TableChase Clubs

South Carolina Surf

ECNL Regional League Girls · Carolinas GU18/19 · 9 teams · South Carolina Surf SC (all teams)

Scores refresh automatically every 2 hours · last pulled 46 minutes ago.
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9th
0-0-3 record · 3 played
0.00 points per game
-14 goal diff · 1–15
LLLlast 3
0% chance of top 4 · expected finish 8.2
+1.36 schedule faced · avg opponent rating

Next game — Sat Oct 24, 02:00 PM

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South Carolina Surf
9th · 0.00 PPG
at
NCFC Youth Premier
3rd · 2.14 PPG

WRAL , Field 4 ↗ far trip

windrawloss

●●●●● Very tough to win

Most likely score 1–4 (expected goals 1.2 for, 4.7 against · 0.18 expected points)

Season so farSouth Carolina SurfNCFC Youth Premier
Position9th3rd
Record (W-D-L)0-0-35-0-2
Points per game0.002.14
Goals for / game0.32.7
Goals against / game5.01.9
Clean sheets02
Held scoreless20
Form (recent first)L L LW W W L W
Biggest win—6–2 vs Catawba Valley YSA
Worst loss0–7 vs NCFC Youth Elite1–4 at Charlotte SA White
Model rating (net goals vs avg)-2.04+0.59
Schedule faced (avg opp. rating)+1.36-0.25

Common opponents: Charlotte SA Blue — we 0–3; they 2–0.

Game plan

  • Respect their attack
    NCFC Youth Premier score 2.7/game — well above the league's 1.8.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Finishing wins the tight ones
    Held scoreless 2 time(s): 0–7 vs NCFC Youth Elite, 0–3 at Charlotte SA Blue.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 4%; a draw (6%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    NCFC Youth Premier have won 3 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

  • Away game
    Kickoff 02:00 PM at WRAL .

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Wilmington Hammerheads sit 8th on 0.20 PPG; we are on 0.00.

    A point moves us above Wilmington Hammerheads on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the NCFC Youth Premier game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (South Carolina Surf – NCFC Youth Premier) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.00 PPG
9th— holds 9th— holds 9th— holds
Win
0.75 PPG
7th▲ up 2 7th▲ up 2 7th▲ up 2
Draw
0.25 PPG
8th▲ up 1 8th▲ up 1 9th— holds
Loss
0.00 PPG
9th— holds 9th— holds 9th— holds

Can we move up this round? No. With a 1–4 loss we stay 9th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
8.2 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th <1%
  6. 6th 3%
  7. 7th 21%
  8. 8th 29%
  9. 9th 47%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 2.25 PPG if we win out).

#TeamPPGProj.To pass them
1 NCFC Youth Elite 2.63 (+2.63) 2nd (2.51) 32 of 27 pts to pass their current pace, 31 for their projection — out of reach on the known schedule
2 Charlotte SA White 2.50 (+2.50) 1st (2.51) 30 of 27 pts to pass their current pace, 31 for their projection — out of reach on the known schedule
3 NCFC Youth Premier 2.14 (+2.14) 3rd (1.95) 26 of 27 pts to pass their current pace, 24 for their projection
4 Charlotte SA Blue 2.00 (+2.00) 4th (1.69) 24 of 27 pts to pass their current pace, 21 for their projection
5 NC Fusion 1.25 (+1.25) 5th (1.49) 15 of 27 pts to pass their current pace, 18 for their projection
6 Highland FC 1.00 (+1.00) 6th (1.14) 12 of 27 pts to pass their current pace, 14 for their projection
7 Catawba Valley YSA 0.43 (+0.43) 7th (0.68) A point next game
8 Wilmington Hammerheads 0.20 (+0.20) 8th (0.54) Already ahead

How the results connect

18 chains · 8 teams

Paths of results that link South Carolina Surf to NCFC Youth Premier through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

0 favour us
2 even
16 favour them
-3.4 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
0–3 0–2 1–5 2–0 4–2 5–0 2–3 0–0 1–0 2–0 0–1 4–1 2–6 0–7 2–0 1–3 0–2 South Carolina Surf 9th Charlotte SA Blue 4th NCFC Youth Elite 1st NC Fusion 5th Catawba Valley YSA 7th Charlotte SA White 2nd Highland FC 6th NCFC Youth Premier 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

13 game days

1st 5th 9th Aug 29 Sep 19 Sep 27 Oct 10 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.24 · 4th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
02:00 PM
NCFC Youth Premier
3rd · 5-0-2 · GD +6
Away far trip
WRAL
●●●●● Very tough
4%
1–4 0.18 0.05 Upside
Sun Oct 25
01:00 PM
NC Fusion
5th · 3-1-4 · GD -2
Away far trip
Truist Soccer Complex at Bryan Park
●●●●● Very tough
10%
1–3 0.43 0.12 Upside
Sat Oct 31
11:00 AM
Highland FC
6th · 2-1-4 · GD -3
Away far trip
Buncombe County Sports Park
●●●●● Very tough
13%
1–2 0.54 0.19 Upside
Sat Nov 7
01:00 PM
Charlotte SA Blue
4th · 3-1-1 · GD +4
Away far trip
Legion Collegiate Academy
●●●●● Very tough
7%
0–2 0.36 0.22 Upside
Sat Dec 5
09:00 AM
Catawba Valley YSA
7th · 1-0-6 · GD -18
Home
Shea Family Fields
●●●●○ Tough
31%
2–3 1.10 0.33 Upside
Sun Dec 6
09:00 AM
NC Fusion
5th · 3-1-4 · GD -2
Home
Shea Family Fields
●●●●● Very tough
15%
1–2 0.62 0.36 Upside
Sat Dec 12
11:00 AM
Charlotte SA White
2nd · 5-0-1 · GD +18
Home
Shea Family Fields
●●●●● Very tough
1%
0–4 0.07 0.33 Upside
Sun Dec 13
10:00 AM
Wilmington Hammerheads
8th · 0-1-4 · GD -14
Away far trip
NCINO Sports Park
●●●●○ Tough
33%
1–2 1.19 0.41 Upside
Sat Jan 23
09:00 AM
Wilmington Hammerheads
8th · 0-1-4 · GD -14
Home
Shea Family Fields
●●●○○ Toss-up
42%
2–1 1.48 0.50 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 NCFC Youth Elite 8701 252+23 212.63 WWWWW -0.75 -0.07 100% 1.5
2 Charlotte SA White 6501 202+18 152.50 WWLWW -0.21 -0.56 100% 1.6
3 NCFC Youth Premier 7502 1913+6 152.14 WLWWW -0.25 +0.05 99% 3.2
4 Charlotte SA Blue 5311 62+4 102.00 WWLWD -0.88 +0.26 72% 4.1
5 NC Fusion 8314 1113-2 101.25 WLWLD +0.36 -1.33 27% 4.8
6 Highland FC 7214 811-3 71.00 WWLLL +0.32 -0.31 2% 6.0
7 Catawba Valley YSA 7106 1129-18 30.43 LLLWL +0.73 -0.48 0% 7.6
8 Wilmington Hammerheads 5014 216-14 10.20 DLLLL +0.83 -0.40 0% 8.1
9 South Carolina Surf 3003 115-14 00.00 LLL +1.36 -0.24 0% 8.2

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.84 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.