TableChase Clubs

SG1 Pre- STXCL II

Pre-ECNL Boys · Pre- STXCL BU12 · 8 teams · SG1 Soccer (all teams)

Scores refresh automatically every 2 hours · last pulled 7 minutes ago.
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4th
3-2-2 record · 7 played
1.57 points per game
+9 goal diff · 22–13
WLLDDlast 5
95% chance of top 4 · expected finish 3.4
-0.38 schedule faced · avg opponent rating

Next game — Sun Nov 8, 11:30 AM

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SG1 Pre- STXCL II
4th · 1.57 PPG
at
Dynamos Pre- STXCL
7th · 0.50 PPG

Dyess Park, Field 6 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 3–2 (expected goals 3.0 for, 2.3 against · 1.80 expected points)

Season so farSG1 Pre- STXCL IIDynamos Pre- STXCL
Position4th7th
Record (W-D-L)3-2-21-0-5
Points per game1.570.50
Goals for / game3.12.5
Goals against / game1.92.5
Clean sheets20
Held scoreless00
Form (recent first)D D L L WL L W L L
Biggest win6–0 vs AHFC West Pre- STXCL8–1 at Real Greens Soccer Academy Pre- STXCL
Worst loss3–5 vs VCF HOUSTON PRE- STXCL1–3 at Coastal Premier Pre- STXCL
Model rating (net goals vs avg)+0.99+0.03
Schedule faced (avg opp. rating)-0.38-0.21

Common opponents: AHFC West Pre- STXCL — we 6–0; they 1–3. Real Greens Soccer Academy Pre- STXCL — we 5–0; they 8–1. Coastal Premier Pre- STXCL — we 3–2; they 1–3. HTX N Pre- STXCL II — we 1–1; they 2–3.

Game plan

  • Swing game — small margins
    Win 54% / draw 17% / loss 29%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Away game
    Kickoff 11:30 AM at Dyess Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    RISE SC Pre- STXCL Navy sit 3rd on 1.67 PPG; we are on 1.57.

    A point moves us above RISE SC Pre- STXCL Navy on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the Dynamos Pre- STXCL game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (SG1 Pre- STXCL II – Dynamos Pre- STXCL) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 1 other games that week (Mon Nov 2 – Sun Nov 8); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 1.75 PPG
3rd▲ up 1 3rd▲ up 1 4th— holds
Win
1.75 PPG
3rd▲ up 1 3rd▲ up 1 4th— holds
Draw
1.50 PPG
4th— holds 4th— holds 4th— holds
Loss
1.38 PPG
4th— holds 4th— holds 4th— holds

Can we move up this round? Yes. With a 3–2 win we finish as high as 2nd if every rival drops points, and as low as 4th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
95% top 4
5% below the top 4
3.4 average finish
  1. 1st
  2. 2nd 17%
  3. 3rd 30%
  4. 4th 48%
  5. 5th 5%
  6. 6th <1%
  7. 7th
  8. 8th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 2 remaining known games (max 1.89 PPG if we win out).

#TeamPPGProj.To pass them
1 HTX N Pre- STXCL II 2.71 (+1.14) 1st (2.67) 14 of 6 pts to pass their current pace, 14 for their projection — out of reach on the known schedule
2 AHFC West Pre- STXCL 2.00 (+0.43) 2nd (1.91) 7 of 6 pts to pass their current pace, 7 for their projection — out of reach on the known schedule
3 RISE SC Pre- STXCL Navy 1.67 (+0.10) 3rd (1.69) A point next game

How the results connect

20 chains · 8 teams

Paths of results that link SG1 Pre- STXCL II to Dynamos Pre- STXCL through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

10 favour us
2 even
8 favour them
+0.8 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–1 3–2 5–0 1–8 3–2 3–1 6–0 3–1 2–3 1–1 3–2 2–4 2–2 0–2 0–3 0–5 0–8 SG1 Pre- STXCL II 4th HTX N Pre- STXCL II 1st Real Greens Soccer … 8th Coastal Premier Pre… 6th AHFC West Pre- STXCL 2nd Houstonians FC N Pr… 5th RISE SC Pre- STXCL … 3rd Dynamos Pre- STXCL 7th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

6 game days

1st 4th 8th Sep 12 Sep 13 Sep 19 Sep 26 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.44 · 2nd hardest of 8

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Nov 8
11:30 AM
Dynamos Pre- STXCL
7th · 1-0-5 · GD +0
Away
Dyess Park
●●●○○ Toss-up
54%
3–2 1.80 1.60 Swing game
Sat Nov 14
11:30 AM
RISE SC Pre- STXCL Navy
3rd · 3-1-2 · GD +8
Home
SG1 Westland
●●●○○ Toss-up
47%
2–2 1.61 1.60 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 HTX N Pre- STXCL II 7610 223+19 192.71 WWDWW -0.22 -0.31 100% 1.0
2 AHFC West Pre- STXCL 6402 1212+0 122.00 WWLWW +0.33 -0.67 100% 2.4
3 RISE SC Pre- STXCL Navy 6312 179+8 101.67 LWWDL -0.49 +0.35 97% 3.3
4 SG1 Pre- STXCL II 7322 2213+9 111.57 WLLDD -0.38 +0.44 95% 3.4
5 Houstonians FC N Pre- STXCL 7223 1016-6 81.14 LWDWL -0.28 +0.01 7% 5.1
6 Coastal Premier Pre- STXCL 7214 1324-11 71.00 LLWLL -0.01 +0.81 0% 6.2
7 Dynamos Pre- STXCL 6105 1515+0 30.50 LLWLL -0.21 +0.16 0% 6.6
8 Real Greens Soccer Academy Pre- STXCL 7106 332-29 30.43 LLLLW +0.33 +0.04 0% 8.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.13 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.