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Michigan Hawks Magic

ECNL Girls · Midwest GU13 · 8 teams · Michigan Hawks (all teams)

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8th
0-2-8 record · 10 played
0.20 points per game
-25 goal diff · 5–30
LLLLLlast 5
0% chance of top 4 · expected finish 7.8
+0.24 schedule faced · avg opponent rating

Next game — Sat Mar 13, TBD

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Michigan Hawks Magic
8th · 0.20 PPG
at
Nationals SC
3rd · 2.00 PPG

Venue TBD

windrawloss

●●●●● Very tough to win

Most likely score 0–4 (expected goals 0.5 for, 4.4 against · 0.07 expected points)

Season so farMichigan Hawks MagicNationals SC
Position8th3rd
Record (W-D-L)0-2-83-1-1
Points per game0.202.00
Goals for / game0.52.8
Goals against / game3.00.6
Clean sheets02
Held scoreless61
Form (recent first)L L L L LW L W
Biggest win—8–0 at Michigan Hawks Magic
Worst loss0–8 vs Nationals SC0–1 vs St. Louis Scott Gallagher Green
Model rating (net goals vs avg)-1.83+1.42
Schedule faced (avg opp. rating)+0.24-1.83

Already played this season: Sat Oct 10 0–8 vs Nationals SC (L)

Game plan

  • Respect their attack
    Nationals SC score 2.8/game — well above the league's 1.7.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    Nationals SC concede only 0.6/game with 2 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 6 time(s): 0–2 vs Kansas City Athletics, 0–3 at FC Wisconsin, 0–1 at Chicago Inter, 0–8 vs Nationals SC, 0–1 at Rockford Raptors FC, 0–2 at Eclipse Select Soccer Club.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 1%; a draw (4%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff TBD at TBD.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Liverpool FC MI sit 7th on 0.40 PPG; we are on 0.20.

    A point moves us above Liverpool FC MI on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Nationals SC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Michigan Hawks Magic – Nationals SC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Mar 8 – Sun Mar 14); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.18 PPG
8th— holds 8th— holds 8th— holds
Win
0.45 PPG
7th▲ up 1 7th▲ up 1 8th— holds
Draw
0.27 PPG
8th— holds 8th— holds 8th— holds
Loss
0.18 PPG
8th— holds 8th— holds 8th— holds

Can we move up this round? No. With a 0–4 loss we stay 8th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
7.8 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th <1%
  6. 6th <1%
  7. 7th 22%
  8. 8th 78%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 1.53 PPG if we win out).

#TeamPPGProj.To pass them
1 Eclipse Select Soccer Club 3.00 (+2.80) 1st (2.52) 55 of 27 pts to pass their current pace, 46 for their projection — out of reach on the known schedule
2 Michigan Hawks 2.00 (+1.80) 3rd (1.98) 36 of 27 pts to pass their current pace, 36 for their projection — out of reach on the known schedule
3 Nationals SC 2.00 (+1.80) 2nd (2.16) 36 of 27 pts to pass their current pace, 40 for their projection — out of reach on the known schedule
4 Chicago Inter 1.57 (+1.37) 5th (1.35) 28 of 27 pts to pass their current pace, 24 for their projection
5 FC Wisconsin 1.29 (+1.09) 4th (1.37) 23 of 27 pts to pass their current pace, 24 for their projection
6 Rockford Raptors FC 0.86 (+0.66) 6th (1.02) 15 of 27 pts to pass their current pace, 18 for their projection
7 Liverpool FC MI 0.40 (+0.20) 7th (0.55) A point next game

How the results connect

1 chain · 2 teams

Paths of results that link Michigan Hawks Magic to Nationals SC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

0 favour us
1 favour them
-8.0 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
0–8 Michigan Hawks Magic 8th Nationals SC 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

1 chains

Position over the season

9 game days

1st 4th 8th Aug 29 Sep 26 Oct 3 Oct 10 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.16 · 2nd hardest of 8

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Mar 13
TBD
Nationals SC
3rd · 3-1-1 · GD +11
Away
●●●●● Very tough
1%
0–4 0.07 0.19 Upside
Sat Mar 20
02:00 PM
Michigan Hawks
2nd · 5-1-2 · GD +13
Home
Schoolcraft Turf · turf
●●●●● Very tough
4%
0–3 0.21 0.19 Upside
Sat Apr 10
04:00 PM
Liverpool FC MI
7th · 0-2-3 · GD -23
Home
St. Joe's Sports Dome
●●●●○ Tough
30%
1–1 1.14 0.26 Upside
Sun Apr 11
12:00 PM
MN Thunder Academy
Home
Schoolcraft Turf · turf
●●●●● Very tough
11%
0–2 0.48 0.28 Upside
Sat Apr 24
04:00 PM
FC Wisconsin
5th · 3-0-4 · GD -1
Home
St. Joe's Sports Dome
●●●●● Very tough
11%
0–2 0.49 0.29 Upside
Sun Apr 25
04:00 PM
Chicago Inter
4th · 3-2-2 · GD -2
Home
Schoolcraft Turf · turf
●●●●● Very tough
15%
0–2 0.63 0.31 Upside
Sat May 8
12:00 PM
Rockford Raptors FC
6th · 2-0-5 · GD -5
Home
Jaycee Park · turf
●●●●● Very tough
18%
0–1 0.78 0.34 Upside
Sun May 9
12:00 PM
Eclipse Select Soccer Club
1st · 6-0-0 · GD +17
Home
Jaycee Park · turf
●●●●● Very tough
2%
0–3 0.12 0.33 Upside
Sun May 16
08:00 AM
Gretna Elite Academy
Away far trip
Pinnacle Bank Soccer Complex ( Gretna Soccer Compl
●●●●● Very tough
7%
0–2 0.34 0.33 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Eclipse Select Soccer Club 6600 214+17 183.00 WWWW -0.48 -0.17 100% 1.2
2 Michigan Hawks 8512 2411+13 162.00 WDWLW -0.16 -0.12 100% 2.7
3 Nationals SC 5311 143+11 102.00 WLW -1.83 -0.13 100% 2.2
4 Chicago Inter 7322 1315-2 111.57 WLDDW +0.15 -0.05 48% 4.6
5 FC Wisconsin 7304 1314-1 91.29 WLLWL -0.49 +0.01 46% 4.7
6 Rockford Raptors FC 7205 712-5 60.86 WLLWL +0.12 -0.02 7% 5.7
7 Liverpool FC MI 5023 225-23 20.40 DLD -1.83 +0.26 0% 7.1
8 Michigan Hawks Magic 10028 530-25 20.20 LLLLL +0.24 +0.16 0% 7.8

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.66 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.