TableChase Clubs

Pacesetter Soccer Club

ECNL Regional League Boys · GLA BU13 · 9 teams · Pacesetter Soccer Club (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
Add schedule to calendar
7th
1-0-3 record · 4 played
0.75 points per game
-9 goal diff · 10–19
LLWLlast 4
0% chance of top 4 · expected finish 7.7
-0.38 schedule faced · avg opponent rating

Next game — Sun Oct 25, 10:15 AM

Open the match preview →

Pacesetter Soccer Club
7th · 0.75 PPG
at

Fraser High School, Field 1 ↗ far trip

windrawloss

●●●●● Very tough to win

Most likely score 2–4 (expected goals 2.1 for, 4.0 against · 0.60 expected points)

Season so farPacesetter Soccer ClubNationals SC - Nationals
Position7th5th
Record (W-D-L)1-0-32-0-3
Points per game0.751.20
Goals for / game2.52.6
Goals against / game4.82.4
Clean sheets02
Held scoreless11
Form (recent first)L W L LW L L W L
Biggest win8–2 vs Cuyahoga Valley Soccer Academy7–0 at Cuyahoga Valley Soccer Academy
Worst loss0–11 vs Manta1–6 at T3FC West
Model rating (net goals vs avg)-1.43+0.20
Schedule faced (avg opp. rating)-0.38+0.03

Common opponents: T3FC West — we 1–2; they 1–6. Manta — we 0–11; they 0–4. Cuyahoga Valley Soccer Academy — we 8–2; they 7–0. GTFC Impact — we 1–4; they 4–0.

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–11 vs Manta.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 16%; a draw (12%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 10:15 AM at Fraser High School.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Nationals SC Capital Area Grey sit 6th on 1.00 PPG; we are on 0.75.

    A point moves us above Nationals SC Capital Area Grey on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the Nationals SC - Nationals game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Pacesetter Soccer Club – Nationals SC - Nationals) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.60 PPG
8th▼ down 1 8th▼ down 1 9th▼ down 2
Win
1.20 PPG
5th▲ up 2 6th▲ up 1 6th▲ up 1
Draw
0.80 PPG
7th— holds 8th▼ down 1 8th▼ down 1
Loss
0.60 PPG
8th▼ down 1 8th▼ down 1 9th▼ down 2

Can we move up this round? No. With a 2–4 loss we stay 7th even if every rival loses, and as low as 9th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
7.7 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th <1%
  5. 5th 1%
  6. 6th 3%
  7. 7th 19%
  8. 8th 77%
  9. 9th <1%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 12 remaining known games (max 2.44 PPG if we win out).

#TeamPPGProj.To pass them
1 Canton Force 3.00 (+2.25) 2nd (2.21) 45 of 36 pts to pass their current pace, 33 for their projection
2 Manta 2.67 (+1.92) 1st (2.53) 40 of 36 pts to pass their current pace, 38 for their projection — out of reach on the known schedule
3 T3FC West 2.17 (+1.42) 3rd (1.87) 32 of 36 pts to pass their current pace, 27 for their projection
4 Liverpool FC-IA Michigan Central 1.75 (+1.00) 5th (1.56) 25 of 36 pts to pass their current pace, 22 for their projection
5 Nationals SC - Nationals 1.20 (+0.45) 6th (1.39) Win next game
6 Nationals SC Capital Area Grey 1.00 (+0.25) 4th (1.57) A point next game

How the results connect

14 chains · 7 teams

Paths of results that link Pacesetter Soccer Club to Nationals SC - Nationals through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

4 favour us
10 favour them
-2.6 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
8–2 0–7 1–2 6–1 1–4 0–4 0–11 4–0 1–2 1–9 2–1 0–11 9–0 2–5 1–3 Pacesetter Soccer C… 7th Cuyahoga Valley Soc… 9th T3FC West 3rd GTFC Impact 8th Manta 2nd Canton Force 1st Nationals SC - Nati… 5th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

12 game days

1st 5th 9th Sep 12 Sep 20 Sep 26 Oct 3 Oct 10 Oct 18 Oct 24

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.37 · 2nd hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Mon Jan 1
TBD
no score posted
Canton Force
1st · 4-0-0 · GD +13
Away
●●●●● Very tough
5%
1–5 0.22 0.64 Upside
Sun Oct 25
10:15 AM
Nationals SC - Nationals
5th · 2-0-3 · GD +1
Away far trip
Fraser High School
●●●●● Very tough
16%
2–4 0.60 0.64 Upside
Sat Oct 31
09:00 AM
Liverpool FC-IA Michigan Central
4th · 2-1-1 · GD +2
Away far trip
Wisner Stadium · turf?
●●●●● Very tough
13%
2–4 0.50 0.62 Upside
Sun Nov 1
12:00 PM
T3FC West
3rd · 4-1-1 · GD +14
Home
Pacesetter Park
●●●●● Very tough
12%
2–4 0.47 0.60 Upside
Sat Mar 13
TBD
GTFC Impact
8th · 1-0-4 · GD -8
Away
●●●●○ Tough
29%
2–3 1.04 0.65 Upside
Sat Mar 13
TBD
Canton Force
1st · 4-0-0 · GD +13
Home
●●●●● Very tough
9%
1–4 0.37 0.62 Upside
Sun Mar 14
TBD
Nationals SC Capital Area Grey
6th · 1-1-2 · GD +4
Home
●●●●● Very tough
18%
1–3 0.68 0.63 Upside
Sat Mar 20
12:00 PM
Manta
2nd · 5-1-0 · GD +30
Away far trip
SMS
●●●●● Very tough
1%
1–7 0.06 0.58 Upside
Sun Mar 21
TBD
Cuyahoga Valley Soccer Academy
9th · 0-0-6 · GD -47
Away
●○○○○ Favorable
84%
5–2 2.60 0.73 Bank it
Sat Apr 10
TBD
Nationals SC - Nationals
5th · 2-0-3 · GD +1
Home
●●●●● Very tough
24%
2–3 0.88 0.74 Upside
Sun Apr 11
TBD
Liverpool FC-IA Michigan Central
4th · 2-1-1 · GD +2
Home
●●●●● Very tough
21%
2–3 0.76 0.75 Upside
Sat May 8
12:00 PM
Nationals SC Capital Area Grey
6th · 1-1-2 · GD +4
Away far trip
Capital Sportsplex Lansing
●●●●● Very tough
11%
1–3 0.45 0.73 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Canton Force 4400 174+13 123.00 WWWW -0.61 +0.04 99% 2.1
2 Manta 6510 355+30 162.67 DWWWW -0.95 -0.04 100% 1.2
3 T3FC West 6411 2410+14 132.17 WWWWL -0.82 +0.28 87% 3.3
4 Liverpool FC-IA Michigan Central 4211 119+2 71.75 WDLW +0.63 -0.05 42% 4.7
5 Nationals SC - Nationals 5203 1312+1 61.20 LWLLW +0.03 -0.04 22% 5.4
6 Nationals SC Capital Area Grey 4112 106+4 41.00 LWDL +0.45 -0.23 49% 4.6
7 Pacesetter Soccer Club 4103 1019-9 30.75 LLWL -0.38 +0.37 0% 7.7
8 GTFC Impact 5104 816-8 30.60 LLLLW +0.63 -0.17 1% 7.0
9 Cuyahoga Valley Soccer Academy 6006 350-47 00.00 LLLLL +0.83 +0.47 0% 9.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.84 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.