TableChase Clubs

Louisville City Academy Pre

Pre-ECNL Boys · Pre- Ohio Valley BU10 (2016-2017) 7v7 · 6 teams · LouCity / Racing Youth Academy (all teams)

Scores refresh automatically every 2 hours · last pulled 6 minutes ago.
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3rd
3-0-3 record · 6 played
1.50 points per game
-2 goal diff · 24–26
LLWWLlast 5
90% chance of top 4 · expected finish 3.3
+0.24 schedule faced · avg opponent rating

Next game — Sat Oct 24, 05:00 PM

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Louisville City Academy Pre
3rd · 1.50 PPG
vs
Columbus Force Pre
5th · 1.20 PPG

Lynn Family Sports Vision & Training Facility, Field 2A ↗

windrawloss

●●●●○ Tough to win

Most likely score 4–4 (expected goals 4.2 for, 4.3 against · 1.38 expected points)

Season so farLouisville City Academy PreColumbus Force Pre
Position3rd5th
Record (W-D-L)3-0-32-0-3
Points per game1.501.20
Goals for / game4.03.6
Goals against / game4.33.2
Clean sheets00
Held scoreless00
Form (recent first)L W W L LL W L L W
Biggest win6–4 at Lexington Sporting Academy Pre6–1 at Total Futbol Academy Elite
Worst loss4–8 at Columbus Force Pre2–5 at FC Pride Elite Pre
Model rating (net goals vs avg)-0.07+0.46
Schedule faced (avg opp. rating)+0.24+0.45

Already played this season: Sun Aug 30 4–8 at Columbus Force Pre (L)

Common opponents: Mercury Pre- 1 — we 4–3; they 1–3. Total Futbol Academy Elite — we 3–4; they 6–1. FC Pride Elite Pre — we 3–2, 4–5; they 2–5, 1–3.

Game plan

  • Underdog — play free, stay organised
    Model gives 41%; a draw (14%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • What a win does
    Mercury Pre- 1 sit 2nd on 1.63 PPG; we are on 1.50.

    A point moves us above Mercury Pre- 1 on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Columbus Force Pre game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Louisville City Academy Pre – Columbus Force Pre) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.43 PPG
3rd— holds 4th▼ down 1 5th▼ down 2
Win
1.71 PPG
2nd▲ up 1 2nd▲ up 1 3rd— holds
Draw
1.43 PPG
3rd— holds 4th▼ down 1 5th▼ down 2
Loss
1.29 PPG
4th▼ down 1 4th▼ down 1 5th▼ down 2

Can we move up this round? No. With a 4–4 draw we stay 3rd even if every rival loses, and as low as 5th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
90% top 4
10% below the top 4
3.3 average finish
  1. 1st
  2. 2nd 26%
  3. 3rd 29%
  4. 4th 36%
  5. 5th 10%
  6. 6th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 4 remaining known games (max 2.10 PPG if we win out).

#TeamPPGProj.To pass them
1 FC Pride Elite Pre 2.70 (+1.20) 1st (2.70) 18 of 12 pts to pass their current pace, 18 for their projection — out of reach on the known schedule
2 Mercury Pre- 1 1.63 (+0.13) 2nd (1.62) A point next game

How the results connect

35 chains · 6 teams

Paths of results that link Louisville City Academy Pre to Columbus Force Pre through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

17 favour us
5 even
13 favour them
+0.1 goals per chain on average. The results call it close.
won lost drew· result for the team the arrow starts from
4–8 4–5 3–1 5–2 3–2 4–3 3–1 3–4 1–6 6–4 1–5 0–4 1–3 1–4 6–2 Louisville City Aca… 3rd FC Pride Elite Pre 1st Mercury Pre- 1 2nd Total Futbol Academ… 4th Lexington Sporting … 6th Columbus Force Pre 5th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

15 game days

1st 3rd 6th Aug 23 Sep 11 Sep 19 Oct 4 Oct 16 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.42 · 4th hardest of 5

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
05:00 PM
Columbus Force Pre
5th · 2-0-3 · GD +2
Home
Lynn Family Sports Vision & Training Facility
●●●●○ Tough
41%
4–4 1.38 1.48 Upside
Sat Nov 7
02:15 PM
Total Futbol Academy Elite
4th · 3-1-4 · GD -11
Home
Lynn Family Sports Vision & Training Facility
●●○○○ Lean win
66%
4–2 2.11 1.56 Swing game
Sat Nov 7
10:00 AM
Lexington Sporting Academy Pre
6th · 0-0-7 · GD -17
Home
Lynn Family Sports Vision & Training Facility
●○○○○ Favorable
76%
5–2 2.38 1.65 Bank it
Sun Nov 8
04:30 PM
Mercury Pre- 1
2nd · 4-1-3 · GD +6
Away far trip
Miami White Water Soccer Complex
●●●●○ Tough
26%
2–3 0.93 1.58 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 FC Pride Elite Pre 10901 3614+22 272.70 WWWLW -0.37 — 100% 1.0
2 Mercury Pre- 1 8413 2115+6 131.63 WLDWW -0.27 +0.19 99% 2.9
3 Louisville City Academy Pre 6303 2426-2 91.50 LLWWL +0.24 -0.42 90% 3.3
4 Total Futbol Academy Elite 8314 1728-11 101.25 WLWDL +0.13 +0.19 18% 4.8
5 Columbus Force Pre 5203 1816+2 61.20 WLLWL +0.45 -0.77 93% 3.0
6 Lexington Sporting Academy Pre 7007 1229-17 00.00 LLLLL +0.28 +0.28 0% 6.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (3.02 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.