TableChase Clubs

CCV STARS Pre

Pre-ECNL Girls · Pre- Mountain GU12 · 4 teams · CCV STARS (all teams)

Scores refresh automatically every 2 hours · last pulled 19 hours ago.
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2nd
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
100% chance of top 4 · expected finish 2.5
+0.00 schedule faced · avg opponent rating

Next game — Sat Nov 7, TBD

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CCV STARS Pre
2nd · 0.00 PPG
at

Venue TBD

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.4 for, 2.7 against · 1.24 expected points)

Season so farCCV STARS PreArizona Soccer Club Pre
Position2nd1st
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Arizona Soccer Club Pre average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff TBD at TBD.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Arizona Soccer Club Pre sit 1st on 0.00 PPG; we are on 0.00.

    A point moves us above Arizona Soccer Club Pre on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Arizona Soccer Club Pre game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (CCV STARS Pre – Arizona Soccer Club Pre) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 0 other games that week (Mon Nov 2 – Sun Nov 8); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
2nd— holds 2nd— holds 2nd— holds
Win
3.00 PPG
1st▲ up 1 1st▲ up 1 1st▲ up 1
Draw
1.00 PPG
2nd— holds 2nd— holds 2nd— holds
Loss
0.00 PPG
4th▼ down 2 4th▼ down 2 4th▼ down 2

Can we move up this round? No. With a 2–2 draw we stay 2nd even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

26% finish 1st
100% top 4
0% below the top 4
2.5 average finish
  1. 1st 26%
  2. 2nd 24%
  3. 3rd 23%
  4. 4th 27%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 6 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Arizona Soccer Club Pre 0.00 (+0.00) 1st (1.41) Already ahead

The path

run-in difficulty +0.00 · 2nd hardest of 4

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Nov 7
TBD
Arizona Soccer Club Pre
1st · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Nov 8
04:00 PM
Arizona Soccer Club Pre
1st · 0-0-0 · GD +0
Home
CCV Stars Peoria Sports Complex
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sat Apr 3
08:00 AM
NM Rapids SC Pre
4th · 0-0-0 · GD +0
Away far trip
Mesa Del Sol Regional Sports Complex
●●●●○ Tough
35%
2–2 1.24 1.35 Upside
Sun Apr 4
08:00 AM
El Paso Locomotive FC Pre G14/15
3rd · 0-0-0 · GD +0
Away far trip
University Field
●●●●○ Tough
35%
2–2 1.24 1.33 Upside
Sat Apr 24
TBD
NM Rapids SC Pre
4th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.38 Swing game
Sun Apr 25
TBD
El Paso Locomotive FC Pre G14/15
3rd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Arizona Soccer Club Pre 0000 00+0 00.00 — +0.00 ——
2 CCV STARS Pre 0000 00+0 00.00 — +0.00 ——
3 El Paso Locomotive FC Pre G14/15 0000 00+0 00.00 — +0.00 ——
4 NM Rapids SC Pre 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.