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NTH NASA

ECNL Regional League Boys · Southeast BU14 · 11 teams · NASA Tophat (all teams)

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1st
6-0-1 record · 7 played
2.57 points per game
+9 goal diff · 15–6
WWWWWlast 5
100% chance of top 4 · expected finish 1.5
-0.05 schedule faced · avg opponent rating

Next game — Sat Oct 24, 01:00 PM

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NTH NASA
1st · 2.57 PPG
at
GSA
3rd · 1.78 PPG

Rabbit Hill Park, Field 1 ↗

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.8 for, 1.7 against · 1.43 expected points)

Season so farNTH NASAGSA
Position1st3rd
Record (W-D-L)6-0-15-1-3
Points per game2.571.78
Goals for / game2.12.7
Goals against / game0.91.6
Clean sheets33
Held scoreless11
Form (recent first)W W W W WW W W D W
Biggest win4–0 vs United Futbol Academy5–0 vs Charlotte SA Gold
Worst loss0–2 vs Atlanta Fire United0–3 at CESA Triumph Summit
Model rating (net goals vs avg)+0.85+0.80
Schedule faced (avg opp. rating)-0.05-0.14

Already played this season: Sun Sep 13 2–1 vs GSA (W)

Common opponents: Atlanta Fire United — we 0–2; they 5–1. Charlotte SA Gold — we 1–0; they 5–0. South Carolina Surf — we 4–1; they 3–2.

Game plan

  • Respect their attack
    GSA score 2.7/game — well above the league's 1.6.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–2 vs Atlanta Fire United.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 40%; a draw (22%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    GSA have won 3 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

  • Away game
    Kickoff 01:00 PM at Rabbit Hill Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the GSA game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (NTH NASA – GSA) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 6 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 2.38 PPG
1st— holds 2nd▼ down 1 2nd▼ down 1
Win
2.63 PPG
1st— holds 1st— holds 1st— holds
Draw
2.38 PPG
1st— holds 2nd▼ down 1 2nd▼ down 1
Loss
2.25 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1

Can we move up this round? No. With a 1–1 draw we stay 1st even if every rival loses, and as low as 2nd if every rival wins.

Where we finish

2,000 simulated seasons

65% finish 1st
100% top 4
0% below the top 4
1.5 average finish
  1. 1st 65%
  2. 2nd 26%
  3. 3rd 8%
  4. 4th 2%
  5. 5th <1%
  6. 6th <1%
  7. 7th <1%
  8. 8th
  9. 9th
  10. 10th
  11. 11th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

38 chains · 11 teams

Paths of results that link NTH NASA to GSA through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

24 favour us
3 even
11 favour them
+0.8 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
2–1 4–1 2–3 1–0 0–5 0–2 1–5 3–0 1–0 1–1 0–1 4–0 1–0 3–2 1–0 0–5 3–1 4–0 3–2 3–3 0–1 NTH NASA 1st South Carolina Surf 11th Charlotte SA Gold 10th Atlanta Fire United 8th Concorde Fire Plati… 6th United Futbol Acade… 5th Concorde Fire Premi… 2nd CESA Triumph Summit 7th CESA Triumph Surge 4th South Carolina Unit… 9th GSA 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

17 game days

1st 6th 11th Aug 22 Aug 30 Sep 18 Sep 26 Oct 4 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.11 · 10th hardest of 11

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 18
TBD
no score posted
Atlanta Fire United
8th · 2-1-4 · GD -4
Away
●●○○○ Lean win
60%
2–1 2.02 2.50 Swing game
Sat Oct 24
01:00 PM
GSA
3rd · 5-1-3 · GD +10
Away
Rabbit Hill Park
●●●●○ Tough
40%
1–1 1.43 2.38 Upside
Sun Oct 25
09:00 AM
United Futbol Academy
5th · 4-1-4 · GD -3
Away
Fowler Park
●●○○○ Lean win
60%
2–1 2.00 2.35 Swing game
Sat Nov 7
09:00 AM
Concorde Fire Platinum
6th · 2-2-2 · GD +1
Away far trip
Georgia Sports Park
●●●○○ Toss-up
45%
1–0 1.65 2.28 Swing game
Sun Nov 8
01:00 PM
Concorde Fire Premier
2nd · 5-1-1 · GD +7
Away far trip
Georgia Sports Park
●●●●○ Tough
39%
1–1 1.43 2.21 Upside
Sat Feb 20
11:00 AM
CESA Triumph Surge
4th · 4-1-3 · GD +2
Home
Metro North Park
●●○○○ Lean win
61%
2–1 2.03 2.20 Swing game
Sun Feb 21
11:00 AM
CESA Triumph Summit
7th · 3-1-4 · GD -1
Home
Metro North Park
●●○○○ Lean win
61%
1–0 2.05 2.19 Swing game
Sun Mar 7
11:00 AM
South Carolina Surf
11th · 1-2-4 · GD -8
Home
Metro North Park
●○○○○ Favorable
76%
2–0 2.44 2.20 Bank it
Sat Mar 13
02:45 PM
CESA Triumph Summit
7th · 3-1-4 · GD -1
Away far trip
Mesa Soccer Complex
●●●○○ Toss-up
53%
1–1 1.83 2.18 Swing game
Sat Mar 13
02:45 PM
CESA Triumph Surge
4th · 4-1-3 · GD +2
Away far trip
Mesa Soccer Complex
●●●○○ Toss-up
52%
1–1 1.77 2.16 Swing game
Sat Mar 20
03:00 PM
South Carolina United
9th · 2-2-5 · GD -8
Home
Metro North Park
●●○○○ Lean win
74%
2–0 2.38 2.17 Bank it
Sun Mar 21
11:00 AM
Charlotte SA Gold
10th · 2-0-5 · GD -5
Home
Metro North Park
●●○○○ Lean win
70%
2–0 2.28 2.17 Bank it
Sat Apr 17
TBD
South Carolina United
9th · 2-2-5 · GD -8
Away
●●○○○ Lean win
66%
2–0 2.18 2.17 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 NTH NASA 7601 156+9 182.57 WWWWW -0.05 -0.11 100% 1.5
2 Concorde Fire Premier 7511 158+7 162.29 WWLWW -0.20 +0.00 96% 2.3
3 GSA 9513 2414+10 161.78 WDWWW -0.14 -0.03 90% 3.0
4 CESA Triumph Surge 8413 1614+2 131.63 WWLLL +0.14 -0.11 60% 4.5
5 United Futbol Academy 9414 1619-3 131.44 LWDWW -0.14 +0.16 8% 6.8
6 Concorde Fire Platinum 6222 65+1 81.33 LWWDL -0.07 +0.02 27% 5.6
7 CESA Triumph Summit 8314 1112-1 101.25 WLWLL +0.16 -0.10 14% 6.3
8 Atlanta Fire United 7214 913-4 71.00 LDLWL +0.11 -0.02 3% 8.0
9 South Carolina United 9225 1018-8 80.89 WDDLL -0.10 +0.17 0% 9.6
10 Charlotte SA Gold 7205 914-5 60.86 LLLWW +0.13 -0.02 2% 8.4
11 South Carolina Surf 7124 816-8 50.71 LLDWL +0.05 +0.09 0% 10.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.59 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.