2 vs Houstonians FC, 0–3 vs Sting.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 84% chance; likely score 3–0.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    DKSC have lost 7 straight (form: LLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 11:00 AM at Coppell Middle School West.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    SAFC sit 8th on 1.71 PPG; we are on 1.67.

    A point moves us above SAFC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the DKSC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Lonestar ATX White – DKSC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 8 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 1.86 PPG
8th▲ up 1 6th▲ up 3 8th▲ up 1
Win
1.86 PPG
8th▲ up 1 6th▲ up 3 8th▲ up 1
Draw
1.57 PPG
9th— holds 9th— holds 10th▼ down 1
Loss
1.43 PPG
10th▼ down 1 9th— holds 11th▼ down 2

Can we move up this round? Yes. With a 3–0 win we finish as high as 4th if every rival drops points, and as low as 8th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
3% top 4
97% below the top 4
8.3 average finish
  1. 1st
  2. 2nd <1%
  3. 3rd 1%
  4. 4th 2%
  5. 5th 5%
  6. 6th 8%
  7. 7th 13%
  8. 8th 21%
  9. 9th 24%
  10. 10th 15%
  11. 11th 6%
  12. 12th 3%
  13. 13th 1%
  14. 14th <1%
  15. 15th
  16. 16th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 2.47 PPG if we win out).

#TeamPPGProj.To pass them
1 RISE SC 2.50 (+0.83) 5th (1.91) 28 of 27 pts to pass their current pace, 19 for their projection
2 Nido Dallas 2.40 (+0.73) 1st (2.46) 26 of 27 pts to pass their current pace, 27 for their projection
3 HTX N 2.29 (+0.62) 2nd (2.18) 25 of 27 pts to pass their current pace, 23 for their projection
4 CHALLENGE UNITED 2.29 (+0.62) 6th (1.80) 25 of 27 pts to pass their current pace, 18 for their projection
5 Sting 2.17 (+0.50) 4th (1.94) 23 of 27 pts to pass their current pace, 20 for their projection
6 Houstonians FC 2.00 (+0.33) 3rd (2.02) 20 of 27 pts to pass their current pace, 21 for their projection
7 FC Westlake 2.00 (+0.33) 7th (1.71) 20 of 27 pts to pass their current pace, 16 for their projection
8 SAFC 1.71 (+0.04) 8th (1.63) A point next game

How the results connect

14 chains · 11 teams

Paths of results that link Lonestar ATX White to DKSC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

13 favour us
1 favour them
+4.9 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–3 5–1 0–2 4–0 4–0 4–2 2–1 7–0 0–1 1–4 2–1 1–2 3–1 1–0 1–1 3–0 0–1 3–0 0–0 9–0 Lonestar ATX White 9th Sting 5th Houstonians FC 6th HTX S 14th SOLAR SC 10th Albion Hurricanes FC 13th RISE SC 1st Dallas Texans 11th CHALLENGE UNITED 4th HTX N 3rd DKSC 16th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

11 game days

1st 8th 16th Sep 12 Sep 19 Sep 26 Oct 3 Oct 11 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.04 · 13th hardest of 16

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 3
03:00 PM
no score posted
SAFC
8th · 4-0-3 · GD +6
Home
Lakeline Park
●●●●○ Tough
37%
2–2 1.32 1.62 Upside
Sat Oct 24
11:00 AM
DKSC
16th · 0-0-7 · GD -31
Away far trip
Coppell Middle School West
●○○○○ Favorable
84%
3–0 2.63 1.74 Bank it
Sun Oct 25
01:00 PM
Nido Dallas
2nd · 4-0-1 · GD +19
Away far trip
Saginaw High School
●●●●● Very tough
7%
0–3 0.31 1.58 Upside
Sat Nov 14
03:00 PM
Dallas Texans
11th · 3-1-4 · GD -3
Home
Tippit Middle School
●●●○○ Toss-up
54%
2–1 1.82 1.61 Swing game
Sun Nov 15
01:00 PM
FC Dallas Youth
12th · 3-0-5 · GD -11
Home
Tippit Middle School
●●○○○ Lean win
62%
2–0 2.06 1.65 Swing game
Sat Apr 24
11:00 AM
FC Westlake
7th · 2-2-0 · GD +7
Away far trip
Onion Creek Soccer Complex
●●●●● Very tough
23%
1–2 0.90 1.59 Upside
Sat May 1
01:00 PM
San Antonio City SC
15th · 0-0-7 · GD -20
Away far trip
Specht Soccer Complex
●●○○○ Lean win
74%
2–0 2.40 1.65 Bank it
Sat May 8
04:00 PM
HTX N
3rd · 5-1-1 · GD +17
Away far trip
Gosling Sports Fields
●●●●● Very tough
14%
1–2 0.58 1.57 Upside
Sun May 9
02:00 PM
CHALLENGE UNITED
4th · 5-1-1 · GD +7
Away far trip
Burroughs Park
●●●●○ Tough
25%
1–1 1.00 1.53 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 RISE SC 4310 71+6 102.50 DWWW -0.35 +0.13 44% 5.0
2 Nido Dallas 5401 212+19 122.40 WWLWW +0.09 -0.21 99% 1.3
3 HTX N 7511 258+17 162.29 LWDWW -0.30 +0.18 87% 2.8
4 CHALLENGE UNITED 7511 147+7 162.29 WWWDW -0.70 +0.64 25% 6.0
5 Sting 6411 142+12 132.17 WWWDW -0.78 +0.53 50% 4.7
6 Houstonians FC 5311 102+8 102.00 WWDWL +0.23 -0.13 63% 4.1
7 FC Westlake 4220 114+7 82.00 WWDD -0.51 +0.22 21% 6.5
8 SAFC 7403 2115+6 121.71 LWWWL +0.00 -0.02 8% 7.3
9 Lonestar ATX White 6312 98+1 101.67 WWLWL +0.20 -0.04 3% 8.3
10 SOLAR SC 7313 1613+3 101.43 WLWLD -0.58 +0.60 0% 10.1
11 Dallas Texans 8314 1417-3 101.25 LLWDL -0.26 +0.53 0% 11.6
12 FC Dallas Youth 8305 718-11 91.13 WWWLL +0.38 -0.23 0% 11.9
13 Albion Hurricanes FC 4103 45-1 30.75 LWLL -0.10 +0.13 0% 11.6
14 HTX S 8206 929-20 60.75 LLLLW +0.29 -0.01 0% 13.7
15 San Antonio City SC 7007 121-20 00.00 LLLLL +0.35 -0.01 0% 15.3
16 DKSC 7007 435-31 00.00 LLLLL +0.28 +0.20 0% 15.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.76 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.