TableChase Clubs

Mercury Pre- G16/17 West

Pre-ECNL Girls · Pre- Ohio Valley GU10 (2016-2017) · 6 teams · Mercury (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
Add schedule to calendar
1st
6-1-0 record · 7 played
2.71 points per game
+16 goal diff · 21–5
WDWWWlast 5
100% chance of top 4 · expected finish 1.2
-0.55 schedule faced · avg opponent rating

Next game — Fri Oct 23, 05:30 PM

Open the match preview →

Mercury Pre- G16/17 West
1st · 2.71 PPG
vs

Miami White Water Soccer Complex, Field 16 ↗

windrawloss

●○○○○ Favorable to win

Most likely score 3–1 (expected goals 3.2 for, 1.1 against · 2.46 expected points)

Season so farMercury Pre- G16/17 WestTotal Futbol Academy Elite
Position1st3rd
Record (W-D-L)6-1-02-4-2
Points per game2.711.25
Goals for / game3.02.1
Goals against / game0.72.5
Clean sheets41
Held scoreless02
Form (recent first)W W W D WW D D L L
Biggest win5–0 vs Ohio Elite SA Pre3–0 vs Ohio Elite SA Pre
Worst loss—0–4 vs Mercury Pre- G16/17 West
Model rating (net goals vs avg)+1.44-0.24
Schedule faced (avg opp. rating)-0.55+0.10

Already played this season: Fri Oct 2 4–0 at Total Futbol Academy Elite (W)

Common opponents: Union FC Indy Teal II — we 2–1; they 4–4, 1–1. Mercury Pre- G16/17 North — we 2–0; they 0–3, 2–2. Ohio Elite SA Pre — we 3–3, 5–0; they 3–0. Lexington Sporting Pre- Green — we 3–1, 2–0; they 5–4, 2–2.

Game plan

  • Expected win — the trap is complacency
    Model gives a 78% chance; likely score 3–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

If Friday goes…

Where we'd sit after the Total Futbol Academy Elite game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Mercury Pre- G16/17 West – Total Futbol Academy Elite) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.75 PPG
1st— holds 1st— holds 1st— holds
Win
2.75 PPG
1st— holds 1st— holds 1st— holds
Draw
2.50 PPG
1st— holds 1st— holds 1st— holds
Loss
2.38 PPG
1st— holds 1st— holds 1st— holds

Can we move up this round? No. With a 3–1 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

76% finish 1st
100% top 4
0% below the top 4
1.2 average finish
  1. 1st 76%
  2. 2nd 24%
  3. 3rd
  4. 4th
  5. 5th
  6. 6th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

54 chains · 6 teams

Paths of results that link Mercury Pre- G16/17 West to Total Futbol Academy Elite through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

32 favour us
4 even
18 favour them
+1.2 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
4–0 3–1 4–5 2–0 2–1 4–4 1–1 5–0 0–3 2–2 2–0 2–2 3–3 3–0 0–5 Mercury Pre- G16/17… 1st Lexington Sporting … 5th Union FC Indy Teal … 4th Ohio Elite SA Pre 6th Mercury Pre- G16/17… 2nd Total Futbol Academ… 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

12 game days

1st 3rd 6th Aug 22 Aug 30 Sep 13 Oct 2 Oct 4 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.31 · 4th hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Fri Oct 23
05:30 PM
Total Futbol Academy Elite
3rd · 2-4-2 · GD -3
Home
Miami White Water Soccer Complex
●○○○○ Favorable
78%
3–1 2.46 2.68 Bank it
Sun Oct 25
01:10 PM
Union FC Indy Teal II
4th · 2-3-3 · GD -2
Home
Miami White Water Soccer Complex
●○○○○ Favorable
75%
2–0 2.41 2.65 Bank it
Sat Nov 7
03:00 PM
Mercury Pre- G16/17 North
2nd · 3-1-1 · GD +12
Away
Miami White Water Soccer Complex
●●●●○ Tough
36%
1–1 1.32 2.52 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Mercury Pre- G16/17 West 7610 215+16 192.71 WDWWW -0.55 +0.31 100% 1.2
2 Mercury Pre- G16/17 North 5311 164+12 102.00 WLWDW -0.15 -0.37 100% 1.8
3 Total Futbol Academy Elite 8242 1720-3 101.25 LLDDW +0.10 +0.13 99% 3.2
4 Union FC Indy Teal II 8233 1416-2 91.13 WDDWD -0.26 +1.44 93% 3.9
5 Lexington Sporting Pre- Green 8215 1424-10 70.88 DWLLL +0.01 +1.43 6% 5.2
6 Ohio Elite SA Pre 8125 1023-13 50.63 WLDLL +0.26 +0.60 2% 5.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.03 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.