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Ohio Premier Academy Dublin Black

Pre-ECNL Girls · Pre- Ohio Valley GU10 (2016-2017) · 8 teams · Ohio Premier (all teams)

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6th
0-1-4 record · 5 played
0.20 points per game
-11 goal diff · 6–17
DLLLLlast 5
0% chance of top 4 · expected finish 6.7
+1.25 schedule faced · avg opponent rating

Next game — Sat Oct 24, 03:00 PM

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Ohio Premier Academy Dublin Black
6th · 0.20 PPG
at

Montour Junction Sports Complex, Indoor 3 ↗ far trip

windrawloss

●●○○○ Lean win to win

Most likely score 3–1 (expected goals 3.8 for, 1.9 against · 2.26 expected points)

Season so farOhio Premier Academy Dublin BlackPittsburgh Riverhounds Pre
Position6th8th
Record (W-D-L)0-1-40-0-5
Points per game0.200.00
Goals for / game1.20.8
Goals against / game3.47.8
Clean sheets00
Held scoreless13
Form (recent first)L L L L DL L L L L
Biggest win——
Worst loss1–5 at Pacesetter SC Red2–12 at Cleveland Force Pre- White
Model rating (net goals vs avg)-0.98-3.85
Schedule faced (avg opp. rating)+1.25+0.98

Common opponents: Pacesetter SC Red — we 3–3, 1–5; they 0–8. Cleveland Force Pre- Blue — we 1–3; they 2–9. Cleveland Force Pre- White — we 1–3; they 2–12. WNY Flash Rochester Pre — we 0–3; they 0–5.

Game plan

  • They struggle to score
    Pittsburgh Riverhounds Pre average 0.8 goals/game (league avg 2.7); blanked in 3 of 5.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    Pittsburgh Riverhounds Pre concede 7.8/game; worst result 2–12 at Cleveland Force Pre- White.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–3 vs WNY Flash Rochester Pre.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 71% chance; likely score 3–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    Pittsburgh Riverhounds Pre have lost 5 straight (form: LLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 03:00 PM at Montour Junction Sports Complex.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the Pittsburgh Riverhounds Pre game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Ohio Premier Academy Dublin Black – Pittsburgh Riverhounds Pre) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 0 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 0.67 PPG
6th— holds 6th— holds 6th— holds
Win
0.67 PPG
6th— holds 6th— holds 6th— holds
Draw
0.33 PPG
6th— holds 6th— holds 6th— holds
Loss
0.17 PPG
7th▼ down 1 7th▼ down 1 7th▼ down 1

Can we move up this round? No. With a 3–1 win we stay 6th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
6.7 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th 4%
  6. 6th 36%
  7. 7th 50%
  8. 8th 10%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 3 remaining known games (max 1.25 PPG if we win out).

#TeamPPGProj.To pass them
1 WNY Flash Rochester Pre 2.75 (+2.55) 1st (2.75) 21 of 9 pts to pass their current pace, 21 for their projection — out of reach on the known schedule
2 Pacesetter SC Red 2.38 (+2.18) 2nd (2.38) 19 of 9 pts to pass their current pace, 18 for their projection — out of reach on the known schedule
3 Cleveland Force Pre- Blue 1.86 (+1.66) 3rd (1.86) 14 of 9 pts to pass their current pace, 14 for their projection — out of reach on the known schedule
4 Cleveland Force Pre- White 1.71 (+1.51) 4th (1.74) 13 of 9 pts to pass their current pace, 13 for their projection — out of reach on the known schedule
5 Northern Steel Select Soccer Rebellion 1.00 (+0.80) 5th (1.43) 7 of 9 pts to pass their current pace, 11 for their projection — out of reach on the known schedule

How the results connect

25 chains · 7 teams

Paths of results that link Ohio Premier Academy Dublin Black to Pittsburgh Riverhounds Pre through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

23 favour us
1 even
1 favour them
+5.6 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–3 5–0 1–5 8–0 1–3 9–2 1–3 12–2 0–6 2–4 0–3 2–2 3–1 5–0 Ohio Premier Academ… 6th WNY Flash Rochester… 1st Pacesetter SC Red 2nd Cleveland Force Pre… 3rd Cleveland Force Pre… 4th Northern Steel Sele… 5th Pittsburgh Riverhou… 8th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

10 game days

1st 4th 8th Aug 22 Aug 30 Sep 19 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -1.51 · 5th hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
03:00 PM
Pittsburgh Riverhounds Pre
8th · 0-0-5 · GD -35
Away far trip
Montour Junction Sports Complex
●●○○○ Lean win
71%
3–1 2.26 0.54 Bank it
Sat Oct 24
04:00 PM
Pittsburgh Riverhounds Pre
7th · 0-0-5 · GD -9
Away far trip
Montour Junction Sports Complex
●●●●○ Tough
28%
2–2 1.01 0.61 Upside
Sun Oct 25
01:15 PM
Northern Steel Select Soccer Rebellion
5th · 1-0-2 · GD +0
Away far trip
Northern Steel Beacon Soccer Complex
●●●●● Very tough
21%
1–2 0.82 0.64 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 WNY Flash Rochester Pre 8710 2810+18 222.75 WWWWW -0.41 — 100% 1.0
2 Pacesetter SC Red 8611 3010+20 192.38 WWLWW -0.38 — 100% 2.0
3 Cleveland Force Pre- Blue 7412 2214+8 131.86 DWWLL +0.04 -0.04 92% 3.4
4 Cleveland Force Pre- White 7403 2718+9 121.71 LWLLW +0.02 -0.04 81% 3.9
5 Northern Steel Select Soccer Rebellion 3102 66+0 31.00 WLL +0.09 -0.82 27% 4.8
6 Ohio Premier Academy Dublin Black 5014 617-11 10.20 DLLLL +1.25 -1.51 0% 6.7
7 Pittsburgh Riverhounds Pre 5005 1019-9 00.00 LLLLL +1.27 -1.62 0% 6.4
8 Pittsburgh Riverhounds Pre 5005 439-35 00.00 LLLLL +0.98 -0.55 0% 7.8

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.67 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.