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Mercury Pre- G16/17 North

Pre-ECNL Girls · Pre- Ohio Valley GU10 (2016-2017) · 6 teams · Mercury (all teams)

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2nd
4-1-1 record · 6 played
2.17 points per game
+17 goal diff · 21–4
LWDWWlast 5
100% chance of top 4 · expected finish 1.7
-0.49 schedule faced · avg opponent rating

Next game — Sun Oct 25, 03:30 PM

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Mercury Pre- G16/17 North
2nd · 2.17 PPG
vs
Union FC Indy Teal II
3rd · 1.13 PPG

Miami White Water Soccer Complex, Field 16 ↗

windrawloss

●○○○○ Favorable to win

Most likely score 3–0 (expected goals 3.1 for, 1.0 against · 2.52 expected points)

Season so farMercury Pre- G16/17 NorthUnion FC Indy Teal II
Position2nd3rd
Record (W-D-L)4-1-12-3-3
Points per game2.171.13
Goals for / game3.51.8
Goals against / game0.72.0
Clean sheets42
Held scoreless12
Form (recent first)W W D W LD W D D W
Biggest win6–0 at Union FC Indy Teal II5–0 vs Lexington Sporting Pre- Green
Worst loss0–2 at Mercury Pre- G16/17 West0–6 vs Mercury Pre- G16/17 North
Model rating (net goals vs avg)+1.76-0.27
Schedule faced (avg opp. rating)-0.49-0.33

Already played this season: Sat Aug 22 6–0 at Union FC Indy Teal II (W)

Common opponents: Mercury Pre- G16/17 West — we 0–2; they 1–2. Total Futbol Academy Elite — we 3–0, 2–2; they 4–4, 1–1. Ohio Elite SA Pre — we 5–0, 5–0; they 0–0, 2–1.

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–2 at Mercury Pre- G16/17 West.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 80% chance; likely score 3–0.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

If Sunday goes…

Where we'd sit after the Union FC Indy Teal II game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Mercury Pre- G16/17 North – Union FC Indy Teal II) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.29 PPG
2nd— holds 2nd— holds 2nd— holds
Win
2.29 PPG
2nd— holds 2nd— holds 2nd— holds
Draw
2.00 PPG
2nd— holds 2nd— holds 2nd— holds
Loss
1.86 PPG
2nd— holds 2nd— holds 2nd— holds

Can we move up this round? No. With a 3–0 win we stay 2nd even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

32% finish 1st
100% top 4
0% below the top 4
1.7 average finish
  1. 1st 32%
  2. 2nd 68%
  3. 3rd
  4. 4th
  5. 5th
  6. 6th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 4 remaining known games (max 2.50 PPG if we win out).

#TeamPPGProj.To pass them
1 Mercury Pre- G16/17 West 2.75 (+0.58) 1st (2.57) 15 of 12 pts to pass their current pace, 13 for their projection — out of reach on the known schedule

How the results connect

54 chains · 5 teams

Paths of results that link Mercury Pre- G16/17 North to Union FC Indy Teal II through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

38 favour us
3 even
13 favour them
+1.6 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
6–0 2–2 4–4 1–1 0–2 2–1 3–0 5–0 1–2 5–0 0–0 0–4 0–5 Mercury Pre- G16/17… 2nd Total Futbol Academ… 4th Mercury Pre- G16/17… 1st Ohio Elite SA Pre 6th Union FC Indy Teal … 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

13 game days

1st 3rd 6th Aug 22 Sep 12 Oct 2 Oct 15 Oct 23

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.15 · 4th hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Mon Jan 1
TBD
no score posted
Lexington Sporting Pre- Green
5th · 2-1-5 · GD -10
Home
●○○○○ Favorable
90%
4–0 2.76 2.25 Bank it
Mon Jan 1
TBD
no score posted
Lexington Sporting Pre- Green
5th · 2-1-5 · GD -10
Home
●○○○○ Favorable
90%
4–0 2.76 2.31 Bank it
Sun Oct 25
03:30 PM
Union FC Indy Teal II
3rd · 2-3-3 · GD -2
Home
Miami White Water Soccer Complex
●○○○○ Favorable
80%
3–0 2.52 2.34 Bank it
Sat Nov 7
03:00 PM
Mercury Pre- G16/17 West
1st · 7-1-0 · GD +19
Home
Miami White Water Soccer Complex
●●●○○ Toss-up
43%
1–1 1.52 2.26 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Mercury Pre- G16/17 West 8710 245+19 222.75 DWWWW -0.58 +0.75 100% 1.3
2 Mercury Pre- G16/17 North 6411 214+17 132.17 LWDWW -0.49 -0.15 100% 1.7
3 Union FC Indy Teal II 8233 1416-2 91.13 WDDWD -0.33 +1.65 95% 3.9
4 Total Futbol Academy Elite 9243 1723-6 101.11 LDDWL +0.33 -1.43 100% 3.1
5 Lexington Sporting Pre- Green 8215 1424-10 70.88 DWLLL -0.06 +1.76 5% 5.2
6 Ohio Elite SA Pre 9126 1028-18 50.56 LDLLL +0.48 -0.39 0% 5.8

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.02 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.