TableChase Clubs

Richmond United Red

ECNL Regional League Boys · Virginia BU13 · 18 teams · Richmond United (all teams)

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10th
2-2-2 record · 6 played
1.33 points per game
-4 goal diff · 6–10
LWLDDlast 5
0% chance of top 4 · expected finish 10.6
+0.28 schedule faced · avg opponent rating

Next game — Sun Oct 25, 02:00 PM

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Richmond United Red
10th · 1.33 PPG
vs
Virginia United
12th · 0.80 PPG

Ukrop Park, Field 1 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 1–1 (expected goals 1.8 for, 1.4 against · 1.62 expected points)

Season so farRichmond United RedVirginia United
Position10th12th
Record (W-D-L)2-2-21-1-3
Points per game1.330.80
Goals for / game1.01.4
Goals against / game1.72.6
Clean sheets21
Held scoreless33
Form (recent first)D D L W LD W L L L
Biggest win1–0 at Villarreal Virginia Academy6–3 vs LMVSC
Worst loss0–3 vs Vienna Youth Soccer0–4 at Villarreal Virginia Academy
Model rating (net goals vs avg)-0.38-0.69
Schedule faced (avg opp. rating)+0.28+0.12

Common opponents: Villarreal Virginia Academy — we 1–0; they 0–4. Vienna Youth Soccer — we 0–3; they 1–4. LMVSC — we 3–2; they 6–3. Prince William Courage — we 0–3; they 0–0. VSA — we 0–0; they 0–2.

Game plan

  • Finishing wins the tight ones
    Held scoreless 3 time(s): 0–3 vs Vienna Youth Soccer, 0–3 at Prince William Courage, 0–0 at VSA.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Swing game — small margins
    Win 46% / draw 23% / loss 31%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • What a win does
    Villarreal Virginia Academy sit 9th on 1.50 PPG; we are on 1.33.

    A point moves us above Villarreal Virginia Academy on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the Virginia United game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Richmond United Red – Virginia United) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 9 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.29 PPG
10th— holds 11th▼ down 1 11th▼ down 1
Win
1.57 PPG
8th▲ up 2 9th▲ up 1 10th— holds
Draw
1.29 PPG
10th— holds 11th▼ down 1 11th▼ down 1
Loss
1.14 PPG
12th▼ down 2 11th▼ down 1 14th▼ down 4

Can we move up this round? Yes. With a 1–1 draw we finish as high as 9th if every rival drops points, and as low as 11th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
10.6 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th
  6. 6th <1%
  7. 7th 2%
  8. 8th 7%
  9. 9th 15%
  10. 10th 24%
  11. 11th 24%
  12. 12th 18%
  13. 13th 9%
  14. 14th 2%
  15. 15th
  16. 16th
  17. 17th
  18. 18th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 2 remaining known games (max 1.75 PPG if we win out).

#TeamPPGProj.To pass them
1 Virginia Reign 3.00 (+1.67) 1st (2.87) 16 of 6 pts to pass their current pace, 15 for their projection — out of reach on the known schedule
2 Beach FC 2.67 (+1.34) 2nd (2.28) 14 of 6 pts to pass their current pace, 11 for their projection — out of reach on the known schedule
3 Prince William Courage 2.20 (+0.87) 5th (2.08) 10 of 6 pts to pass their current pace, 9 for their projection — out of reach on the known schedule
4 Arlington Soccer Association 2.17 (+0.84) 6th (2.07) 10 of 6 pts to pass their current pace, 9 for their projection — out of reach on the known schedule
5 Vienna Youth Soccer 2.17 (+0.84) 4th (2.09) 10 of 6 pts to pass their current pace, 9 for their projection — out of reach on the known schedule
6 VSA 2.14 (+0.81) 3rd (2.16) 10 of 6 pts to pass their current pace, 10 for their projection — out of reach on the known schedule
7 Richmond United Orange 1.67 (+0.34) 8th (1.77) 6 of 6 pts to pass their current pace, 7 for their projection — out of reach on the known schedule
8 Stafford Revolution 1.50 (+0.17) 7th (1.79) A point next game
9 Villarreal Virginia Academy 1.50 (+0.17) 10th (1.35) A point next game

How the results connect

23 chains · 8 teams

Paths of results that link Richmond United Red to Virginia United through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

10 favour us
4 even
9 favour them
+0.9 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–3 4–1 0–0 2–0 3–2 3–6 0–3 0–0 1–0 4–0 0–0 0–3 3–1 2–2 0–1 0–3 1–1 Richmond United Red 10th Vienna Youth Soccer 5th VSA 6th LMVSC 17th Prince William Cour… 3rd Villarreal Virginia… 9th Richmond United Ora… 7th Virginia United 12th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

10 game days

1st 9th 18th Aug 29 Sep 13 Sep 20 Sep 27 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.54 · 14th hardest of 18

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
02:00 PM
Virginia United
12th · 1-1-3 · GD -6
Home
Ukrop Park
●●●○○ Toss-up
46%
1–1 1.62 1.37 Swing game
Sun Nov 1
01:30 PM
SOCA Elite
14th · 1-0-3 · GD -3
Away far trip
South Fork Soccer Park
●●●●○ Tough
32%
1–1 1.19 1.35 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Virginia Reign 6600 314+27 183.00 WWWWW -0.67 +0.18 100% 1.1
2 Beach FC 6510 265+21 162.67 DWWWW -1.13 +2.13 83% 2.9
3 Prince William Courage 5320 80+8 112.20 WDWWD -0.26 +0.18 47% 5.0
4 Arlington Soccer Association 6411 205+15 132.17 WLWWD -0.55 +0.79 52% 4.4
5 Vienna Youth Soccer 6411 157+8 132.17 WWWWD +0.11 -0.71 40% 4.9
6 VSA 7430 151+14 152.14 DWWDD -0.08 -0.40 76% 3.8
7 Richmond United Orange 6312 159+6 101.67 WLLDW -0.01 -0.32 2% 7.2
8 Stafford Revolution 6303 119+2 91.50 WLWLW +0.69 -2.66 0% 7.3
9 Villarreal Virginia Academy 6303 1110+1 91.50 WWLLW -0.31 +0.77 0% 10.2
10 Richmond United Red 6222 610-4 81.33 LWLDD +0.28 -0.54 0% 10.6
11 Richmond United Blue 6213 910-1 71.17 DWLWL +0.87 -2.66 0% 9.4
12 Virginia United 5113 713-6 40.80 LLLWD +0.12 -0.04 0% 13.4
13 Herndon 5113 517-12 40.80 LDLWL -0.42 +1.11 0% 15.4
14 SOCA Elite 4103 811-3 30.75 LLWL -0.18 +0.28 0% 13.1
15 BRYC Academy 6114 811-3 40.67 WDLLL +0.01 +0.04 0% 13.4
16 Virginia Valor FC 6114 621-15 40.67 LWLLD +0.86 -2.05 0% 13.8
17 LMVSC 7007 832-24 00.00 LLLLL +0.15 +0.89 0% 17.4
18 Great Falls Reston Soccer Club 5005 438-34 00.00 LLLLL +0.90 -0.28 0% 17.6

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.99 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.