TableChase Clubs

Canton Force

ECNL Regional League Boys · GLA BU13 · 9 teams · Canton Akron United Force (all teams)

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1st
4-0-0 record · 4 played
3.00 points per game
+13 goal diff · 17–4
WWWWlast 4
99% chance of top 4 · expected finish 2.1
-0.62 schedule faced · avg opponent rating

Next game — Sun Nov 1, 02:15 PM

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Canton Force
1st · 3.00 PPG
at
GTFC Impact
8th · 0.00 PPG

Rossford Soccer Center Dome, Indoor 11v11 ↗ far trip

windrawloss

●○○○○ Favorable to win

Most likely score 3–1 (expected goals 3.6 for, 1.4 against · 2.48 expected points)

Season so farCanton ForceGTFC Impact
Position1st8th
Record (W-D-L)4-0-00-0-4
Points per game3.000.00
Goals for / game4.31.0
Goals against / game1.03.8
Clean sheets00
Held scoreless01
Form (recent first)W W W WL L L L
Biggest win9–1 at Cuyahoga Valley Soccer Academy—
Worst loss—0–4 at Nationals SC - Nationals
Model rating (net goals vs avg)+1.58-1.24
Schedule faced (avg opp. rating)-0.62+1.18

Common opponents: Nationals SC - Nationals — we 2–1; they 0–4. Liverpool FC-IA Michigan Central — we 3–1; they 1–4. T3FC West — we 3–1; they 1–2.

Game plan

  • They struggle to score
    GTFC Impact average 1.0 goals/game (league avg 2.8); blanked in 1 of 4.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Expected win — the trap is complacency
    Model gives a 79% chance; likely score 3–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    GTFC Impact have lost 4 straight (form: LLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 02:15 PM at Rossford Soccer Center Dome.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Sunday goes…

Where we'd sit after the GTFC Impact game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Canton Force – GTFC Impact) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 26 – Sun Nov 1); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 3.00 PPG
1st— holds 1st— holds 1st— holds
Win
3.00 PPG
1st— holds 1st— holds 1st— holds
Draw
2.60 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1
Loss
2.40 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1

Can we move up this round? No. With a 3–1 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

16% finish 1st
99% top 4
1% below the top 4
2.1 average finish
  1. 1st 16%
  2. 2nd 63%
  3. 3rd 17%
  4. 4th 3%
  5. 5th 1%
  6. 6th <1%
  7. 7th
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

11 chains · 7 teams

Paths of results that link Canton Force to GTFC Impact through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

7 favour us
3 even
1 favour them
+3.1 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
3–1 2–1 3–1 4–1 2–1 4–0 0–4 5–2 9–1 0–11 0–9 4–4 1–6 0–7 Canton Force 1st T3FC West 3rd Liverpool FC-IA Mic… 4th Nationals SC - Nati… 5th Cuyahoga Valley Soc… 9th Manta 2nd GTFC Impact 8th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

11 chains

Position over the season

11 game days

1st 5th 9th Sep 12 Sep 20 Sep 26 Oct 3 Oct 10 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.02 · 4th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Mon Jan 1
TBD
no score posted
Pacesetter Soccer Club
7th · 1-0-2 · GD -6
Home
●○○○○ Favorable
86%
5–1 2.66 2.93 Bank it
Sun Nov 1
02:15 PM
GTFC Impact
8th · 0-0-4 · GD -11
Away far trip
Rossford Soccer Center Dome
●○○○○ Favorable
79%
3–1 2.48 2.86 Bank it
Sun Nov 8
12:00 PM
Manta
2nd · 5-1-0 · GD +30
Away far trip
SMS
●●●●● Very tough
19%
1–3 0.71 2.55 Upside
Sun Mar 7
TBD
Liverpool FC-IA Michigan Central
4th · 2-1-1 · GD +2
Home
●●○○○ Lean win
66%
3–1 2.13 2.50 Swing game
Sat Mar 13
TBD
Pacesetter Soccer Club
7th · 1-0-2 · GD -6
Away
●○○○○ Favorable
78%
4–1 2.45 2.49 Bank it
Sun Mar 14
TBD
Liverpool FC-IA Michigan Central
4th · 2-1-1 · GD +2
Away
●●●○○ Toss-up
55%
2–2 1.82 2.42 Swing game
Sat Mar 20
TBD
GTFC Impact
8th · 0-0-4 · GD -11
Home
●○○○○ Favorable
86%
4–1 2.66 2.45 Bank it
Sun Mar 21
TBD
Nationals SC Capital Area Grey
6th · 1-1-2 · GD +4
Home
●●●○○ Toss-up
58%
2–1 1.92 2.40 Swing game
Sat Apr 10
TBD
Manta
2nd · 5-1-0 · GD +30
Home
●●●●○ Tough
27%
2–2 0.99 2.29 Upside
Sun Apr 11
TBD
Cuyahoga Valley Soccer Academy
9th · 0-0-6 · GD -47
Home
●○○○○ Favorable
99%
8–0 2.98 2.34 Bank it
Sat Apr 17
TBD
Nationals SC - Nationals
5th · 2-0-3 · GD +1
Away
●●○○○ Lean win
58%
2–1 1.92 2.31 Swing game
Sun Apr 18
08:00 AM
Nationals SC Capital Area Grey
6th · 1-1-2 · GD +4
Away far trip
Hope Sports Complex · turf
●●●○○ Toss-up
48%
2–1 1.63 2.27 Swing game
Sat May 8
TBD
T3FC West
3rd · 4-1-1 · GD +14
Away
●●●●○ Tough
42%
2–2 1.44 2.22 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Canton Force 4400 174+13 123.00 WWWW -0.62 +0.02 99% 2.1
2 Manta 6510 355+30 162.67 DWWWW -0.97 -0.05 100% 1.2
3 T3FC West 6411 2410+14 132.17 WWWWL -0.85 +0.26 88% 3.3
4 Liverpool FC-IA Michigan Central 4211 119+2 71.75 WDLW +0.50 -0.03 40% 4.8
5 Nationals SC - Nationals 5203 1312+1 61.20 LWLLW -0.07 -0.02 20% 5.4
6 Nationals SC Capital Area Grey 4112 106+4 41.00 LWDL +0.46 -0.26 52% 4.5
7 Pacesetter Soccer Club 3102 915-6 31.00 LLW -0.24 +0.21 1% 7.1
8 GTFC Impact 4004 415-11 00.00 LLLL +1.18 -0.21 0% 7.7
9 Cuyahoga Valley Soccer Academy 6006 350-47 00.00 LLLLL +0.90 +0.41 0% 9.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.84 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.