TableChase Clubs

Pacesetter SC Red

Pre-ECNL Girls · Pre- Ohio Valley GU10 (2016-2017) · 8 teams · Pacesetter Soccer Club (all teams)

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2nd
6-1-1 record · 8 played
2.38 points per game
+20 goal diff · 30–10
WWLWWlast 5
100% chance of top 4 · expected finish 2.0
-0.38 schedule faced · avg opponent rating

Next game

No remaining games on the published schedule.

Climbing the table

What it takes to pass each team above us, from our 0 remaining known games (max 2.38 PPG if we win out).

#TeamPPGProj.To pass them
1 WNY Flash Rochester Pre 2.75 (+0.37) 1st (2.75) —

Position over the season

10 game days

1st 4th 8th Aug 22 Aug 30 Sep 19 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

No remaining games published.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 WNY Flash Rochester Pre 8710 2810+18 222.75 WWWWW -0.41 — 100% 1.0
2 Pacesetter SC Red 8611 3010+20 192.38 WWLWW -0.38 — 100% 2.0
3 Cleveland Force Pre- Blue 7412 2214+8 131.86 DWWLL +0.04 -0.04 93% 3.4
4 Cleveland Force Pre- White 7403 2718+9 121.71 LWLLW +0.02 -0.04 82% 3.9
5 Northern Steel Select Soccer Rebellion 3102 66+0 31.00 WLL +0.09 -0.82 26% 4.8
6 Ohio Premier Academy Dublin Black 5014 617-11 10.20 DLLLL +1.25 -1.51 0% 6.6
7 Pittsburgh Riverhounds Pre 5005 1019-9 00.00 LLLLL +1.27 -1.62 0% 6.4
8 Pittsburgh Riverhounds Pre 5005 439-35 00.00 LLLLL +0.98 -0.55 0% 7.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.67 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.