TableChase Clubs

Union FC Indy Teal I

Pre-ECNL Girls · Pre- Ohio Valley GU10 (2016-2017) · 7 teams · Union FC Indy (all teams)

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1st
5-0-0 record · 5 played
3.00 points per game
+23 goal diff · 29–6
WWWWWlast 5
100% chance of top 4 · expected finish 1.1
-0.78 schedule faced · avg opponent rating

Next game — Sat Oct 24, 02:00 PM

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Union FC Indy Teal I
1st · 3.00 PPG
at
Indy Eleven Pre
2nd · 2.57 PPG

Grand Park , Field 22NE ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 2–2 (expected goals 2.7 for, 2.3 against · 1.63 expected points)

Season so farUnion FC Indy Teal IIndy Eleven Pre
Position1st2nd
Record (W-D-L)5-0-06-0-1
Points per game3.002.57
Goals for / game5.83.1
Goals against / game1.21.1
Clean sheets13
Held scoreless01
Form (recent first)W W W W WW W W L W
Biggest win9–1 vs Sporting Columbus6–0 vs Ohio Elite SA Pre
Worst loss—0–3 at Lexington Sporting Club Academy Pre
Model rating (net goals vs avg)+2.56+1.27
Schedule faced (avg opp. rating)-0.78-0.62

Common opponents: FC Pride Elite Pre — we 5–0, 3–2; they 5–1, 1–0. Lexington Sporting Club Academy Pre — we 5–2; they 3–2, 0–3. Ohio Elite SA Pre — we 7–1; they 6–0. Sporting Columbus — we 9–1; they 4–0.

Game plan

  • Hard to break down
    Indy Eleven Pre concede only 1.1/game with 3 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Swing game — small margins
    Win 48% / draw 18% / loss 34%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • They arrive in form
    Indy Eleven Pre have won 3 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

  • Away game
    Kickoff 02:00 PM at Grand Park .

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the Indy Eleven Pre game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Union FC Indy Teal I – Indy Eleven Pre) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 2.67 PPG
1st— holds 1st— holds 1st— holds
Win
3.00 PPG
1st— holds 1st— holds 1st— holds
Draw
2.67 PPG
1st— holds 1st— holds 1st— holds
Loss
2.50 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1

Can we move up this round? No. With a 2–2 draw we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

93% finish 1st
100% top 4
0% below the top 4
1.1 average finish
  1. 1st 93%
  2. 2nd 7%
  3. 3rd
  4. 4th
  5. 5th
  6. 6th
  7. 7th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

22 chains · 6 teams

Paths of results that link Union FC Indy Teal I to Indy Eleven Pre through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

15 favour us
4 even
3 favour them
+2.2 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
3–2 0–1 7–1 0–6 5–0 1–5 5–2 2–3 9–1 0–4 3–0 1–3 1–3 3–1 Union FC Indy Teal I 1st FC Pride Elite Pre 3rd Ohio Elite SA Pre 5th Lexington Sporting … 4th Sporting Columbus 7th Indy Eleven Pre 2nd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

14 game days

1st 4th 7th Aug 21 Sep 12 Sep 19 Oct 4 Oct 18 Oct 22

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.48 · 5th hardest of 7

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
02:00 PM
Indy Eleven Pre
2nd · 6-0-1 · GD +14
Away
Grand Park
●●●○○ Toss-up
48%
2–2 1.63 2.77 Swing game
Sun Oct 25
10:50 AM
Mercury Pre- 1
6th · 1-0-3 · GD -4
Away far trip
Miami White Water Soccer Complex
●○○○○ Favorable
84%
4–1 2.60 2.75 Bank it
Sun Nov 15
02:00 PM
Sporting Columbus
7th · 0-0-4 · GD -16
Away far trip
Thompson Park
●○○○○ Favorable
95%
6–1 2.88 2.76 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Union FC Indy Teal I 5500 296+23 153.00 WWWWW -0.78 -0.48 100% 1.1
2 Indy Eleven Pre 7601 228+14 182.57 WLWWW -0.62 +2.56 100% 1.9
3 FC Pride Elite Pre 7304 1216-4 91.29 WLWWL +0.45 +0.22 75% 4.1
4 Lexington Sporting Club Academy Pre 3102 78-1 31.00 LLW +1.67 -0.99 85% 3.5
5 Ohio Elite SA Pre 6204 1022-12 61.00 WLLWL +0.00 -0.91 17% 5.3
6 Mercury Pre- 1 4103 711-4 30.75 LLLW -0.52 +0.24 24% 5.2
7 Sporting Columbus 4004 319-16 00.00 LLLL +0.61 +0.20 0% 6.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.49 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.