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SOLAR WHITE NTX

ECNL Regional League Girls · North Texas GU16 · 20 teams · Solar SC (all teams)

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2nd
7-1-0 record · 8 played
2.75 points per game
+29 goal diff · 31–2
WWDWWlast 5
100% chance of top 4 · expected finish 2.0
-0.24 schedule faced · avg opponent rating

Next game — Sun Oct 25, 03:20 PM

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SOLAR WHITE NTX
2nd · 2.75 PPG
vs
Sting Brave NTX
4th · 2.25 PPG

Dallas Soccer Park, Field 7 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 1–1 (expected goals 2.0 for, 1.2 against · 1.89 expected points)

Season so farSOLAR WHITE NTXSting Brave NTX
Position2nd4th
Record (W-D-L)7-1-06-0-2
Points per game2.752.25
Goals for / game3.94.0
Goals against / game0.30.8
Clean sheets65
Held scoreless00
Form (recent first)W W D W WW W W W W
Biggest win7–0 vs FRISCO FUSION NTX12–0 vs DKSC WHITE NTX
Worst loss—1–3 at Tyler FC NTX
Model rating (net goals vs avg)+2.53+2.08
Schedule faced (avg opp. rating)-0.24-0.72

Common opponents: FC Dallas Youth White NTX — we 3–0; they 3–0.

Game plan

  • Respect their attack
    Sting Brave NTX score 4.0/game — well above the league's 2.1.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    Sting Brave NTX concede only 0.8/game with 5 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Swing game — small margins
    Win 56% / draw 22% / loss 23%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • They arrive in form
    Sting Brave NTX have won 6 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

If Sunday goes…

Where we'd sit after the Sting Brave NTX game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (SOLAR WHITE NTX – Sting Brave NTX) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 9 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 2.56 PPG
2nd— holds 2nd— holds 2nd— holds
Win
2.78 PPG
2nd— holds 2nd— holds 2nd— holds
Draw
2.56 PPG
2nd— holds 2nd— holds 2nd— holds
Loss
2.44 PPG
2nd— holds 3rd▼ down 1 3rd▼ down 1

Can we move up this round? No. With a 1–1 draw we stay 2nd even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

10% finish 1st
100% top 4
0% below the top 4
2.0 average finish
  1. 1st 10%
  2. 2nd 80%
  3. 3rd 8%
  4. 4th 1%
  5. 5th <1%
  6. 6th
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th
  12. 12th
  13. 13th
  14. 14th
  15. 15th
  16. 16th
  17. 17th
  18. 18th
  19. 19th
  20. 20th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 7 remaining known games (max 2.87 PPG if we win out).

#TeamPPGProj.To pass them
1 Tyler FC NTX 3.00 (+0.25) 1st (2.86) 23 of 21 pts to pass their current pace, 21 for their projection

How the results connect

32 chains · 14 teams

Paths of results that link SOLAR WHITE NTX to Sting Brave NTX through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

14 favour us
7 even
11 favour them
+1.0 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
3–0 0–3 3–0 3–0 0–6 4–0 0–2 0–2 0–4 2–1 6–0 1–4 1–4 3–0 1–1 0–3 1–1 0–3 1–2 0–0 0–2 4–1 0–7 3–1 SOLAR WHITE NTX 2nd FC Dallas Youth Whi… 17th Sting Black NTX 15th Nido Dallas NTX 12th Dallas Texans NTX 11th Sting Royal NTX 14th SOLAR RED NTX 16th FC Dallas Youth Blu… 20th Fever United FC NTX 8th Kernow Storm FC NTX 5th FC Dallas Youth Red… 6th DKSC NTX 18th Tyler FC NTX 1st Sting Brave NTX 4th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

