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Coastal Rush

ECNL Boys · Mid-America BU17 · 10 teams · Coastal Rush (all teams)

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2nd
7-1-2 record · 10 played
2.20 points per game
+22 goal diff · 32–10
WWLWDlast 5
83% chance of top 4 · expected finish 2.8
-0.41 schedule faced · avg opponent rating

Next game — Sat Oct 24, 01:00 PM

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Coastal Rush
2nd · 2.20 PPG
at
Lobos Rush
1st · 2.22 PPG

Progress Park, Field 2 ↗ far trip

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.4 for, 1.6 against · 1.22 expected points)

Season so farCoastal RushLobos Rush
Position2nd1st
Record (W-D-L)7-1-26-2-1
Points per game2.202.22
Goals for / game3.22.6
Goals against / game1.00.7
Clean sheets45
Held scoreless01
Form (recent first)D W L W WW D D L W
Biggest win7–1 vs FC Alliance TN6–0 vs Mississippi Rush United
Worst loss1–3 at Tennessee SC0–2 at Coastal Rush
Model rating (net goals vs avg)+1.46+1.26
Schedule faced (avg opp. rating)-0.41-0.15

Already played this season: Sat Sep 19 2–0 vs Lobos Rush (W)

Common opponents: FC Alliance TN — we 7–1, 4–0; they 5–1. Chattanooga Red Wolves SC — we 4–0, 1–2; they 1–1. Mississippi Rush United — we 3–0; they 6–0. Germantown Legends — we 5–2; they 3–0. Tennessee SC — we 1–3; they 1–0. Tennessee United SC — we 4–1; they 4–0. Alabama FC — we 1–1; they 2–2.

Game plan

  • Hard to break down
    Lobos Rush concede only 0.7/game with 5 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Underdog — play free, stay organised
    Model gives 33%; a draw (24%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 01:00 PM at Progress Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Lobos Rush sit 1st on 2.22 PPG; we are on 2.20.

    A point moves us above Lobos Rush on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Lobos Rush game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Coastal Rush – Lobos Rush) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 7 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 2.09 PPG
3rd▼ down 1 3rd▼ down 1 5th▼ down 3
Win
2.27 PPG
1st▲ up 1 1st▲ up 1 1st▲ up 1
Draw
2.09 PPG
3rd▼ down 1 3rd▼ down 1 5th▼ down 3
Loss
2.00 PPG
4th▼ down 2 5th▼ down 3 5th▼ down 3

Can we move up this round? Yes. With a 1–1 draw we finish as high as 1st if every rival drops points, and as low as 5th if every rival wins.

Where we finish

2,000 simulated seasons

25% finish 1st
83% top 4
17% below the top 4
2.8 average finish
  1. 1st 25%
  2. 2nd 23%
  3. 3rd 19%
  4. 4th 17%
  5. 5th 15%
  6. 6th 2%
  7. 7th
  8. 8th
  9. 9th
  10. 10th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 8 remaining known games (max 2.56 PPG if we win out).

#TeamPPGProj.To pass them
1 Lobos Rush 2.22 (+0.02) 1st (2.13) A point next game

How the results connect

84 chains · 9 teams

Paths of results that link Coastal Rush to Lobos Rush through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

31 favour us
13 even
40 favour them
-0.4 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
2–0 1–1 2–2 5–2 0–3 4–0 1–5 4–1 0–4 1–2 1–1 7–1 1–3 0–1 3–0 0–6 4–0 0–0 6–0 Coastal Rush 2nd Alabama FC 4th Germantown Legends 7th FC Alliance TN 10th Tennessee United SC 9th Chattanooga Red Wol… 6th Tennessee SC 3rd Mississippi Rush Un… 8th Lobos Rush 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

16 game days

1st 5th 10th Aug 22 Aug 30 Sep 13 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.29 · 2nd hardest of 10

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 10
11:00 AM
no score posted
Mississippi Rush United
8th · 2-0-7 · GD -26
Home
Ashton Brosnaham
●○○○○ Favorable
94%
5–0 2.87 2.26 Bank it
Sat Oct 24
01:00 PM
Lobos Rush
1st · 6-2-1 · GD +17
Away far trip
Progress Park
●●●●○ Tough
33%
1–1 1.22 2.17 Upside
Sun Oct 25
12:30 PM
Germantown Legends
7th · 3-0-6 · GD -10
Away far trip
Stateline Soccer Complex
●○○○○ Favorable
76%
2–0 2.43 2.19 Bank it
Sun Nov 1
01:00 PM
Alabama FC
4th · 7-4-1 · GD +22
Away far trip
Dunnavant Valley Fields (DVF)
●●●●○ Tough
34%
1–1 1.26 2.13 Upside
Sat Nov 14
09:00 AM
Tennessee SC
3rd · 6-1-2 · GD +13
Home
Ashton Brosnaham
●●●○○ Toss-up
47%
1–1 1.63 2.09 Swing game
Sun Nov 15
11:00 AM
Tennessee United SC
9th · 1-0-8 · GD -14
Home
Ashton Brosnaham
●○○○○ Favorable
88%
4–1 2.72 2.13 Bank it
Sun Mar 7
11:00 AM
Louisiana Fire SC
5th · 4-2-1 · GD +14
Away far trip
Lafreniere Park Turf Field Complex · turf
●●●●○ Tough
39%
1–1 1.39 2.09 Upside
Sun Apr 18
01:00 PM
Louisiana Fire SC
5th · 4-2-1 · GD +14
Home
Ashton Brosnaham
●●●○○ Toss-up
50%
2–1 1.69 2.07 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Lobos Rush 9621 236+17 202.22 WLDDW -0.15 -0.12 89% 2.5
2 Coastal Rush 10712 3210+22 222.20 WWLWD -0.41 +0.29 83% 2.8
3 Tennessee SC 9612 218+13 192.11 WWWWW -0.07 -0.09 72% 3.4
4 Alabama FC 12741 3311+22 252.08 DWLWD -0.42 +0.53 77% 3.3
5 Louisiana Fire SC 7421 239+14 142.00 DDWWW -0.12 -0.16 74% 3.2
6 Chattanooga Red Wolves SC 12624 2321+2 201.67 WLWDW -0.00 -0.05 5% 5.8
7 Germantown Legends 9306 1121-10 91.00 LLLWL +0.08 +0.11 0% 7.3
8 Mississippi Rush United 9207 1036-26 60.67 WLLLL +0.23 +0.25 0% 8.7
9 Tennessee United SC 9108 1832-14 30.33 LLWLL +0.14 +0.14 0% 8.3
10 FC Alliance TN 121011 1454-40 30.25 LLLLL +0.42 -0.05 0% 9.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.08 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.