TableChase Clubs

Evolution

ECNL Regional League Girls · Lake Michigan GU14 · 4 teams · Evolution SC (all teams)

Scores refresh automatically every 2 hours · last pulled 18 hours ago.
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2nd
3-0-2 record · 5 played
1.80 points per game
-2 goal diff · 7–9
WWWlast 3
100% chance of top 4 · expected finish 1.9
+0.36 schedule faced · avg opponent rating

Next game — Sun Nov 1, 10:00 AM

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Evolution
2nd · 1.80 PPG
vs
FC 1974 Libertyville
1st · 2.33 PPG

Nike Park Sports Complex, Turf field ↗ · turf

windrawloss

●●●●● Very tough to win

Most likely score 1–1 (expected goals 1.1 for, 1.9 against · 0.87 expected points)

Season so farEvolutionFC 1974 Libertyville
Position2nd1st
Record (W-D-L)3-0-22-1-0
Points per game1.802.33
Goals for / game1.43.0
Goals against / game1.80.0
Clean sheets23
Held scoreless01
Form (recent first)W W WD W W
Biggest win2–0 vs Chicago Inter5–0 at FC Wisconsin
Worst loss——
Model rating (net goals vs avg)+0.10+1.19
Schedule faced (avg opp. rating)+0.36-2.29

Common opponents: Chicago Inter — we 2–0; they 0–0. Eclipse Select Soccer Club — we 2–1; they 4–0.

Game plan

  • Respect their attack
    FC 1974 Libertyville score 3.0/game — well above the league's 1.7.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    FC 1974 Libertyville concede only 0.0/game with 3 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Underdog — play free, stay organised
    Model gives 21%; a draw (23%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

If Sunday goes…

Where we'd sit after the FC 1974 Libertyville game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Evolution – FC 1974 Libertyville) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 1 other games that week (Mon Oct 26 – Sun Nov 1); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.67 PPG
2nd— holds 2nd— holds 2nd— holds
Win
2.00 PPG
1st▲ up 1 1st▲ up 1 2nd— holds
Draw
1.67 PPG
2nd— holds 2nd— holds 2nd— holds
Loss
1.50 PPG
2nd— holds 2nd— holds 2nd— holds

Can we move up this round? Yes. With a 1–1 draw we finish as high as 1st if every rival drops points, and as low as 2nd if every rival wins.

Where we finish

2,000 simulated seasons

15% finish 1st
100% top 4
0% below the top 4
1.9 average finish
  1. 1st 15%
  2. 2nd 78%
  3. 3rd 7%
  4. 4th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 7 remaining known games (max 2.50 PPG if we win out).

#TeamPPGProj.To pass them
1 FC 1974 Libertyville 2.33 (+0.53) 1st (2.21) 19 of 21 pts to pass their current pace, 18 for their projection

How the results connect

1 chain · 4 teams

Paths of results that link Evolution to FC 1974 Libertyville through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
0 favour them
+1.0 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–0 5–0 0–5 Evolution 2nd Rockford Raptors FC 3rd FC Wisconsin 4th FC 1974 Libertyville 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

1 chains

Position over the season

2 game days

Not enough game days yet to draw a line.

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.26 · 4th hardest of 4

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Nov 1
10:00 AM
FC 1974 Libertyville
1st · 2-1-0 · GD +9
Home
Nike Park Sports Complex · turf
●●●●● Very tough
21%
1–1 0.87 1.65 Upside
Sun Nov 8
12:00 PM
FC Wisconsin
4th · 0-0-5 · GD -23
Home
Marmion Academy
●○○○○ Favorable
84%
3–0 2.63 1.79 Bank it
Sun Mar 21
12:00 PM
FC 1974 Libertyville
1st · 2-1-0 · GD +9
Away far trip
LTSC
●●●●● Very tough
16%
0–2 0.67 1.65 Upside
Sun Apr 25
TBD
Rockford Raptors FC
3rd · 1-1-3 · GD +2
Home
●●●●○ Tough
35%
1–1 1.31 1.61 Upside
Sat May 15
03:00 PM
Liverpool FC MI
Home
Stuart Sports Complex
●●●○○ Toss-up
45%
1–1 1.58 1.61 Swing game
Sun May 16
11:00 AM
Michigan Hawks
Home
Stuart Sports Complex
●●●○○ Toss-up
45%
1–1 1.58 1.60 Swing game
Tue Jun 1
12:00 PM
FC Wisconsin
4th · 0-0-5 · GD -23
Away far trip
University School Milwaukee · turf?
●○○○○ Favorable
78%
2–0 2.47 1.68 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 FC 1974 Libertyville 3210 90+9 72.33 WWD -2.29 -0.15 100% 1.2
2 Evolution 5302 79-2 91.80 WWW +0.36 -0.26 100% 1.9
3 Rockford Raptors FC 5113 64+2 40.80 WLL -1.02 +0.03 100% 2.9
4 FC Wisconsin 5005 124-23 00.00 LLL +0.80 +0.25 100% 4.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.67 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.