TableChase Clubs

Great Falls Reston Soccer Club

ECNL Regional League Boys · Virginia BU17 · 9 teams · Great Falls Reston Soccer Club (all teams)

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4th
2-2-1 record · 5 played
1.60 points per game
+1 goal diff · 11–10
WDDWLlast 5
40% chance of top 4 · expected finish 4.7
+0.08 schedule faced · avg opponent rating

Next game — Sat Oct 24, 02:00 PM

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Great Falls Reston Soccer Club
4th · 1.60 PPG
at
Virginia Valor FC
8th · 0.00 PPG

Westfield High School, Stadium ↗ · turf?

windrawloss

●●○○○ Lean win to win

Most likely score 2–1 (expected goals 3.0 for, 1.3 against · 2.26 expected points)

Season so farGreat Falls Reston Soccer ClubVirginia Valor FC
Position4th8th
Record (W-D-L)2-2-10-0-6
Points per game1.600.00
Goals for / game2.20.7
Goals against / game2.03.8
Clean sheets00
Held scoreless13
Form (recent first)L W D D WL L L L L
Biggest win5–1 at Braddock Road Youth Club—
Worst loss0–6 vs VA Reign FC2–10 at Richmond United Blue
Model rating (net goals vs avg)+0.10-1.81
Schedule faced (avg opp. rating)+0.08+0.95

Common opponents: Arlington Soccer Association — we 1–1; they 0–5. Beach FC — we 1–1; they 0–2. Herndon — we 4–1; they 1–2. VA Reign FC — we 0–6; they 0–2.

Game plan

  • They struggle to score
    Virginia Valor FC average 0.7 goals/game (league avg 2.2); blanked in 3 of 6.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    Virginia Valor FC concede 3.8/game; worst result 2–10 at Richmond United Blue.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–6 vs VA Reign FC.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 70% chance; likely score 2–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    Virginia Valor FC have lost 6 straight (form: LLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 02:00 PM at Westfield High School.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Richmond United Blue sit 3rd on 1.67 PPG; we are on 1.60.

    A point moves us above Richmond United Blue on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Virginia Valor FC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Great Falls Reston Soccer Club – Virginia Valor FC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 1.83 PPG
3rd▲ up 1 4th— holds 4th— holds
Win
1.83 PPG
3rd▲ up 1 4th— holds 4th— holds
Draw
1.50 PPG
5th▼ down 1 5th▼ down 1 5th▼ down 1
Loss
1.33 PPG
5th▼ down 1 5th▼ down 1 6th▼ down 2

Can we move up this round? Yes. With a 2–1 win we finish as high as 3rd if every rival drops points, and as low as 4th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
40% top 4
60% below the top 4
4.7 average finish
  1. 1st
  2. 2nd 1%
  3. 3rd 17%
  4. 4th 22%
  5. 5th 37%
  6. 6th 22%
  7. 7th 1%
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 3 remaining known games (max 2.13 PPG if we win out).

#TeamPPGProj.To pass them
1 VA Reign FC 3.00 (+1.40) 1st (2.83) 16 of 9 pts to pass their current pace, 15 for their projection — out of reach on the known schedule
2 Beach FC 2.67 (+1.07) 2nd (2.29) 14 of 9 pts to pass their current pace, 11 for their projection — out of reach on the known schedule
3 Richmond United Blue 1.67 (+0.07) 3rd (1.82) A point next game

How the results connect

21 chains · 9 teams

Paths of results that link Great Falls Reston Soccer Club to Virginia Valor FC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

14 favour us
2 even
5 favour them
+2.1 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–1 2–0 0–6 2–0 4–1 2–1 1–1 5–0 2–1 5–1 0–5 4–0 2–1 2–2 0–7 0–11 10–2 0–6 Great Falls Reston … 4th Beach FC 2nd VA Reign FC 1st Herndon 6th Arlington Soccer As… 5th Braddock Road Youth… 9th Stafford Revolution 7th Richmond United Blue 3rd Virginia Valor FC 8th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

10 game days

1st 5th 9th Aug 29 Sep 13 Sep 20 Sep 27 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.00 · 4th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
02:00 PM
Virginia Valor FC
8th · 0-0-6 · GD -19
Away
Westfield High School · turf?
●●○○○ Lean win
70%
2–1 2.26 1.71 Bank it
Sun Oct 25
12:00 PM
Stafford Revolution
7th · 2-1-3 · GD -2
Home
Ken Lawrence Park
●●●○○ Toss-up
50%
2–1 1.69 1.71 Swing game
Sun Nov 1
04:00 PM
Richmond United Blue
3rd · 3-1-2 · GD +19
Home
Lake Fairfax Park
●●●●● Very tough
19%
1–3 0.72 1.58 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 VA Reign FC 6600 221+21 183.00 WWWWW -0.44 +0.39 100% 1.1
2 Beach FC 6510 183+15 162.67 WWDWW -0.71 +1.62 100% 2.0
3 Richmond United Blue 6312 289+19 101.67 LWDWL -0.23 -0.23 87% 3.4
4 Great Falls Reston Soccer Club 5221 1110+1 81.60 WDDWL +0.08 -0.00 40% 4.7
5 Arlington Soccer Association 6231 167+9 91.50 DLDDW +0.24 -1.39 66% 4.2
6 Herndon 5203 1013-3 61.20 LWWLL -0.63 +1.33 0% 6.7
7 Stafford Revolution 6213 1214-2 71.17 LLWDW -0.07 -0.23 7% 5.9
8 Virginia Valor FC 6006 423-19 00.00 LLLLL +0.95 -2.02 0% 8.2
9 Braddock Road Youth Club 6006 142-41 00.00 LLLLL +0.80 -0.38 0% 8.8

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.24 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.