TableChase Clubs

Liverpool FC-IA Michigan Central

ECNL Regional League Boys · GLA BU13 · 9 teams · Liverpool FC-IA Michigan (all teams)

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4th
2-1-1 record · 4 played
1.75 points per game
+2 goal diff · 11–9
WDLWlast 4
42% chance of top 4 · expected finish 4.7
+0.50 schedule faced · avg opponent rating

Next game — Sat Oct 31, 09:00 AM

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Liverpool FC-IA Michigan Central
4th · 1.75 PPG
vs
Pacesetter Soccer Club
7th · 1.00 PPG

Wisner Stadium, Field 1 ↗ · turf?

windrawloss

●●○○○ Lean win to win

Most likely score 4–2 (expected goals 4.3 for, 2.3 against · 2.27 expected points)

Season so farLiverpool FC-IA Michigan CentralPacesetter Soccer Club
Position4th7th
Record (W-D-L)2-1-11-0-2
Points per game1.751.00
Goals for / game2.83.0
Goals against / game2.35.0
Clean sheets00
Held scoreless01
Form (recent first)W L D WW L L
Biggest win4–1 vs GTFC Impact8–2 vs Cuyahoga Valley Soccer Academy
Worst loss1–3 at Canton Force0–11 vs Manta
Model rating (net goals vs avg)+0.44-1.09
Schedule faced (avg opp. rating)+0.50-0.24

Common opponents: T3FC West — we 4–4; they 1–2.

Game plan

  • They leak goals — be greedy
    Pacesetter Soccer Club concede 5.0/game; worst result 0–11 vs Manta.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Expected win — the trap is complacency
    Model gives a 72% chance; likely score 4–2.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Early kickoff
    Game time 09:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

If Saturday goes…

Where we'd sit after the Pacesetter Soccer Club game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Liverpool FC-IA Michigan Central – Pacesetter Soccer Club) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 26 – Sun Nov 1); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.00 PPG
4th— holds 4th— holds 4th— holds
Win
2.00 PPG
4th— holds 4th— holds 4th— holds
Draw
1.60 PPG
4th— holds 4th— holds 4th— holds
Loss
1.40 PPG
5th▼ down 1 4th— holds 5th▼ down 1

Can we move up this round? Yes. With a 4–2 win we finish as high as 3rd if every rival drops points, and as low as 4th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
42% top 4
58% below the top 4
4.7 average finish
  1. 1st <1%
  2. 2nd 2%
  3. 3rd 13%
  4. 4th 27%
  5. 5th 34%
  6. 6th 21%
  7. 7th 4%
  8. 8th <1%
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 14 remaining known games (max 2.72 PPG if we win out).

#TeamPPGProj.To pass them
1 Canton Force 3.00 (+1.25) 2nd (2.22) 47 of 42 pts to pass their current pace, 34 for their projection
2 Manta 2.67 (+0.92) 1st (2.54) 42 of 42 pts to pass their current pace, 39 for their projection
3 T3FC West 2.17 (+0.42) 3rd (1.88) 33 of 42 pts to pass their current pace, 27 for their projection

How the results connect

9 chains · 8 teams

Paths of results that link Liverpool FC-IA Michigan Central to Pacesetter Soccer Club through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

8 favour us
1 even
0 favour them
+4.8 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
4–4 2–1 1–3 9–1 2–8 3–1 2–1 6–0 4–1 1–2 9–0 2–5 11–0 1–2 2–2 Liverpool FC-IA Mic… 4th T3FC West 3rd Canton Force 1st Nationals SC Capita… 6th GTFC Impact 8th Cuyahoga Valley Soc… 9th Manta 2nd Pacesetter Soccer C… 7th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

9 chains

Position over the season

11 game days

1st 5th 9th Sep 12 Sep 20 Sep 26 Oct 3 Oct 10 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.03 · 6th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 31
09:00 AM
Pacesetter Soccer Club
7th · 1-0-2 · GD -6
Home
Wisner Stadium · turf?
●●○○○ Lean win
72%
4–2 2.27 1.85 Bank it
Sun Nov 8
09:00 AM
Nationals SC - Nationals
5th · 2-0-3 · GD +1
Home
Avondale High School · turf?
●●●○○ Toss-up
51%
2–2 1.70 1.83 Swing game
Sat Dec 12
TBD
Cuyahoga Valley Soccer Academy
9th · 0-0-6 · GD -47
Away
●○○○○ Favorable
95%
6–1 2.88 1.98 Bank it
Sun Dec 13
10:00 AM
Manta
2nd · 5-1-0 · GD +30
Away far trip
Victory Park in North Ridgeville · turf
●●●●● Very tough
8%
1–4 0.32 1.77 Upside
Sat Mar 6
TBD
T3FC West
3rd · 4-1-1 · GD +14
Away
●●●●● Very tough
24%
2–3 0.88 1.67 Upside
Sun Mar 7
TBD
Canton Force
1st · 4-0-0 · GD +13
Away
●●●●● Very tough
19%
1–3 0.72 1.58 Upside
Sat Mar 13
TBD
T3FC West
3rd · 4-1-1 · GD +14
Home
●●●●○ Tough
34%
2–2 1.19 1.54 Upside
Sun Mar 14
TBD
Canton Force
1st · 4-0-0 · GD +13
Home
●●●●○ Tough
28%
2–2 1.01 1.50 Upside
Sat Mar 20
TBD
Nationals SC - Nationals
5th · 2-0-3 · GD +1
Away
●●●●○ Tough
39%
2–2 1.36 1.49 Upside
Sun Mar 21
TBD
GTFC Impact
8th · 0-0-4 · GD -11
Away
●●○○○ Lean win
63%
3–1 2.06 1.53 Swing game
Sun Apr 11
TBD
Pacesetter Soccer Club
7th · 1-0-2 · GD -6
Away
●●○○○ Lean win
60%
3–2 1.95 1.55 Swing game
Sat May 8
TBD
Manta
2nd · 5-1-0 · GD +30
Home
●●●●● Very tough
13%
1–3 0.51 1.49 Upside
Sun May 9
TBD
Cuyahoga Valley Soccer Academy
9th · 0-0-6 · GD -47
Home
●○○○○ Favorable
97%
7–1 2.94 1.57 Bank it
Sat May 15
06:00 PM
Nationals SC Capital Area Grey
6th · 1-1-2 · GD +4
Away far trip
Capital Sportsplex Lansing
●●●●○ Tough
30%
1–2 1.09 1.55 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Canton Force 4400 174+13 123.00 WWWW -0.62 +0.02 98% 2.1
2 Manta 6510 355+30 162.67 DWWWW -0.97 -0.05 100% 1.2
3 T3FC West 6411 2410+14 132.17 WWWWL -0.85 +0.26 87% 3.3
4 Liverpool FC-IA Michigan Central 4211 119+2 71.75 WDLW +0.50 -0.03 42% 4.7
5 Nationals SC - Nationals 5203 1312+1 61.20 LWLLW -0.07 -0.02 20% 5.4
6 Nationals SC Capital Area Grey 4112 106+4 41.00 LWDL +0.46 -0.26 52% 4.5
7 Pacesetter Soccer Club 3102 915-6 31.00 LLW -0.24 +0.21 1% 7.1
8 GTFC Impact 4004 415-11 00.00 LLLL +1.18 -0.21 0% 7.7
9 Cuyahoga Valley Soccer Academy 6006 350-47 00.00 LLLLL +0.90 +0.41 0% 9.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.84 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.