TableChase Clubs

RISE SC STXCL

ECNL Regional League Girls · STXCL GU16 · 16 teams · RISE Soccer Club (all teams)

Scores refresh automatically every 2 hours · last pulled 42 minutes ago.
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5th
4-0-2 record · 6 played
2.00 points per game
+4 goal diff · 11–7
LWWWLlast 5
15% chance of top 4 · expected finish 5.9
-0.02 schedule faced · avg opponent rating

Next game — Sat Oct 24, 02:00 PM

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RISE SC STXCL
5th · 2.00 PPG
at
AHFC EAST STXCL
3rd · 2.33 PPG

Dyess Park, Field 3 ↗

windrawloss

●●●●● Very tough to win

Most likely score 0–1 (expected goals 0.9 for, 2.0 against · 0.73 expected points)

Season so farRISE SC STXCLAHFC EAST STXCL
Position5th3rd
Record (W-D-L)4-0-24-2-0
Points per game2.002.33
Goals for / game1.82.8
Goals against / game1.20.5
Clean sheets34
Held scoreless11
Form (recent first)L W W W LW W D D W
Biggest win3–0 at Lonestar ATX STH STXCL Gold5–0 vs Lonestar ATX STH STXCL Gold
Worst loss2–5 vs AHFC CENTRAL STXCL—
Model rating (net goals vs avg)+0.40+1.33
Schedule faced (avg opp. rating)-0.02-0.73

Common opponents: Lonestar ATX STH STXCL Gold — we 3–0; they 5–0. Lonestar SAT STXCL — we 2–0; they 4–0.

Game plan

  • Respect their attack
    AHFC EAST STXCL score 2.8/game — well above the league's 1.8.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    AHFC EAST STXCL concede only 0.5/game with 4 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–1 vs Lonestar ATX STXCL /11White.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 17%; a draw (21%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 02:00 PM at Dyess Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the AHFC EAST STXCL game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (RISE SC STXCL – AHFC EAST STXCL) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.71 PPG
6th▼ down 1 7th▼ down 2 8th▼ down 3
Win
2.14 PPG
4th▲ up 1 4th▲ up 1 4th▲ up 1
Draw
1.86 PPG
5th— holds 6th▼ down 1 7th▼ down 2
Loss
1.71 PPG
6th▼ down 1 7th▼ down 2 8th▼ down 3

Can we move up this round? No. With a 0–1 loss we stay 5th even if every rival loses, and as low as 8th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
15% top 4
85% below the top 4
5.9 average finish
  1. 1st
  2. 2nd 1%
  3. 3rd 3%
  4. 4th 11%
  5. 5th 31%
  6. 6th 23%
  7. 7th 16%
  8. 8th 8%
  9. 9th 4%
  10. 10th 3%
  11. 11th 1%
  12. 12th <1%
  13. 13th <1%
  14. 14th
  15. 15th
  16. 16th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 2.60 PPG if we win out).

#TeamPPGProj.To pass them
1 AHFC CENTRAL STXCL 3.00 (+1.00) 1st (2.82) 33 of 27 pts to pass their current pace, 31 for their projection — out of reach on the known schedule
2 Lonestar ATX STXCL /11White 3.00 (+1.00) 2nd (2.40) 33 of 27 pts to pass their current pace, 25 for their projection
3 AHFC EAST STXCL 2.33 (+0.33) 4th (2.10) 23 of 27 pts to pass their current pace, 20 for their projection
4 TC Premier SC STXCL 2.17 (+0.17) 3rd (2.26) 21 of 27 pts to pass their current pace, 22 for their projection

How the results connect

13 chains · 10 teams

Paths of results that link RISE SC STXCL to AHFC EAST STXCL through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

5 favour us
2 even
6 favour them
-0.6 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
2–0 0–4 3–0 0–5 0–1 3–1 1–2 2–0 1–2 2–5 2–0 0–0 6–1 0–4 2–3 2–2 10–0 10–0 7–0 1–0 RISE SC STXCL 5th Lonestar SAT STXCL 14th Lonestar ATX STH ST… 16th Lonestar ATX STXCL … 2nd Lonestar ATX NTH ST… 12th AHFC CENTRAL STXCL 1st Dynamos STXCL 7th TC Premier SC STXCL 4th Force FC STXCL 9th AHFC EAST STXCL 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

