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Chattanooga Red Wolves SC

ECNL Boys · Mid-America BU17 · 10 teams · Chattanooga Red Wolves SC (all teams)

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6th
6-2-4 record · 12 played
1.67 points per game
+2 goal diff · 23–21
WLWDWlast 5
5% chance of top 4 · expected finish 5.8
-0.00 schedule faced · avg opponent rating

Next game — Sat Oct 24, 01:00 PM

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Chattanooga Red Wolves SC
6th · 1.67 PPG
vs

Ooltewah High School, Field 1 ↗

windrawloss

●○○○○ Favorable to win

Most likely score 3–1 (expected goals 3.5 for, 1.2 against · 2.53 expected points)

Season so farChattanooga Red Wolves SCMississippi Rush United
Position6th8th
Record (W-D-L)6-2-42-0-7
Points per game1.670.67
Goals for / game1.91.1
Goals against / game1.84.0
Clean sheets11
Held scoreless33
Form (recent first)W D W L WL L L L W
Biggest win4–1 at Germantown Legends4–2 at Tennessee United SC
Worst loss0–4 at Coastal Rush0–6 at Lobos Rush
Model rating (net goals vs avg)+0.17-2.04
Schedule faced (avg opp. rating)-0.00+0.23

Already played this season: Sat Sep 19 3–1 at Mississippi Rush United (W)

Common opponents: Alabama FC — we 0–0, 1–3; they 0–6, 1–6. Coastal Rush — we 0–4, 2–1; they 0–3. FC Alliance TN — we 4–3, 3–1; they 2–3. Tennessee United SC — we 4–3; they 4–2. Tennessee SC — we 0–1; they 1–7. Lobos Rush — we 1–1; they 0–6. Germantown Legends — we 4–1; they 1–0.

Game plan

  • They leak goals — be greedy
    Mississippi Rush United concede 4.0/game; worst result 0–6 at Lobos Rush.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 3 time(s): 0–0 at Alabama FC, 0–4 at Coastal Rush, 0–1 vs Tennessee SC.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 81% chance; likely score 3–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    Mississippi Rush United have lost 4 straight (form: WLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

If Saturday goes…

Where we'd sit after the Mississippi Rush United game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Chattanooga Red Wolves SC – Mississippi Rush United) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 7 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 1.77 PPG
6th— holds 6th— holds 6th— holds
Win
1.77 PPG
6th— holds 6th— holds 6th— holds
Draw
1.62 PPG
6th— holds 6th— holds 6th— holds
Loss
1.54 PPG
6th— holds 6th— holds 6th— holds

Can we move up this round? Yes. With a 3–1 win we finish as high as 5th if every rival drops points, and as low as 6th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
5% top 4
95% below the top 4
5.8 average finish
  1. 1st
  2. 2nd <1%
  3. 3rd 1%
  4. 4th 3%
  5. 5th 12%
  6. 6th 83%
  7. 7th 1%
  8. 8th
  9. 9th
  10. 10th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 6 remaining known games (max 2.11 PPG if we win out).

#TeamPPGProj.To pass them
1 Lobos Rush 2.22 (+0.55) 1st (2.13) 20 of 18 pts to pass their current pace, 19 for their projection — out of reach on the known schedule
2 Coastal Rush 2.20 (+0.53) 2nd (2.07) 20 of 18 pts to pass their current pace, 18 for their projection
3 Tennessee SC 2.11 (+0.44) 3rd (2.01) 18 of 18 pts to pass their current pace, 17 for their projection
4 Alabama FC 2.08 (+0.41) 5th (2.00) 18 of 18 pts to pass their current pace, 17 for their projection
5 Louisiana Fire SC 2.00 (+0.33) 4th (2.00) 16 of 18 pts to pass their current pace, 17 for their projection

How the results connect

98 chains · 9 teams

Paths of results that link Chattanooga Red Wolves SC to Mississippi Rush United through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

78 favour us
4 even
16 favour them
+3.0 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
3–1 4–3 2–4 0–4 3–0 4–1 0–1 4–3 3–2 3–1 1–3 6–1 2–1 6–0 0–1 7–1 0–0 1–1 6–0 Chattanooga Red Wol… 6th Tennessee United SC 9th Coastal Rush 2nd Germantown Legends 7th FC Alliance TN 10th Alabama FC 4th Tennessee SC 3rd Lobos Rush 1st Mississippi Rush Un… 8th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

16 game days

1st 5th 10th Aug 22 Aug 30 Sep 13 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.05 · 6th hardest of 10

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
01:00 PM
Mississippi Rush United
8th · 2-0-7 · GD -26
Home
Ooltewah High School
●○○○○ Favorable
81%
3–1 2.53 1.73 Bank it
Sun Oct 25
10:15 AM
Louisiana Fire SC
5th · 4-2-1 · GD +14
Home
Camp Jordan Sports Complex
●●●●○ Tough
25%
1–2 0.96 1.68 Upside
Sat Oct 31
01:00 PM
Tennessee SC
3rd · 6-1-2 · GD +13
Away far trip
Richard Siegel Soccer Complex
●●●●● Very tough
19%
1–2 0.78 1.62 Upside
Sun Nov 1
11:00 AM
Tennessee United SC
9th · 1-0-8 · GD -14
Away far trip
Drakes Creek Park (DCP)
●●●○○ Toss-up
57%
2–1 1.88 1.63 Swing game
Sat Nov 14
12:00 PM
Lobos Rush
1st · 6-2-1 · GD +17
Home
Soddy Daisy High School
●●●●● Very tough
21%
1–1 0.87 1.59 Upside
Sun Nov 15
09:00 AM
Germantown Legends
7th · 3-0-6 · GD -10
Home
Soddy Daisy High School
●●○○○ Lean win
63%
2–1 2.08 1.62 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Lobos Rush 9621 236+17 202.22 WLDDW -0.15 -0.12 90% 2.5
2 Coastal Rush 10712 3210+22 222.20 WWLWD -0.41 +0.29 86% 2.7
3 Tennessee SC 9612 218+13 192.11 WWWWW -0.07 -0.09 70% 3.4
4 Alabama FC 12741 3311+22 252.08 DWLWD -0.42 +0.53 75% 3.4
5 Louisiana Fire SC 7421 239+14 142.00 DDWWW -0.12 -0.16 74% 3.2
6 Chattanooga Red Wolves SC 12624 2321+2 201.67 WLWDW -0.00 -0.05 5% 5.8
7 Germantown Legends 9306 1121-10 91.00 LLLWL +0.08 +0.11 0% 7.2
8 Mississippi Rush United 9207 1036-26 60.67 WLLLL +0.23 +0.25 0% 8.7
9 Tennessee United SC 9108 1832-14 30.33 LLWLL +0.14 +0.14 0% 8.3
10 FC Alliance TN 121011 1454-40 30.25 LLLLL +0.42 -0.05 0% 9.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.08 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.