TableChase Clubs

HTX S

ECNL Regional League Boys · Texas BU14 · 16 teams · HTX (all teams)

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8th
3-2-2 record · 7 played
1.57 points per game
+2 goal diff · 15–13
WWDDLlast 5
4% chance of top 4 · expected finish 8.2
+0.05 schedule faced · avg opponent rating

Next game — Sun Oct 25, 12:00 PM

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HTX S
8th · 1.57 PPG
at
HTX N
3rd · 2.57 PPG

Gosling Sports Fields, Field 1 ↗ far trip

windrawloss

●●●●○ Tough to win

Most likely score 1–2 (expected goals 1.8 for, 2.5 against · 1.00 expected points)

Season so farHTX SHTX N
Position8th3rd
Record (W-D-L)3-2-26-0-1
Points per game1.572.57
Goals for / game2.13.1
Goals against / game1.91.7
Clean sheets01
Held scoreless10
Form (recent first)L D D W WW W W L W
Biggest win3–1 vs SAFC6–1 at San Antonio City SC
Worst loss1–2 at Lonestar ATX White2–3 vs DKSC
Model rating (net goals vs avg)+0.22+0.75
Schedule faced (avg opp. rating)+0.05-0.88

Common opponents: SAFC — we 3–1; they 3–2. Nido Dallas — we 2–2; they 4–2. DKSC — we 0–1; they 2–3.

Game plan

  • Respect their attack
    HTX N score 3.1/game — well above the league's 2.2.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–1 at DKSC.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 27%; a draw (19%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    HTX N have won 3 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

  • Away game
    Kickoff 12:00 PM at Gosling Sports Fields.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    SOLAR SC sit 7th on 1.71 PPG; we are on 1.57.

    A point moves us above SOLAR SC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the HTX N game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (HTX S – HTX N) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 9 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.38 PPG
8th— holds 9th▼ down 1 12th▼ down 4
Win
1.75 PPG
7th▲ up 1 8th— holds 8th— holds
Draw
1.50 PPG
8th— holds 9th▼ down 1 11th▼ down 3
Loss
1.38 PPG
8th— holds 9th▼ down 1 12th▼ down 4

Can we move up this round? Yes. With a 1–2 loss we finish as high as 7th if every rival drops points, and as low as 12th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
4% top 4
96% below the top 4
8.2 average finish
  1. 1st
  2. 2nd <1%
  3. 3rd 1%
  4. 4th 3%
  5. 5th 8%
  6. 6th 12%
  7. 7th 16%
  8. 8th 16%
  9. 9th 14%
  10. 10th 14%
  11. 11th 11%
  12. 12th 5%
  13. 13th <1%
  14. 14th
  15. 15th
  16. 16th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 8 remaining known games (max 2.33 PPG if we win out).

#TeamPPGProj.To pass them
1 Sting 3.00 (+1.43) 2nd (2.38) 34 of 24 pts to pass their current pace, 25 for their projection — out of reach on the known schedule
2 RISE SC 3.00 (+1.43) 3rd (2.24) 34 of 24 pts to pass their current pace, 23 for their projection
3 HTX N 2.57 (+1.00) 4th (2.01) 28 of 24 pts to pass their current pace, 20 for their projection
4 CHALLENGE UNITED 2.43 (+0.86) 1st (2.43) 26 of 24 pts to pass their current pace, 26 for their projection — out of reach on the known schedule
5 FC Dallas Youth 1.88 (+0.31) 5th (1.78) 18 of 24 pts to pass their current pace, 16 for their projection
6 Houstonians FC 1.80 (+0.23) 7th (1.54) 16 of 24 pts to pass their current pace, 13 for their projection
7 SOLAR SC 1.71 (+0.14) 6th (1.65) A point next game

How the results connect

21 chains · 12 teams

Paths of results that link HTX S to HTX N through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

