TableChase Clubs

RISE SC Pre- STXCL Volt

Pre-ECNL Boys · Pre- STXCL BU12 · 6 teams · RISE Soccer Club (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
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4th
2-3-2 record · 7 played
1.29 points per game
-1 goal diff · 10–11
DLLWDlast 5
39% chance of top 4 · expected finish 4.5
-0.08 schedule faced · avg opponent rating

Next game — Sat Nov 14, 08:30 AM

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RISE SC Pre- STXCL Volt
4th · 1.29 PPG
vs
HTX N Pre- STXCL I
1st · 2.33 PPG

McGovern Park, Field 6 ↗

windrawloss

●●●●● Very tough to win

Most likely score 1–2 (expected goals 1.1 for, 2.3 against · 0.71 expected points)

Season so farRISE SC Pre- STXCL VoltHTX N Pre- STXCL I
Position4th1st
Record (W-D-L)2-3-24-2-0
Points per game1.292.33
Goals for / game1.43.0
Goals against / game1.60.8
Clean sheets12
Held scoreless10
Form (recent first)D W L L DW W W D
Biggest win2–0 vs Challenge United East Pre- STXCL6–1 at Challenge United East Pre- STXCL
Worst loss0–3 at AHFC Pre- STXCL—
Model rating (net goals vs avg)-0.27+1.30
Schedule faced (avg opp. rating)-0.08+0.01

Common opponents: AHFC Pre- STXCL — we 0–3; they 2–0. SG1 Pre- STXCL — we 1–3; they 3–3. Challenge United East Pre- STXCL — we 2–0; they 6–1.

Game plan

  • Respect their attack
    HTX N Pre- STXCL I score 3.0/game — well above the league's 1.9.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    HTX N Pre- STXCL I concede only 0.8/game with 2 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–3 at AHFC Pre- STXCL.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 17%; a draw (19%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    HTX N Pre- STXCL I have won 3 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

  • Early kickoff
    Game time 08:30 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

If Saturday goes…

Where we'd sit after the HTX N Pre- STXCL I game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (RISE SC Pre- STXCL Volt – HTX N Pre- STXCL I) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Nov 9 – Sun Nov 15); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.13 PPG
5th▼ down 1 5th▼ down 1 5th▼ down 1
Win
1.50 PPG
4th— holds 3rd▲ up 1 4th— holds
Draw
1.25 PPG
4th— holds 5th▼ down 1 5th▼ down 1
Loss
1.13 PPG
5th▼ down 1 5th▼ down 1 5th▼ down 1

Can we move up this round? No. With a 1–2 loss we stay 4th even if every rival loses, and as low as 5th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
39% top 4
61% below the top 4
4.5 average finish
  1. 1st
  2. 2nd
  3. 3rd 8%
  4. 4th 31%
  5. 5th 61%
  6. 6th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 4 remaining known games (max 1.91 PPG if we win out).

#TeamPPGProj.To pass them
1 HTX N Pre- STXCL I 2.33 (+1.04) 1st (2.30) 17 of 12 pts to pass their current pace, 17 for their projection — out of reach on the known schedule
2 SG1 Pre- STXCL 2.00 (+0.71) 2nd (2.01) 13 of 12 pts to pass their current pace, 14 for their projection — out of reach on the known schedule
3 AHFC Pre- STXCL 1.71 (+0.42) 3rd (1.64) 10 of 12 pts to pass their current pace, 9 for their projection

How the results connect

9 chains · 6 teams

Paths of results that link RISE SC Pre- STXCL Volt to HTX N Pre- STXCL I through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
8 favour them
-3.4 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
1–3 3–3 2–0 1–6 0–3 0–2 1–1 1–3 1–1 1–3 1–5 RISE SC Pre- STXCL … 4th SG1 Pre- STXCL 2nd Challenge United Ea… 6th AHFC Pre- STXCL 3rd Houstonians FC Pre-… 5th HTX N Pre- STXCL I 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

9 chains

Position over the season

6 game days

1st 3rd 6th Sep 12 Sep 19 Sep 20 Sep 26 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.33 · 1st hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Nov 14
08:30 AM
HTX N Pre- STXCL I
1st · 4-2-0 · GD +13
Home
McGovern Park
●●●●● Very tough
17%
1–2 0.71 1.21 Upside
Sat Dec 5
02:30 PM
San Antonio FC Pre- STXCL
Home
New Territory Sports Complex
●●●●○ Tough
37%
1–1 1.34 1.23 Upside
Sat Dec 5
10:00 AM
San Antonio City SC Pre- STXCL Gold
Home
New Territory Sports Complex
●●●●○ Tough
37%
1–1 1.34 1.24 Upside
Sun Dec 6
08:30 AM
FC Westlake Pre- STXCL Blue
Home
New Territory Sports Complex
●●●●○ Tough
37%
1–1 1.34 1.25 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 HTX N Pre- STXCL I 6420 185+13 142.33 DWWW +0.01 -0.10 100% 1.1
2 SG1 Pre- STXCL 7421 2210+12 142.00 DDWWW -0.12 +0.07 100% 2.1
3 AHFC Pre- STXCL 7403 1414+0 121.71 WWLWW -0.08 +0.24 99% 2.9
4 RISE SC Pre- STXCL Volt 7232 1011-1 91.29 DLLWD -0.08 +0.33 39% 4.5
5 Houstonians FC Pre- STXCL 6213 2115+6 71.17 DLLW +0.36 +0.03 62% 4.3
6 Challenge United East Pre- STXCL 7115 619-13 40.57 DLLLL +0.53 -0.06 0% 6.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.90 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.