17 game days

1st 10th 20th Aug 22 Aug 30 Sep 12 Sep 24 Oct 10 Oct 18 Oct 22

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.38 · 17th hardest of 20

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
03:20 PM
Sting Brave NTX
4th · 6-0-2 · GD +26
Home
Dallas Soccer Park
●●●○○ Toss-up
56%
1–1 1.89 2.65 Swing game
Sat Nov 7
05:10 PM
Dallas Texans Red NTX
10th · 2-1-2 · GD +3
Away
Dallas Soccer Park
●●○○○ Lean win
70%
2–0 2.27 2.62 Swing game
Sun Nov 8
08:00 AM
Texas Spurs NTX
9th · 3-1-3 · GD -10
Home
Dallas Soccer Park
●○○○○ Favorable
95%
5–0 2.88 2.64 Bank it
Sun Apr 4
08:00 AM
NTX Celtic FC NTX
7th · 3-1-2 · GD +2
Away
Dallas Soccer Park
●○○○○ Favorable
80%
3–0 2.51 2.63 Bank it
Sun Apr 11
09:50 AM
Fever United FC NTX
8th · 3-2-2 · GD +3
Away
Dallas Soccer Park
●●○○○ Lean win
65%
1–0 2.17 2.59 Swing game
Sat Apr 17
09:50 AM
DKSC NTX
18th · 1-2-4 · GD -8
Home
Dallas Soccer Park
●○○○○ Favorable
91%
3–0 2.79 2.61 Bank it
Sat Apr 24
11:40 AM
FC Dallas Youth Blue NTX
20th · 0-0-8 · GD -49
Home
Dallas Soccer Park
●○○○○ Favorable
100%
8–0 3.00 2.63 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Tyler FC NTX 8800 474+43 243.00 WWWWW +0.03 -0.23 100% 1.1
2 SOLAR WHITE NTX 8710 312+29 222.75 WWDWW -0.24 -0.38 100% 2.0
3 SOLAR BLUE NTX 7520 184+14 172.43 DWDWW +0.17 +0.31 78% 3.9
4 Sting Brave NTX 8602 326+26 182.25 WWWWW -0.72 +0.27 88% 3.6
5 Kernow Storm FC NTX 8602 2413+11 182.25 WWWWL -0.23 +0.42 16% 6.0
6 FC Dallas Youth Red NTX 8512 2211+11 162.00 LLWDW -0.58 +0.25 11% 6.3
7 NTX Celtic FC NTX 6312 1513+2 101.67 WLLWW +0.17 -0.09 2% 8.7
8 Fever United FC NTX 7322 85+3 111.57 DWLLD +0.23 -0.53 2% 8.0
9 Texas Spurs NTX 7313 1525-10 101.43 LLWDW +0.54 -0.25 0% 11.3
10 Dallas Texans Red NTX 5212 96+3 71.40 WLDLW +0.59 -0.30 3% 8.4
11 Dallas Texans NTX 6222 1211+1 81.33 LWWDL -0.88 +0.68 0% 13.2
12 Nido Dallas NTX 8305 1316-3 91.13 LWLLL +0.29 -0.29 0% 12.2
13 FRISCO FUSION NTX 7214 1814+4 71.00 WLDLL +0.35 -0.37 1% 10.0
14 Sting Royal NTX 8143 1311+2 70.88 DDDLL -0.02 +0.02 0% 12.7
15 Sting Black NTX 8215 919-10 70.88 WLDWL +0.14 +0.03 0% 15.4
16 SOLAR RED NTX 8215 1333-20 70.88 LWDLL +0.87 -0.54 0% 15.1
17 FC Dallas Youth White NTX 8206 1022-12 60.75 WLLLW -0.36 +0.89 0% 17.4
18 DKSC NTX 7124 311-8 50.71 LDLDL -0.28 -0.44 0% 15.8
19 DKSC WHITE NTX 8026 239-37 20.25 LDDLL -0.28 +1.03 0% 19.1
20 FC Dallas Youth Blue NTX 8008 150-49 00.00 LLLLL +0.18 +0.09 0% 19.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.05 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.