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CESA Triumph

ECNL Boys · Southeast BU14 · 9 teams · Carolina Elite Soccer Academy (all teams)

Scores refresh automatically every 2 hours · last pulled 16 minutes ago.
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4th
2-0-1 record · 3 played
2.00 points per game
+1 goal diff · 5–4
WWLlast 3
66% chance of top 4 · expected finish 4.2
+0.25 schedule faced · avg opponent rating

Next game — Sat Nov 21, 09:00 AM

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CESA Triumph
4th · 2.00 PPG
at
NTH NASA
2nd · 2.50 PPG

Metro North Park, Field 1 ↗ far trip

windrawloss

●●●●● Very tough to win

Most likely score 1–2 (expected goals 1.3 for, 2.2 against · 0.89 expected points)

Season so farCESA TriumphNTH NASA
Position4th2nd
Record (W-D-L)2-0-13-1-0
Points per game2.002.50
Goals for / game1.72.8
Goals against / game1.31.3
Clean sheets00
Held scoreless00
Form (recent first)L W WD W W W
Biggest win2–1 vs South Carolina United3–1 at United Futbol Academy
Worst loss1–2 vs GSA—
Model rating (net goals vs avg)+0.15+0.82
Schedule faced (avg opp. rating)+0.25+0.03

Common opponents: United Futbol Academy — we 2–1; they 3–1. GSA — we 1–2; they 4–2.

Game plan

  • Respect their attack
    NTH NASA score 2.8/game — well above the league's 1.6.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Underdog — play free, stay organised
    Model gives 23%; a draw (20%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 09:00 AM at Metro North Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • Early kickoff
    Game time 09:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

  • What a win does
    Concorde Fire Platinum sit 3rd on 2.20 PPG; we are on 2.00.

    A point moves us above Concorde Fire Platinum on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the NTH NASA game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (CESA Triumph – NTH NASA) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Nov 16 – Sun Nov 22); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.50 PPG
4th— holds 4th— holds 5th▼ down 1
Win
2.25 PPG
2nd▲ up 2 2nd▲ up 2 2nd▲ up 2
Draw
1.75 PPG
4th— holds 4th— holds 4th— holds
Loss
1.50 PPG
4th— holds 4th— holds 5th▼ down 1

Can we move up this round? No. With a 1–2 loss we stay 4th even if every rival loses, and as low as 5th if every rival wins.

Where we finish

2,000 simulated seasons

2% finish 1st
66% top 4
34% below the top 4
4.2 average finish
  1. 1st 2%
  2. 2nd 5%
  3. 3rd 14%
  4. 4th 45%
  5. 5th 23%
  6. 6th 9%
  7. 7th 2%
  8. 8th <1%
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 13 remaining known games (max 2.81 PPG if we win out).

#TeamPPGProj.To pass them
1 GSA 2.50 (+0.50) 3rd (2.09) 34 of 39 pts to pass their current pace, 28 for their projection
2 NTH NASA 2.50 (+0.50) 1st (2.10) 34 of 39 pts to pass their current pace, 28 for their projection
3 Concorde Fire Platinum 2.20 (+0.20) 2nd (2.10) A point next game

How the results connect

7 chains · 7 teams

Paths of results that link CESA Triumph to NTH NASA through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
2 even
4 favour them
-0.6 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
2–1 1–3 1–2 2–4 3–0 1–3 2–1 1–2 1–1 1–1 1–2 4–0 CESA Triumph 4th United Futbol Acade… 6th GSA 1st South Carolina Unit… 5th Concorde Fire Premi… 8th Concorde Fire Plati… 3rd NTH NASA 2nd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

7 chains

Position over the season

9 game days

1st 5th 9th Aug 23 Aug 30 Sep 20 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.11 · 8th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 11
01:00 PM
no score posted
United Futbol Academy
6th · 1-1-2 · GD -2
Away far trip
Fowler Park
●●●●○ Tough
42%
1–1 1.50 1.88 Upside
Sat Nov 21
09:00 AM
NTH NASA
2nd · 3-1-0 · GD +6
Away far trip
Metro North Park
●●●●● Very tough
23%
1–2 0.89 1.68 Upside
Sun Nov 22
01:00 PM
Atlanta Fire United
7th · 0-2-2 · GD -5
Away far trip
Pinecrest Academy · grass
●●●○○ Toss-up
51%
1–1 1.74 1.69 Swing game
Sat Jan 16
12:00 PM
South Carolina Surf
9th · 0-0-3 · GD -7
Home
Mesa Soccer Complex
●●○○○ Lean win
66%
2–1 2.17 1.76 Swing game
Sat Feb 20
03:00 PM
Concorde Fire Premier
8th · 0-1-4 · GD -12
Away far trip
Georgia Sports Park
●●○○○ Lean win
66%
2–0 2.16 1.81 Swing game
Sun Feb 21
01:00 PM
Concorde Fire Platinum
3rd · 3-2-0 · GD +9
Away far trip
Georgia Sports Park
●●●●● Very tough
18%
0–1 0.75 1.69 Upside
Sun Feb 28
10:45 AM
NTH NASA
2nd · 3-1-0 · GD +6
Home
Mesa Soccer Complex
●●●●○ Tough
31%
1–1 1.14 1.64 Upside
Sat Mar 6
11:00 AM
South Carolina United
5th · 2-1-3 · GD +2
Away far trip
Southeastern Freight Lines Complex
●●●●○ Tough
33%
1–1 1.23 1.60 Upside
Sat Mar 13
01:00 PM
GSA
1st · 5-0-1 · GD +8
Away far trip
Rabbit Hill Park
●●●●● Very tough
24%
1–2 0.92 1.54 Upside
Sat Mar 20
12:30 PM
Concorde Fire Platinum
3rd · 3-2-0 · GD +9
Home
Mesa Soccer Complex
●●●●● Very tough
24%
1–1 0.96 1.50 Upside
Sun Mar 21
10:30 AM
Concorde Fire Premier
8th · 0-1-4 · GD -12
Home
Mesa Soccer Complex
●●○○○ Lean win
73%
2–0 2.36 1.56 Bank it
Sun Apr 11
10:45 AM
Atlanta Fire United
7th · 0-2-2 · GD -5
Home
Mesa Soccer Complex
●●○○○ Lean win
60%
2–1 2.00 1.59 Swing game
Sun Apr 18
11:00 AM
South Carolina Surf
9th · 0-0-3 · GD -7
Away far trip
Shea Family Fields
●●●○○ Toss-up
57%
2–1 1.93 1.61 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 GSA 6501 179+8 152.50 LWWWW -0.33 -0.02 98% 2.2
2 NTH NASA 4310 115+6 102.50 WWWD +0.03 -0.19 98% 2.1
3 Concorde Fire Platinum 5320 123+9 112.20 WWWDD -0.34 -0.04 99% 2.1
4 CESA Triumph 3201 54+1 62.00 WWL +0.25 -0.11 66% 4.2
5 South Carolina United 6213 108+2 71.17 LWLDW -0.12 -0.02 28% 5.1
6 United Futbol Academy 4112 57-2 41.00 LWLD +0.13 -0.04 10% 5.8
7 Atlanta Fire United 4022 510-5 20.50 LLDD +0.03 +0.05 1% 7.1
8 Concorde Fire Premier 5014 214-12 10.20 LLLLD +0.42 +0.01 0% 8.6
9 South Carolina Surf 3003 29-7 00.00 LLL +0.62 -0.04 0% 7.8

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.63 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.