TableChase Clubs

Cleveland Force Pre- Blue

Pre-ECNL Boys · Pre- Ohio Valley BU12 (2014-2015) 9v9 · 9 teams · Cleveland Force SC (all teams)

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1st
6-1-0 record · 7 played
2.71 points per game
+39 goal diff · 44–5
WDWWWlast 5
100% chance of top 4 · expected finish 1.1
-0.77 schedule faced · avg opponent rating

Next game — Sat Nov 7, 03:15 PM

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Cleveland Force Pre- Blue
1st · 2.71 PPG
vs
WNY Flash Pre- I
2nd · 2.50 PPG

Lost Nations Sports Park - West , Field 1 ↗

windrawloss

●●○○○ Lean win to win

Most likely score 3–1 (expected goals 3.1 for, 1.7 against · 2.11 expected points)

Season so farCleveland Force Pre- BlueWNY Flash Pre- I
Position1st2nd
Record (W-D-L)6-1-05-0-1
Points per game2.712.50
Goals for / game6.34.0
Goals against / game0.70.8
Clean sheets32
Held scoreless00
Form (recent first)W W W D WW L W W W
Biggest win9–0 vs Manta Pre9–1 at Kings Hammer SC Columbus
Worst loss—1–2 at Grasshoppers FC Teal
Model rating (net goals vs avg)+3.44+1.82
Schedule faced (avg opp. rating)-0.77-0.84

Common opponents: Kings Hammer SC Columbus — we 8–0; they 9–1. Grasshoppers FC Pre- Black — we 6–1; they 5–1. Grasshoppers FC Teal — we 2–2; they 1–2. North FC Pre- East — we 9–1; they 4–0. Pittsburgh Riverhounds Pre — we 6–1; they 2–1. Manta Pre — we 9–0; they 3–0.

Game plan

  • Respect their attack
    WNY Flash Pre- I score 4.0/game — well above the league's 2.5.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    WNY Flash Pre- I concede only 0.8/game with 2 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Swing game — small margins
    Win 65% / draw 16% / loss 19%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

If Saturday goes…

Where we'd sit after the WNY Flash Pre- I game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Cleveland Force Pre- Blue – WNY Flash Pre- I) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 1 other games that week (Mon Nov 2 – Sun Nov 8); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.75 PPG
1st— holds 1st— holds 1st— holds
Win
2.75 PPG
1st— holds 1st— holds 1st— holds
Draw
2.50 PPG
1st— holds 1st— holds 1st— holds
Loss
2.38 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1

Can we move up this round? No. With a 3–1 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

90% finish 1st
100% top 4
0% below the top 4
1.1 average finish
  1. 1st 90%
  2. 2nd 10%
  3. 3rd
  4. 4th
  5. 5th
  6. 6th
  7. 7th
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

40 chains · 9 teams

Paths of results that link Cleveland Force Pre- Blue to WNY Flash Pre- I through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

30 favour us
5 even
5 favour them
+2.8 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
8–0 1–9 6–1 1–5 2–2 2–1 9–1 0–4 6–1 1–2 9–0 0–3 0–7 1–1 6–3 4–0 0–3 1–1 0–5 Cleveland Force Pre… 1st Kings Hammer SC Col… 8th Grasshoppers FC Pre… 6th Grasshoppers FC Teal 3rd North FC Pre- East 7th Pittsburgh Riverhou… 4th Manta Pre 9th Cleveland Force Pre… 5th WNY Flash Pre- I 2nd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

14 game days

1st 5th 9th Aug 22 Sep 1 Sep 19 Oct 4 Oct 18 Oct 24

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +1.82 · 2nd hardest of 5

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Nov 7
03:15 PM
WNY Flash Pre- I
2nd · 5-0-1 · GD +19
Home
Lost Nations Sports Park - West
●●○○○ Lean win
65%
3–1 2.11 2.64 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Cleveland Force Pre- Blue 7610 445+39 192.71 WDWWW -0.77 +1.82 100% 1.1
2 WNY Flash Pre- I 6501 245+19 152.50 WWWLW -0.84 +1.94 100% 2.4
3 Grasshoppers FC Teal 7421 1811+7 142.00 LDDWW +0.43 -2.92 97% 2.9
4 Pittsburgh Riverhounds Pre 8503 2413+11 151.88 WLLWW -0.02 — 77% 4.1
5 Cleveland Force Pre- White 7412 1610+6 131.86 WDLWW -0.41 +1.82 26% 4.5
6 Grasshoppers FC Pre- Black 8404 2219+3 121.50 LLLLW -0.03 — 0% 6.0
7 North FC Pre- East 8116 835-27 40.50 LLLLD +0.34 — 0% 7.0
8 Kings Hammer SC Columbus 7025 738-31 20.29 LLDLD +0.15 +0.80 0% 8.0
9 Manta Pre 8017 633-27 10.13 LLDLL +0.35 — 0% 9.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.47 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.