TableChase Clubs

Virginia Reign

ECNL Regional League Boys · Virginia BU13 · 18 teams · Virginia Reign (all teams)

Scores refresh automatically every 2 hours · last pulled 17 minutes ago.
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1st
6-0-0 record · 6 played
3.00 points per game
+27 goal diff · 31–4
WWWWWlast 5
100% chance of top 4 · expected finish 1.1
-0.67 schedule faced · avg opponent rating

Next game — Sun Oct 25, 10:15 AM

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Virginia Reign
1st · 3.00 PPG
vs
Beach FC
2nd · 2.67 PPG

warhill sports complex, Turf 2 ↗ · turf

windrawloss

●●○○○ Lean win to win

Most likely score 2–1 (expected goals 2.8 for, 1.8 against · 1.97 expected points)

Season so farVirginia ReignBeach FC
Position1st2nd
Record (W-D-L)6-0-05-1-0
Points per game3.002.67
Goals for / game5.24.3
Goals against / game0.70.8
Clean sheets32
Held scoreless00
Form (recent first)W W W W WW W W W D
Biggest win12–1 at Great Falls Reston Soccer Club7–0 vs Great Falls Reston Soccer Club
Worst loss——
Model rating (net goals vs avg)+2.83+1.92
Schedule faced (avg opp. rating)-0.67-1.13

Common opponents: Stafford Revolution — we 3–1; they 3–1. Virginia Valor FC — we 6–2; they 7–1. BRYC Academy — we 5–0; they 2–1. Richmond United Blue — we 4–0; they 2–2. Great Falls Reston Soccer Club — we 12–1; they 7–0.

Game plan

  • Respect their attack
    Beach FC score 4.3/game — well above the league's 2.0.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    Beach FC concede only 0.8/game with 2 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Swing game — small margins
    Win 60% / draw 17% / loss 23%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • They arrive in form
    Beach FC have won 4 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

If Sunday goes…

Where we'd sit after the Beach FC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Virginia Reign – Beach FC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 9 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 3.00 PPG
1st— holds 1st— holds 1st— holds
Win
3.00 PPG
1st— holds 1st— holds 1st— holds
Draw
2.71 PPG
1st— holds 1st— holds 1st— holds
Loss
2.57 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1

Can we move up this round? No. With a 2–1 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

91% finish 1st
100% top 4
0% below the top 4
1.1 average finish
  1. 1st 91%
  2. 2nd 9%
  3. 3rd <1%
  4. 4th <1%
  5. 5th
  6. 6th
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th
  12. 12th
  13. 13th
  14. 14th
  15. 15th
  16. 16th
  17. 17th
  18. 18th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

25 chains · 9 teams

Paths of results that link Virginia Reign to Beach FC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

18 favour us
4 even
3 favour them
+1.6 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
3–1 1–3 6–2 1–7 12–1 0–7 4–0 2–2 5–0 1–2 0–0 0–5 1–0 2–1 4–0 1–2 3–0 0–2 Virginia Reign 1st Stafford Revolution 8th Virginia Valor FC 16th Great Falls Reston … 18th Richmond United Blue 11th BRYC Academy 15th Arlington Soccer As… 4th Herndon 13th Beach FC 2nd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

10 game days

1st 9th 18th Aug 29 Sep 13 Sep 20 Sep 27 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.18 · 7th hardest of 18

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
10:15 AM
Beach FC
2nd · 5-1-0 · GD +21
Home
warhill sports complex · turf
●●○○○ Lean win
60%
2–1 1.97 2.85 Swing game
Sun Nov 1
10:15 AM
Herndon
13th · 1-1-3 · GD -12
Home
warhill sports complex · turf
●○○○○ Favorable
98%
6–0 2.95 2.87 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Virginia Reign 6600 314+27 183.00 WWWWW -0.67 +0.18 100% 1.1
2 Beach FC 6510 265+21 162.67 DWWWW -1.13 +2.13 82% 2.9
3 Prince William Courage 5320 80+8 112.20 WDWWD -0.26 +0.18 47% 5.0
4 Arlington Soccer Association 6411 205+15 132.17 WLWWD -0.55 +0.79 53% 4.3
5 Vienna Youth Soccer 6411 157+8 132.17 WWWWD +0.11 -0.71 42% 4.9
6 VSA 7430 151+14 152.14 DWWDD -0.08 -0.40 75% 3.8
7 Richmond United Orange 6312 159+6 101.67 WLLDW -0.01 -0.32 1% 7.3
8 Stafford Revolution 6303 119+2 91.50 WLWLW +0.69 -2.66 0% 7.4
9 Villarreal Virginia Academy 6303 1110+1 91.50 WWLLW -0.31 +0.77 0% 10.3
10 Richmond United Red 6222 610-4 81.33 LWLDD +0.28 -0.54 0% 10.5
11 Richmond United Blue 6213 910-1 71.17 DWLWL +0.87 -2.66 0% 9.4
12 Virginia United 5113 713-6 40.80 LLLWD +0.12 -0.04 0% 13.4
13 Herndon 5113 517-12 40.80 LDLWL -0.42 +1.11 0% 15.4
14 SOCA Elite 4103 811-3 30.75 LLWL -0.18 +0.28 0% 13.2
15 BRYC Academy 6114 811-3 40.67 WDLLL +0.01 +0.04 0% 13.4
16 Virginia Valor FC 6114 621-15 40.67 LWLLD +0.86 -2.05 0% 13.8
17 LMVSC 7007 832-24 00.00 LLLLL +0.15 +0.89 0% 17.4
18 Great Falls Reston Soccer Club 5005 438-34 00.00 LLLLL +0.90 -0.28 0% 17.6

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.99 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.