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Concorde Fire Platinum

ECNL Boys · Southeast BU14 · 9 teams · Concorde Fire (all teams)

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3rd
3-2-0 record · 5 played
2.20 points per game
+9 goal diff · 12–3
WWWDDlast 5
99% chance of top 4 · expected finish 2.1
-0.34 schedule faced · avg opponent rating

Next game — Sun Oct 25, 12:00 PM

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Concorde Fire Platinum
3rd · 2.20 PPG
vs
South Carolina Surf
9th · 0.00 PPG

Georgia Sports Park , field 2 ↗

windrawloss

●○○○○ Favorable to win

Most likely score 2–0 (expected goals 2.9 for, 0.7 against · 2.56 expected points)

Season so farConcorde Fire PlatinumSouth Carolina Surf
Position3rd9th
Record (W-D-L)3-2-00-0-3
Points per game2.200.00
Goals for / game2.40.7
Goals against / game0.63.0
Clean sheets20
Held scoreless01
Form (recent first)D D W W WL L L
Biggest win5–0 at South Carolina Surf—
Worst loss—0–5 vs Concorde Fire Platinum
Model rating (net goals vs avg)+0.99-0.95
Schedule faced (avg opp. rating)-0.34+0.62

Already played this season: Sun Aug 23 5–0 at South Carolina Surf (W)

Common opponents: South Carolina United — we 2–1; they 1–2.

Game plan

  • They struggle to score
    South Carolina Surf average 0.7 goals/game (league avg 1.6); blanked in 1 of 3.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    South Carolina Surf concede 3.0/game; worst result 0–5 vs Concorde Fire Platinum.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Expected win — the trap is complacency
    Model gives a 81% chance; likely score 2–0.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    South Carolina Surf have lost 3 straight (form: LLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

If Sunday goes…

Where we'd sit after the South Carolina Surf game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Concorde Fire Platinum – South Carolina Surf) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 1 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.33 PPG
3rd— holds 3rd— holds 3rd— holds
Win
2.33 PPG
3rd— holds 3rd— holds 3rd— holds
Draw
2.00 PPG
3rd— holds 3rd— holds 3rd— holds
Loss
1.83 PPG
4th▼ down 1 4th▼ down 1 4th▼ down 1

Can we move up this round? No. With a 2–0 win we stay 3rd even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

36% finish 1st
99% top 4
1% below the top 4
2.1 average finish
  1. 1st 36%
  2. 2nd 31%
  3. 3rd 24%
  4. 4th 7%
  5. 5th 1%
  6. 6th <1%
  7. 7th
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 11 remaining known games (max 2.75 PPG if we win out).

#TeamPPGProj.To pass them
1 GSA 2.50 (+0.30) 3rd (2.09) 29 of 33 pts to pass their current pace, 23 for their projection
2 NTH NASA 2.50 (+0.30) 1st (2.10) 29 of 33 pts to pass their current pace, 23 for their projection

How the results connect

7 chains · 7 teams

Paths of results that link Concorde Fire Platinum to South Carolina Surf through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

5 favour us
1 even
1 favour them
+1.3 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
5–0 2–1 2–1 3–0 0–4 0–3 2–1 1–2 1–1 4–2 1–1 2–6 Concorde Fire Plati… 3rd South Carolina Unit… 5th Concorde Fire Premi… 8th NTH NASA 2nd Atlanta Fire United 7th GSA 1st South Carolina Surf 9th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

7 chains

Position over the season

9 game days

1st 5th 9th Aug 23 Aug 30 Sep 20 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.04 · 7th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
12:00 PM
South Carolina Surf
9th · 0-0-3 · GD -7
Home
Georgia Sports Park
●○○○○ Favorable
81%
2–0 2.56 2.26 Bank it
Sat Oct 31
12:00 PM
United Futbol Academy
6th · 1-1-2 · GD -2
Home
Georgia Sports Park
●●○○○ Lean win
69%
2–0 2.24 2.26 Swing game
Sun Nov 1
12:00 PM
Concorde Fire Premier
8th · 0-1-4 · GD -12
Home
Georgia Sports Park
●○○○○ Favorable
86%
2–0 2.67 2.31 Bank it
Sun Feb 21
01:00 PM
CESA Triumph
4th · 2-0-1 · GD +1
Home
Georgia Sports Park
●●○○○ Lean win
61%
1–0 2.04 2.28 Swing game
Sun Feb 28
01:00 PM
United Futbol Academy
6th · 1-1-2 · GD -2
Away far trip
Fowler Park
●●○○○ Lean win
60%
1–0 2.03 2.25 Swing game
Sun Mar 7
12:00 PM
GSA
1st · 5-0-1 · GD +8
Home
Georgia Sports Park
●●●○○ Toss-up
53%
2–1 1.80 2.21 Swing game
Sat Mar 20
12:30 PM
CESA Triumph
4th · 2-0-1 · GD +1
Away far trip
Mesa Soccer Complex
●●●○○ Toss-up
52%
1–1 1.80 2.18 Swing game
Sun Mar 21
09:00 AM
South Carolina United
5th · 2-1-3 · GD +2
Away far trip
Southeastern Freight Lines Complex
●●●○○ Toss-up
51%
1–1 1.78 2.15 Swing game
Sun Apr 18
12:00 PM
Atlanta Fire United
7th · 0-2-2 · GD -5
Home
Georgia Sports Park
●○○○○ Favorable
77%
2–0 2.45 2.17 Bank it
Sat Apr 24
09:00 AM
GSA
1st · 5-0-1 · GD +8
Away far trip
Rabbit Hill Park
●●●○○ Toss-up
43%
1–1 1.53 2.13 Swing game
Sat May 1
12:00 PM
NTH NASA
2nd · 3-1-0 · GD +6
Home
Georgia Sports Park
●●●○○ Toss-up
50%
1–1 1.74 2.10 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 GSA 6501 179+8 152.50 LWWWW -0.33 -0.02 99% 2.2
2 NTH NASA 4310 115+6 102.50 WWWD +0.03 -0.19 98% 2.2
3 Concorde Fire Platinum 5320 123+9 112.20 WWWDD -0.34 -0.04 99% 2.1
4 CESA Triumph 3201 54+1 62.00 WWL +0.25 -0.11 64% 4.2
5 South Carolina United 6213 108+2 71.17 LWLDW -0.12 -0.02 29% 5.0
6 United Futbol Academy 4112 57-2 41.00 LWLD +0.13 -0.04 9% 5.9
7 Atlanta Fire United 4022 510-5 20.50 LLDD +0.03 +0.05 1% 7.1
8 Concorde Fire Premier 5014 214-12 10.20 LLLLD +0.42 +0.01 0% 8.6
9 South Carolina Surf 3003 29-7 00.00 LLL +0.62 -0.04 0% 7.8

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.63 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.