10 game days

1st 8th 16th Sep 12 Sep 19 Sep 26 Oct 4 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.02 · 9th hardest of 16

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
02:00 PM
AHFC EAST STXCL
3rd · 4-2-0 · GD +14
Away
Dyess Park
●●●●● Very tough
17%
0–1 0.73 1.82 Upside
Sat Nov 7
02:00 PM
AHFC WEST STXCL
11th · 1-1-2 · GD -4
Home
Dyess Park
●●○○○ Lean win
65%
2–1 2.12 1.86 Swing game
Sun Nov 8
10:00 AM
SG1 STXCL
6th · 4-0-3 · GD +4
Away
Dyess Park
●●●●○ Tough
35%
1–1 1.30 1.79 Upside
Sat Nov 14
12:00 PM
TC Premier SC STXCL
4th · 4-1-1 · GD +19
Home
Dyess Park
●●●●● Very tough
18%
1–2 0.73 1.69 Upside
Sun Nov 15
12:00 PM
Force FC STXCL
9th · 3-2-2 · GD -5
Home
Dyess Park
●●○○○ Lean win
61%
2–1 2.02 1.72 Swing game
Sat Nov 21
01:00 PM
FC Westlake Central STXCL
8th · 3-2-2 · GD +3
Away far trip
Hill Country Middle School
●●●●○ Tough
38%
1–1 1.42 1.69 Upside
Sun Nov 22
09:00 AM
FC Westlake North STXCL
15th · 0-0-7 · GD -16
Away far trip
Hill Country Middle School
●●○○○ Lean win
74%
2–0 2.37 1.75 Bank it
Sat Apr 24
12:00 PM
AHFC NW STXCL
13th · 1-1-4 · GD -8
Away
Dyess Park
●●○○○ Lean win
59%
1–1 2.00 1.76 Swing game
Sun Apr 25
12:00 PM
Dynamos STXCL
7th · 4-0-3 · GD -2
Home
Dyess Park
●●●○○ Toss-up
53%
2–1 1.79 1.77 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 AHFC CENTRAL STXCL 7700 454+41 213.00 WWWWW -0.36 -0.12 100% 1.1
2 Lonestar ATX STXCL /11White 6600 141+13 183.00 WWWWW -0.61 +0.21 98% 2.6
3 AHFC EAST STXCL 6420 173+14 142.33 WDDWW -0.73 +0.34 79% 3.9
4 TC Premier SC STXCL 6411 234+19 132.17 WLDWW -0.35 -0.06 93% 3.0
5 RISE SC STXCL 6402 117+4 122.00 LWWWL -0.02 +0.02 15% 5.9
6 SG1 STXCL 7403 1410+4 121.71 WWWLL -0.12 +0.12 5% 6.9
7 Dynamos STXCL 7403 1416-2 121.71 LWLLW +0.73 -0.62 9% 6.2
8 FC Westlake Central STXCL 7322 107+3 111.57 DWDWL -0.79 +0.65 0% 8.8
9 Force FC STXCL 7322 1015-5 111.57 DLWLW +0.21 -0.18 0% 8.9
10 Challenge STXCL 5203 45-1 61.20 LWWLL -0.05 +0.03 0% 9.4
11 AHFC WEST STXCL 4112 812-4 41.00 DLWL -0.02 +0.04 0% 10.7
12 Lonestar ATX NTH STXCL Gold 7205 610-4 60.86 LLLWW -0.22 +0.21 0% 11.6
13 AHFC NW STXCL 6114 513-8 40.67 LDWLL +0.29 -0.10 0% 12.2
14 Lonestar SAT STXCL 6015 133-32 10.17 LLLDL +1.31 -0.56 0% 15.2
15 FC Westlake North STXCL 7007 521-16 00.00 LLLLL -0.17 +0.33 0% 14.9
16 Lonestar ATX STH STXCL Gold 6006 127-26 00.00 LLLLL +1.50 -0.78 0% 14.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.78 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.