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FC Copa Academy

ECNL Regional League Boys · Northeast BU13 · 8 teams · FC Copa Academy (all teams)

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4th
2-0-2 record · 4 played
1.50 points per game
+0 goal diff · 5–5
WLLWlast 4
29% chance of top 4 · expected finish 5.1
-0.33 schedule faced · avg opponent rating

Next game — Sat Oct 24, 10:00 AM

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FC Copa Academy
4th · 1.50 PPG
vs
PA Rush
3rd · 2.50 PPG

Rutgers University University Park, Rutgers UPT1 ↗

windrawloss

●●●●● Very tough to win

Most likely score 1–2 (expected goals 1.1 for, 2.4 against · 0.67 expected points)

Season so farFC Copa AcademyPA Rush
Position4th3rd
Record (W-D-L)2-0-23-1-0
Points per game1.502.50
Goals for / game1.34.0
Goals against / game1.30.8
Clean sheets22
Held scoreless20
Form (recent first)W L L WW W D W
Biggest win4–0 at Lancaster FC6–0 vs Lancaster FC
Worst loss0–4 vs FC Europa—
Model rating (net goals vs avg)-0.06+1.55
Schedule faced (avg opp. rating)-0.33-0.85

Common opponents: Eagle FC — we 1–0; they 4–0. Lancaster FC — we 4–0; they 6–0.

Game plan

  • Respect their attack
    PA Rush score 4.0/game — well above the league's 1.6.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    PA Rush concede only 0.8/game with 2 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 2 time(s): 0–1 vs Keystone Athletic, 0–4 vs FC Europa.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 16%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

If Saturday goes…

Where we'd sit after the PA Rush game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (FC Copa Academy – PA Rush) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.20 PPG
5th▼ down 1 6th▼ down 2 6th▼ down 2
Win
1.80 PPG
4th— holds 4th— holds 4th— holds
Draw
1.40 PPG
5th▼ down 1 6th▼ down 2 6th▼ down 2
Loss
1.20 PPG
5th▼ down 1 6th▼ down 2 6th▼ down 2

Can we move up this round? No. With a 1–2 loss we stay 4th even if every rival loses, and as low as 6th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
29% top 4
71% below the top 4
5.1 average finish
  1. 1st <1%
  2. 2nd 1%
  3. 3rd 4%
  4. 4th 24%
  5. 5th 30%
  6. 6th 41%
  7. 7th 1%
  8. 8th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 10 remaining known games (max 2.57 PPG if we win out).

#TeamPPGProj.To pass them
1 FC Europa 3.00 (+1.50) 1st (2.43) 36 of 30 pts to pass their current pace, 28 for their projection
2 Keystone Athletic 3.00 (+1.50) 3rd (1.98) 36 of 30 pts to pass their current pace, 22 for their projection
3 PA Rush 2.50 (+1.00) 2nd (2.16) 29 of 30 pts to pass their current pace, 25 for their projection

How the results connect

9 chains · 8 teams

Paths of results that link FC Copa Academy to PA Rush through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

0 favour us
1 even
8 favour them
-3.2 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
4–0 0–6 1–0 0–4 1–5 2–2 0–1 3–0 0–4 4–0 1–4 1–0 1–3 2–0 1–0 FC Copa Academy 4th Lancaster FC 8th Eagle FC 7th Keystone Athletic 2nd FC Europa 1st West-Mont United 6th YMS 5th PA Rush 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

9 chains

Position over the season

10 game days

1st 4th 8th Sep 12 Sep 19 Sep 26 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.17 · 3rd hardest of 8

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
10:00 AM
PA Rush
3rd · 3-1-0 · GD +13
Home
Rutgers University University Park
●●●●● Very tough
16%
1–2 0.67 1.33 Upside
Sat Nov 7
11:30 AM
YMS
5th · 2-0-2 · GD -4
Home
Rutgers University University Park
●●●○○ Toss-up
50%
2–1 1.71 1.40 Swing game
Sat Nov 21
10:00 AM
West-Mont United
6th · 1-1-2 · GD +2
Away far trip
The Far Post · turf
●●●●○ Tough
27%
1–1 1.04 1.35 Upside
Sat Mar 13
TBD
Keystone Athletic
2nd · 3-0-0 · GD +5
Away
●●●●● Very tough
18%
0–1 0.81 1.28 Upside
Sun Mar 14
10:30 AM
FC Europa
1st · 4-0-0 · GD +11
Away far trip
The Proving Grounds
●●●●● Very tough
9%
0–2 0.46 1.19 Upside
Sun Apr 4
TBD
YMS
5th · 2-0-2 · GD -4
Away
●●●●○ Tough
40%
1–1 1.43 1.21 Upside
Sat Apr 17
TBD
Lancaster FC
8th · 0-0-4 · GD -15
Home
●○○○○ Favorable
78%
2–0 2.47 1.33 Bank it
Sat May 1
11:30 AM
PA Rush
3rd · 3-1-0 · GD +13
Away far trip
Quakertown High School
●●●●● Very tough
11%
0–2 0.49 1.26 Upside
Sat May 8
TBD
Eagle FC
7th · 0-0-5 · GD -12
Home
●●○○○ Lean win
70%
2–0 2.28 1.33 Swing game
Sat May 15
TBD
West-Mont United
6th · 1-1-2 · GD +2
Home
●●●●○ Tough
35%
1–1 1.29 1.33 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 FC Europa 4400 110+11 123.00 WWWW -0.36 -0.10 100% 1.4
2 Keystone Athletic 3300 50+5 93.00 WWW -1.11 +0.22 95% 2.8
3 PA Rush 4310 163+13 102.50 WDWW -0.85 +0.06 100% 2.1
4 FC Copa Academy 4202 55+0 61.50 WLLW -0.33 +0.17 29% 5.1
5 YMS 4202 711-4 61.50 WLWL +0.51 -0.08 29% 5.0
6 West-Mont United 4112 97+2 41.00 DLWL +0.17 -0.09 48% 4.6
7 Eagle FC 5005 113-12 00.00 LLLLL +0.67 -0.01 0% 7.4
8 Lancaster FC 4004 116-15 00.00 LLLL +0.57 +0.17 0% 7.6

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.61 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.