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Nationals SC - Nationals

ECNL Regional League Boys · GLA BU13 · 9 teams · Nationals (all teams)

Scores refresh automatically every 2 hours · last pulled 40 minutes ago.
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5th
2-0-3 record · 5 played
1.20 points per game
+1 goal diff · 13–12
LWLLWlast 5
20% chance of top 4 · expected finish 5.4
-0.07 schedule faced · avg opponent rating

Next game — Sun Oct 25, 10:15 AM

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Nationals SC - Nationals
5th · 1.20 PPG
vs
Pacesetter Soccer Club
7th · 1.00 PPG

Fraser High School, Field 1 ↗

windrawloss

●●○○○ Lean win to win

Most likely score 3–2 (expected goals 3.9 for, 2.3 against · 2.14 expected points)

Season so farNationals SC - NationalsPacesetter Soccer Club
Position5th7th
Record (W-D-L)2-0-31-0-2
Points per game1.201.00
Goals for / game2.63.0
Goals against / game2.45.0
Clean sheets20
Held scoreless11
Form (recent first)W L L W LW L L
Biggest win7–0 at Cuyahoga Valley Soccer Academy8–2 vs Cuyahoga Valley Soccer Academy
Worst loss1–6 at T3FC West0–11 vs Manta
Model rating (net goals vs avg)+0.18-1.09
Schedule faced (avg opp. rating)-0.07-0.24

Common opponents: Manta — we 0–4; they 0–11. Cuyahoga Valley Soccer Academy — we 7–0; they 8–2. T3FC West — we 1–6; they 1–2.

Game plan

  • They leak goals — be greedy
    Pacesetter Soccer Club concede 5.0/game; worst result 0–11 vs Manta.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–4 at Manta.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Swing game — small margins
    Win 67% / draw 14% / loss 20%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

If Sunday goes…

Where we'd sit after the Pacesetter Soccer Club game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Nationals SC - Nationals – Pacesetter Soccer Club) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 1.50 PPG
5th— holds 5th— holds 5th— holds
Win
1.50 PPG
5th— holds 5th— holds 5th— holds
Draw
1.17 PPG
5th— holds 7th▼ down 2 7th▼ down 2
Loss
1.00 PPG
7th▼ down 2 7th▼ down 2 7th▼ down 2

Can we move up this round? No. With a 3–2 win we stay 5th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
20% top 4
80% below the top 4
5.4 average finish
  1. 1st
  2. 2nd <1%
  3. 3rd 4%
  4. 4th 15%
  5. 5th 24%
  6. 6th 45%
  7. 7th 10%
  8. 8th 1%
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 11 remaining known games (max 2.44 PPG if we win out).

#TeamPPGProj.To pass them
1 Canton Force 3.00 (+1.80) 2nd (2.22) 42 of 33 pts to pass their current pace, 30 for their projection
2 Manta 2.67 (+1.47) 1st (2.54) 37 of 33 pts to pass their current pace, 35 for their projection — out of reach on the known schedule
3 T3FC West 2.17 (+0.97) 3rd (1.88) 29 of 33 pts to pass their current pace, 25 for their projection
4 Liverpool FC-IA Michigan Central 1.75 (+0.55) 5th (1.55) 22 of 33 pts to pass their current pace, 19 for their projection

How the results connect

11 chains · 7 teams

Paths of results that link Nationals SC - Nationals to Pacesetter Soccer Club through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

8 favour us
3 favour them
+2.5 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
7–0 2–8 1–6 2–1 0–4 11–0 1–2 9–1 0–9 11–0 3–1 4–0 1–2 2–5 Nationals SC - Nati… 5th Cuyahoga Valley Soc… 9th T3FC West 3rd Manta 2nd Canton Force 1st GTFC Impact 8th Pacesetter Soccer C… 7th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

11 chains

Position over the season

11 game days

1st 5th 9th Sep 12 Sep 20 Sep 26 Oct 3 Oct 10 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.02 · 5th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
10:15 AM
Pacesetter Soccer Club
7th · 1-0-2 · GD -6
Home
Fraser High School
●●○○○ Lean win
67%
3–2 2.14 1.36 Swing game
Sat Nov 7
03:00 PM
GTFC Impact
8th · 0-0-4 · GD -11
Away far trip
Rossford Soccer Center Dome
●●○○○ Lean win
59%
2–1 1.94 1.44 Swing game
Sun Nov 8
09:00 AM
Liverpool FC-IA Michigan Central
4th · 2-1-1 · GD +2
Away
Avondale High School · turf?
●●●●○ Tough
32%
2–2 1.13 1.40 Upside
Sat Mar 13
TBD
Nationals SC Capital Area Grey
6th · 1-1-2 · GD +4
Home
●●●●○ Tough
36%
2–2 1.29 1.39 Upside
Sat Mar 20
TBD
Liverpool FC-IA Michigan Central
4th · 2-1-1 · GD +2
Home
●●●○○ Toss-up
42%
2–2 1.46 1.40 Swing game
Sat Apr 10
TBD
Pacesetter Soccer Club
7th · 1-0-2 · GD -6
Away
●●●○○ Toss-up
55%
3–2 1.81 1.43 Swing game
Sat Apr 17
TBD
Canton Force
1st · 4-0-0 · GD +13
Home
●●●●● Very tough
25%
1–2 0.91 1.39 Upside
Sun Apr 18
TBD
T3FC West
3rd · 4-1-1 · GD +14
Home
●●●●○ Tough
30%
2–2 1.08 1.37 Upside
Sat May 8
TBD
Cuyahoga Valley Soccer Academy
9th · 0-0-6 · GD -47
Home
●○○○○ Favorable
96%
6–1 2.91 1.48 Bank it
Sun May 9
TBD
Manta
2nd · 5-1-0 · GD +30
Home
●●●●● Very tough
11%
1–3 0.45 1.41 Upside
Sun May 16
06:00 PM
Nationals SC Capital Area Grey
6th · 1-1-2 · GD +4
Away far trip
Capital Sportsplex Lansing
●●●●○ Tough
27%
1–2 1.00 1.38 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Canton Force 4400 174+13 123.00 WWWW -0.62 +0.02 99% 2.1
2 Manta 6510 355+30 162.67 DWWWW -0.97 -0.05 100% 1.2
3 T3FC West 6411 2410+14 132.17 WWWWL -0.85 +0.26 89% 3.3
4 Liverpool FC-IA Michigan Central 4211 119+2 71.75 WDLW +0.50 -0.03 41% 4.7
5 Nationals SC - Nationals 5203 1312+1 61.20 LWLLW -0.07 -0.02 20% 5.4
6 Nationals SC Capital Area Grey 4112 106+4 41.00 LWDL +0.46 -0.26 50% 4.5
7 Pacesetter Soccer Club 3102 915-6 31.00 LLW -0.24 +0.21 1% 7.1
8 GTFC Impact 4004 415-11 00.00 LLLL +1.18 -0.21 0% 7.7
9 Cuyahoga Valley Soccer Academy 6006 350-47 00.00 LLLLL +0.90 +0.41 0% 9.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.84 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.