TableChase Clubs

NB AJAX STXCL

ECNL Regional League Girls · STXCL GU18/19 · 9 teams · NB Ajax Soccer Club (all teams)

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4th
3-0-2 record · 5 played
1.80 points per game
+5 goal diff · 17–12
WLWWLlast 5
75% chance of top 4 · expected finish 3.6
-0.01 schedule faced · avg opponent rating

Next game — Sat Oct 24, 10:00 AM

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NB AJAX STXCL
4th · 1.80 PPG
vs
Lonestar SAT STXCL
8th · 0.75 PPG

ASP / CC, Field 2 ↗

windrawloss

●●○○○ Lean win to win

Most likely score 2–1 (expected goals 2.9 for, 1.3 against · 2.28 expected points)

Season so farNB AJAX STXCLLonestar SAT STXCL
Position4th8th
Record (W-D-L)3-0-21-0-3
Points per game1.800.75
Goals for / game3.40.5
Goals against / game2.42.0
Clean sheets10
Held scoreless13
Form (recent first)L W W L WL L W L
Biggest win8–0 at 210 FC STXCL2–1 at Sting CC STXCL Hennessy
Worst loss0–4 vs Force FC STXCL0–5 vs Force FC STXCL
Model rating (net goals vs avg)+0.54-0.78
Schedule faced (avg opp. rating)-0.01+0.20

Common opponents: 210 FC STXCL — we 8–0; they 0–1. Force FC STXCL — we 0–4; they 0–5.

Game plan

  • They struggle to score
    Lonestar SAT STXCL average 0.5 goals/game (league avg 2.1); blanked in 3 of 4.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–4 vs Force FC STXCL.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 71% chance; likely score 2–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • What a win does
    LTFC STXCL sit 3rd on 2.00 PPG; we are on 1.80.

    A win moves us above LTFC STXCL on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Lonestar SAT STXCL game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (NB AJAX STXCL – Lonestar SAT STXCL) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.00 PPG
2nd▲ up 2 3rd▲ up 1 4th— holds
Win
2.00 PPG
2nd▲ up 2 3rd▲ up 1 4th— holds
Draw
1.67 PPG
5th▼ down 1 5th▼ down 1 5th▼ down 1
Loss
1.50 PPG
5th▼ down 1 5th▼ down 1 5th▼ down 1

Can we move up this round? Yes. With a 2–1 win we finish as high as 2nd if every rival drops points, and as low as 4th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
75% top 4
25% below the top 4
3.6 average finish
  1. 1st <1%
  2. 2nd 24%
  3. 3rd 28%
  4. 4th 23%
  5. 5th 17%
  6. 6th 7%
  7. 7th 1%
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 3 remaining known games (max 2.25 PPG if we win out).

#TeamPPGProj.To pass them
1 Force FC STXCL 3.00 (+1.20) 1st (2.74) 15 of 9 pts to pass their current pace, 13 for their projection — out of reach on the known schedule
2 Boerne Soccer Club - STXCL 2.00 (+0.20) 4th (1.72) Win next game
3 LTFC STXCL 2.00 (+0.20) 6th (1.46) Win next game

How the results connect

10 chains · 9 teams

Paths of results that link NB AJAX STXCL to Lonestar SAT STXCL through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

7 favour us
3 favour them
+0.9 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–4 5–0 8–0 1–0 4–2 1–0 4–1 1–2 1–2 3–6 4–1 0–2 2–1 3–2 0–6 2–1 2–4 NB AJAX STXCL 4th Force FC STXCL 1st 210 FC STXCL 7th Lonestar ATX STXCL … 9th Boerne Soccer Club … 2nd LTFC STXCL 3rd Lonestar RGV STXCL 5th Sting CC STXCL Henn… 6th Lonestar SAT STXCL 8th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

10 chains

Position over the season

9 game days

1st 5th 9th Sep 13 Sep 20 Sep 26 Oct 15 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.04 · 5th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
10:00 AM
Lonestar SAT STXCL
8th · 1-0-3 · GD -6
Home
ASP / CC
●●○○○ Lean win
71%
2–1 2.28 1.88 Bank it
Sun Oct 25
12:00 PM
Lonestar RGV STXCL
5th · 2-1-1 · GD +5
Away
ASP / CC
●●●●○ Tough
30%
2–2 1.07 1.76 Upside
Sun Nov 8
10:00 AM
Sting CC STXCL Hennessy
6th · 2-1-2 · GD +1
Home
ASP / CC
●●●○○ Toss-up
51%
2–1 1.71 1.76 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Force FC STXCL 4400 153+12 123.00 WWWW +0.20 -0.54 100% 1.0
2 Boerne Soccer Club - STXCL 3201 128+4 62.00 WWL -0.28 +0.13 68% 3.8
3 LTFC STXCL 3201 75+2 62.00 WWL -0.67 +0.47 35% 4.9
4 NB AJAX STXCL 5302 1712+5 91.80 WLWWL -0.01 +0.04 75% 3.6
5 Lonestar RGV STXCL 4211 105+5 71.75 WWDL -0.04 -0.01 81% 3.2
6 Sting CC STXCL Hennessy 5212 98+1 71.40 LLDWW +0.19 -0.32 40% 4.8
7 210 FC STXCL 6204 621-15 61.00 LLLWW -0.07 +0.97 0% 7.6
8 Lonestar SAT STXCL 4103 28-6 30.75 LWLL +0.20 -0.01 1% 7.4
9 Lonestar ATX STXCL White 4004 311-8 00.00 LLLL -0.23 +0.55 0% 8.8

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.09 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.