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HEX FC Bucks

ECNL Regional League Girls · North Atlantic GU14 · 10 teams · HEX FC (all teams)

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2nd
3-1-1 record · 5 played
2.00 points per game
+4 goal diff · 7–3
LWWWDlast 5
80% chance of top 4 · expected finish 3.4
+0.16 schedule faced · avg opponent rating

Next game — Sat Oct 24, 02:00 PM

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HEX FC Bucks
2nd · 2.00 PPG
at
PDA Blue
1st · 3.00 PPG

PDA Main Complex, Field 5 ↗ far trip

windrawloss

●●●●● Very tough to win

Most likely score 0–1 (expected goals 0.8 for, 1.6 against · 0.82 expected points)

Season so farHEX FC BucksPDA Blue
Position2nd1st
Record (W-D-L)3-1-16-0-0
Points per game2.003.00
Goals for / game1.42.8
Goals against / game0.60.5
Clean sheets33
Held scoreless10
Form (recent first)D W W W LW W W W W
Biggest win3–1 vs PDA White7–0 at Pipeline SC
Worst loss1–2 vs Match Fit Surf—
Model rating (net goals vs avg)+0.53+1.43
Schedule faced (avg opp. rating)+0.16-0.41

Common opponents: Match Fit Surf — we 1–2; they 2–1. PDA White — we 3–1; they 2–1. Penn Fusion Soccer Academy — we 2–0; they 1–0. Bethesda SC — we 1–0; they 2–1. FC DELCO — we 0–0; they 3–0.

Game plan

  • Respect their attack
    PDA Blue score 2.8/game — well above the league's 1.3.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    PDA Blue concede only 0.5/game with 3 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–0 vs FC DELCO.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 19%; a draw (25%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    PDA Blue have won 6 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

  • Away game
    Kickoff 02:00 PM at PDA Main Complex.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the PDA Blue game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (HEX FC Bucks – PDA Blue) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.67 PPG
4th▼ down 2 4th▼ down 2 4th▼ down 2
Win
2.17 PPG
2nd— holds 2nd— holds 2nd— holds
Draw
1.83 PPG
2nd— holds 3rd▼ down 1 4th▼ down 2
Loss
1.67 PPG
4th▼ down 2 4th▼ down 2 4th▼ down 2

Can we move up this round? No. With a 0–1 loss we stay 2nd even if every rival loses, and as low as 4th if every rival wins.

Where we finish

2,000 simulated seasons

2% finish 1st
80% top 4
20% below the top 4
3.4 average finish
  1. 1st 2%
  2. 2nd 30%
  3. 3rd 28%
  4. 4th 21%
  5. 5th 13%
  6. 6th 4%
  7. 7th 2%
  8. 8th <1%
  9. 9th <1%
  10. 10th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 13 remaining known games (max 2.72 PPG if we win out).

#TeamPPGProj.To pass them
1 PDA Blue 3.00 (+1.00) 1st (2.44) 44 of 39 pts to pass their current pace, 34 for their projection

How the results connect

20 chains · 8 teams

Paths of results that link HEX FC Bucks to PDA Blue through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

7 favour us
3 even
10 favour them
-0.7 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
1–0 1–2 2–0 0–1 3–1 1–2 1–2 1–2 0–0 0–3 7–0 0–7 1–0 0–1 1–0 0–2 6–0 HEX FC Bucks 2nd Bethesda SC 8th Penn Fusion Soccer … 7th PDA White 3rd Match Fit Surf 9th FC DELCO 5th Pipeline SC 10th PDA Blue 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

10 game days

1st 5th 10th Aug 29 Sep 12 Sep 20 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.12 · 8th hardest of 10

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
02:00 PM
PDA Blue
1st · 6-0-0 · GD +14
Away far trip
PDA Main Complex
●●●●● Very tough
19%
0–1 0.82 1.80 Upside
Sat Oct 31
09:00 AM
Philadelphia Ukrainian Nationals
4th · 2-3-0 · GD +7
Home
Council Rock South High School · turf
●●●●○ Tough
35%
0–0 1.37 1.74 Upside
Sat Nov 7
10:45 AM
Pipeline SC
10th · 0-0-6 · GD -30
Away far trip
Mercy High School
●○○○○ Favorable
93%
3–0 2.85 1.88 Bank it
Sun Nov 8
12:15 PM
Maryland United FC
6th · 1-2-1 · GD +0
Away far trip
Indian Creek
●●●○○ Toss-up
49%
1–0 1.74 1.86 Swing game
Sun Mar 21
TBD
Maryland United FC
6th · 1-2-1 · GD +0
Home
●●●○○ Toss-up
56%
1–0 1.95 1.87 Swing game
Sat Mar 27
TBD
Match Fit Surf
9th · 1-2-3 · GD -6
Away
●●●○○ Toss-up
56%
1–0 1.94 1.88 Swing game
Sat Apr 3
TBD
PDA White
3rd · 3-0-2 · GD +7
Away
●●●●○ Tough
31%
1–1 1.21 1.82 Upside
Sat Apr 10
TBD
Penn Fusion Soccer Academy
7th · 2-1-3 · GD -3
Home
●●●○○ Toss-up
50%
1–0 1.85 1.83 Swing game
Sun Apr 18
TBD
Bethesda SC
8th · 2-0-4 · GD -1
Home
●●●○○ Toss-up
53%
1–0 1.88 1.83 Swing game
Sat Apr 24
TBD
FC DELCO
5th · 3-1-3 · GD +8
Away
●●●●○ Tough
33%
1–1 1.25 1.79 Upside
Sun May 2
TBD
PDA Blue
1st · 6-0-0 · GD +14
Home
●●●●● Very tough
25%
0–1 1.01 1.74 Upside
Sat May 8
TBD
Philadelphia Ukrainian Nationals
4th · 2-3-0 · GD +7
Away
●●●●○ Tough
29%
0–1 1.18 1.71 Upside
Sun May 16
TBD
Pipeline SC
10th · 0-0-6 · GD -30
Home
●○○○○ Favorable
96%
4–0 2.91 1.78 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 PDA Blue 6600 173+14 183.00 WWWWW -0.41 -0.03 100% 1.1
2 HEX FC Bucks 5311 73+4 102.00 LWWWD +0.16 -0.12 80% 3.4
3 PDA White 5302 125+7 91.80 WWLLW -0.41 +0.03 82% 3.2
4 Philadelphia Ukrainian Nationals 5230 92+7 91.80 WWDDD -0.73 +0.22 69% 3.8
5 FC DELCO 7313 157+8 101.43 LWLDW -0.28 +0.07 53% 4.4
6 Maryland United FC 4121 55+0 51.25 WDDL -0.47 +0.19 4% 7.4
7 Penn Fusion Soccer Academy 6213 25-3 71.17 LWLWD +0.65 -0.28 6% 6.8
8 Bethesda SC 6204 67-1 61.00 LWWLL +0.03 +0.03 4% 7.2
9 Match Fit Surf 6123 511-6 50.83 WLLDD +0.63 -0.23 2% 7.8
10 Pipeline SC 6006 030-30 00.00 LLLLL +0.57 +0.25 0% 10.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.33 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.