10 favour us
3 even
8 favour them
+0.8 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–1 3–2 3–1 2–3 2–2 2–4 3–1 0–1 1–2 2–3 2–2 3–3 1–2 3–0 2–3 3–2 2–3 1–2 7–0 1–6 3–5 0–1 HTX S 8th DKSC 9th SAFC 12th Nido Dallas 15th CHALLENGE UNITED 4th Lonestar ATX White 10th SOLAR SC 7th Dallas Texans 14th FC Dallas Youth 5th Houstonians FC 6th San Antonio City SC 16th HTX N 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

11 game days

1st 8th 16th Sep 12 Sep 19 Sep 26 Oct 3 Oct 11 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.08 · 11th hardest of 16

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Sep 12
11:00 AM
no score posted
Sting
1st · 5-0-0 · GD +16
Home
Blue Ridge Soccer Complex
●●●●● Very tough
20%
1–2 0.79 1.47 Upside
Sun Oct 25
12:00 PM
HTX N
3rd · 6-0-1 · GD +10
Away far trip
Gosling Sports Fields
●●●●○ Tough
27%
1–2 1.00 1.42 Upside
Sat Oct 31
12:00 PM
Dallas Texans
14th · 1-0-7 · GD -17
Away far trip
Beacon Park
●●○○○ Lean win
66%
2–1 2.17 1.50 Swing game
Sun Nov 1
12:00 PM
FC Dallas Youth
5th · 5-0-3 · GD +11
Away far trip
Toyota Soccer Center
●●●●○ Tough
27%
1–2 0.98 1.45 Upside
Sat Nov 14
09:00 AM
RISE SC
2nd · 4-0-0 · GD +10
Home
Blue Ridge Soccer Complex
●●●●○ Tough
27%
1–2 1.00 1.41 Upside
Sun Nov 15
09:00 AM
Albion Hurricanes FC
11th · 1-1-2 · GD -1
Home
Blue Ridge Soccer Complex
●●●○○ Toss-up
51%
2–1 1.73 1.44 Swing game
Sat Dec 5
11:00 AM
San Antonio City SC
16th · 0-0-7 · GD -39
Home
Blue Ridge Soccer Complex
●○○○○ Favorable
94%
4–0 2.86 1.54 Bank it
Sat May 1
TBD
Houstonians FC
6th · 3-0-2 · GD +0
Away
●●●●○ Tough
39%
1–1 1.37 1.53 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Sting 5500 193+16 153.00 WWWWW -0.99 +0.35 97% 2.1
2 RISE SC 4400 144+10 123.00 WWWW -0.14 -0.06 90% 2.9
3 HTX N 7601 2212+10 182.57 WLWWW -0.88 +0.74 62% 4.3
4 CHALLENGE UNITED 7520 376+31 172.43 WWDWW -0.85 +0.45 99% 1.8
5 FC Dallas Youth 8503 2716+11 151.88 WWWLL -0.24 +0.21 25% 5.8
6 Houstonians FC 5302 1010+0 91.80 WLLWW -0.11 +0.03 5% 8.2
7 SOLAR SC 7403 2514+11 121.71 WLWWW -0.69 +0.51 13% 6.7
8 HTX S 7322 1513+2 111.57 WWDDL +0.05 -0.08 4% 8.2
9 DKSC 7304 1219-7 91.29 WLLLW +0.69 -0.54 0% 9.7
10 Lonestar ATX White 6213 1110+1 71.17 DWWLL +0.70 -0.46 4% 8.3
11 Albion Hurricanes FC 4112 78-1 41.00 DLWL +0.25 -0.06 1% 10.5
12 SAFC 7214 1520-5 71.00 LWLWL +0.76 -0.68 0% 9.9
13 FC Westlake 4103 512-7 30.75 LWLL -0.11 +0.18 0% 13.2
14 Dallas Texans 8107 724-17 30.38 LLWLL +0.17 +0.04 0% 14.4
15 Nido Dallas 5014 521-16 10.20 LLLDL +0.87 -0.29 0% 14.0
16 San Antonio City SC 7007 241-39 00.00 LLLLL +0.57 -0.09 0% 15.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.24 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.