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MAFC STXCL Red

ECNL Regional League Boys · STXCL BU13 · 13 teams · MAFC (all teams)

Scores refresh automatically every 2 hours · last pulled 48 minutes ago.
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1st
7-0-0 record · 7 played
3.00 points per game
+65 goal diff · 67–2
WWWWWlast 5
100% chance of top 4 · expected finish 1.0
-1.34 schedule faced · avg opponent rating

Next game — Sat Oct 24, 08:00 AM

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MAFC STXCL Red
1st · 3.00 PPG
vs
HTX West STXCL
4th · 2.14 PPG

Dyess Park, Field 10 ↗

windrawloss

●○○○○ Favorable to win

Most likely score 5–1 (expected goals 5.6 for, 1.3 against · 2.84 expected points)

Season so farMAFC STXCL RedHTX West STXCL
Position1st4th
Record (W-D-L)7-0-05-0-2
Points per game3.002.14
Goals for / game9.63.9
Goals against / game0.31.6
Clean sheets53
Held scoreless00
Form (recent first)W W W W WW L W L W
Biggest win15–0 at Real Greens Soccer Academy STXCL9–0 vs AHFC WEST STXCL
Worst loss—2–4 vs CHALLENGE UNITED EAST STXCL
Model rating (net goals vs avg)+5.93+1.20
Schedule faced (avg opp. rating)-1.34-1.03

Common opponents: Dynamos STXCL — we 7–0; they 2–3. Imperial SC STXCL — we 7–0; they 6–3. HTX North STXCL — we 15–1; they 2–0. AHFC WEST STXCL — we 11–1; they 9–0. Real Greens Soccer Academy STXCL — we 15–0; they 4–0.

Game plan

  • Expected win — the trap is complacency
    Model gives a 93% chance; likely score 5–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Early kickoff
    Game time 08:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

If Saturday goes…

Where we'd sit after the HTX West STXCL game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (MAFC STXCL Red – HTX West STXCL) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 7 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 3.00 PPG
1st— holds 1st— holds 1st— holds
Win
3.00 PPG
1st— holds 1st— holds 1st— holds
Draw
2.75 PPG
1st— holds 1st— holds 1st— holds
Loss
2.63 PPG
1st— holds 1st— holds 1st— holds

Can we move up this round? No. With a 5–1 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

100% finish 1st
100% top 4
0% below the top 4
1.0 average finish
  1. 1st 100%
  2. 2nd <1%
  3. 3rd
  4. 4th
  5. 5th
  6. 6th
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th
  12. 12th
  13. 13th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

23 chains · 10 teams

Paths of results that link MAFC STXCL Red to HTX West STXCL through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

21 favour us
2 favour them
+6.7 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
11–1 0–9 7–0 3–6 7–0 3–2 15–0 0–4 15–1 0–2 7–0 2–2 4–0 0–1 5–0 3–3 1–2 2–1 0–8 6–1 MAFC STXCL Red 1st AHFC WEST STXCL 12th Imperial SC STXCL 7th Dynamos STXCL 5th Real Greens Soccer … 13th HTX North STXCL 11th Houstonians FC STXCL 6th VCF HOUSTON STXCL 8th AHFC CENTRAL STXCL 10th HTX West STXCL 4th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

9 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.50 · 4th hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
08:00 AM
HTX West STXCL
4th · 5-0-2 · GD +16
Home
Dyess Park
●○○○○ Favorable
93%
5–1 2.84 2.98 Bank it
Sun Oct 25
08:00 AM
AHFC CENTRAL STXCL
10th · 1-2-3 · GD -8
Away
Dyess Park
●○○○○ Favorable
98%
6–0 2.96 2.98 Bank it
Sat Oct 31
08:00 AM
RISE SC STXCL
2nd · 4-2-0 · GD +14
Away
Dyess Park
●○○○○ Favorable
89%
5–1 2.74 2.95 Bank it
Sun Nov 8
12:00 PM
Cavalry STXCL
9th · 2-0-4 · GD -5
Away
Dyess Park
●○○○○ Favorable
98%
7–1 2.95 2.95 Bank it
Sun Nov 22
04:00 PM
CHALLENGE UNITED EAST STXCL
3rd · 4-1-1 · GD +18
Home
Dyess Park
●○○○○ Favorable
92%
5–1 2.80 2.94 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 MAFC STXCL Red 7700 672+65 213.00 WWWWW -1.34 +0.50 100% 1.0
2 RISE SC STXCL 6420 239+14 142.33 WDWWD -1.55 +1.33 73% 3.7
3 CHALLENGE UNITED EAST STXCL 6411 279+18 132.17 WWWWL -1.05 +0.68 90% 2.9
4 HTX West STXCL 7502 2711+16 152.14 WLWLW -1.03 +1.17 82% 3.5
5 Dynamos STXCL 7403 1217-5 121.71 LWWWL +0.20 -0.29 14% 6.3
6 Houstonians FC STXCL 6231 1416-2 91.50 WDDWL +0.59 -0.55 15% 6.4
7 Imperial SC STXCL 6303 2124-3 91.50 LWWLW +0.62 -0.73 21% 5.8
8 VCF HOUSTON STXCL 7232 1219-7 91.29 LWLDW +0.62 -0.77 5% 7.5
9 Cavalry STXCL 6204 1520-5 61.00 WLWLL -0.25 +0.28 0% 8.8
10 AHFC CENTRAL STXCL 6123 917-8 50.83 DLLWL -0.11 +0.16 0% 10.0
11 HTX North STXCL 6105 1331-18 30.50 LLLLW +1.08 -0.92 0% 10.5
12 AHFC WEST STXCL 6015 837-29 10.17 LDLLL +1.67 -1.20 0% 11.7
13 Real Greens Soccer Academy STXCL 6006 238-36 00.00 LLLLL +1.63 -0.96 0% 12.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.89 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.