TableChase Clubs

Pacesetter Soccer Club

ECNL Regional League Boys · GLA BU17 · 9 teams · Pacesetter Soccer Club (all teams)

Scores refresh automatically every 2 hours · last pulled 11 hours ago.
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8th
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
45% chance of top 4 · expected finish 5.0
+0.00 schedule faced · avg opponent rating

Next game — Sat Nov 14, TBD

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Pacesetter Soccer Club
8th · 0.00 PPG
at
Nationals SC
6th · 0.00 PPG

Venue TBD

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.4 for, 2.7 against · 1.24 expected points)

Season so farPacesetter Soccer ClubNationals SC
Position8th6th
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Nationals SC average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff TBD at TBD.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Nationals SC Capital Area Grey sit 7th on 0.00 PPG; we are on 0.00.

    A point moves us above Nationals SC Capital Area Grey on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Nationals SC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Pacesetter Soccer Club – Nationals SC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Nov 9 – Sun Nov 15); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
2nd▲ up 6 4th▲ up 4 5th▲ up 3
Win
3.00 PPG
1st▲ up 7 1st▲ up 7 3rd▲ up 5
Draw
1.00 PPG
2nd▲ up 6 5th▲ up 3 5th▲ up 3
Loss
0.00 PPG
9th▼ down 1 9th▼ down 1 9th▼ down 1

Can we move up this round? Yes. With a 2–2 draw we finish as high as 2nd if every rival drops points, and as low as 5th if every rival wins.

Where we finish

2,000 simulated seasons

10% finish 1st
45% top 4
55% below the top 4
5.0 average finish
  1. 1st 10%
  2. 2nd 11%
  3. 3rd 13%
  4. 4th 11%
  5. 5th 11%
  6. 6th 11%
  7. 7th 11%
  8. 8th 11%
  9. 9th 12%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 16 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Canton Force 0.00 (+0.00) 9th (1.40) Already ahead
2 Cuyahoga Valley Soccer Academy 0.00 (+0.00) 3rd (1.41) Already ahead
3 GTFC Impact 0.00 (+0.00) 7th (1.41) Already ahead
4 Liverpool FC IA Michigan Central 0.00 (+0.00) 4th (1.41) Already ahead
5 Manta 0.00 (+0.00) 8th (1.41) Already ahead
6 Nationals SC 0.00 (+0.00) 1st (1.42) Already ahead
7 Nationals SC Capital Area Grey 0.00 (+0.00) 5th (1.41) Already ahead

The path

run-in difficulty +0.00 · 8th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Nov 14
TBD
Nationals SC
6th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Nov 15
12:00 PM
Liverpool FC IA Michigan Central
4th · 0-0-0 · GD +0
Away far trip
Wisner Stadium · turf?
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sat Dec 5
TBD
GTFC Impact
3rd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Dec 6
TBD
Nationals SC Capital Area Grey
7th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.33 Swing game
Sun Feb 28
TBD
Manta
5th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.38 Swing game
Sat Mar 6
TBD
Canton Force
1st · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sun Mar 7
TBD
T3FC West
9th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.43 Swing game
Sat Mar 20
TBD
Canton Force
1st · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.41 Upside
Sun Mar 21
TBD
T3FC West
9th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.39 Upside
Sat Apr 10
01:00 PM
GTFC Impact
3rd · 0-0-0 · GD +0
Home
Pacesetter Park
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sat Apr 17
02:00 PM
Nationals SC Capital Area Grey
7th · 0-0-0 · GD +0
Away far trip
Capital Sportsplex Lansing
●●●●○ Tough
35%
2–2 1.24 1.39 Upside
Sun Apr 25
TBD
Cuyahoga Valley Soccer Academy
2nd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sat May 8
01:00 PM
Manta
5th · 0-0-0 · GD +0
Away far trip
Darice
●●●●○ Tough
35%
2–2 1.24 1.40 Upside
Sun May 9
TBD
Cuyahoga Valley Soccer Academy
2nd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.39 Upside
Sat May 15
TBD
Nationals SC
6th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.40 Swing game
Sun May 16
TBD
Liverpool FC IA Michigan Central
4th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Canton Force 0000 00+0 00.00 — +0.00 ——
2 Cuyahoga Valley Soccer Academy 0000 00+0 00.00 — +0.00 ——
3 GTFC Impact 0000 00+0 00.00 — +0.00 ——
4 Liverpool FC IA Michigan Central 0000 00+0 00.00 — +0.00 ——
5 Manta 0000 00+0 00.00 — +0.00 ——
6 Nationals SC 0000 00+0 00.00 — +0.00 ——
7 Nationals SC Capital Area Grey 0000 00+0 00.00 — +0.00 ——
8 Pacesetter Soccer Club 0000 00+0 00.00 — +0.00 ——
9 T3FC West 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.