TableChase Clubs

CCV STARS

ECNL Boys · Mountain BU15 · 6 teams · CCV STARS (all teams)

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4th
1-1-4 record · 6 played
0.67 points per game
-11 goal diff · 4–15
LLDLLlast 5
5% chance of top 4 · expected finish 5.7
+0.38 schedule faced · avg opponent rating

Next game — Sat Mar 13, 09:00 AM

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CCV STARS
4th · 0.67 PPG
vs
Colorado Rush
5th · 0.00 PPG

CCV Stars Peoria Sports Complex, field 3 ↗

windrawloss

●●●●● Very tough to win

Most likely score 1–2 (expected goals 1.1 for, 2.0 against · 0.83 expected points)

Season so farCCV STARSColorado Rush
Position4th5th
Record (W-D-L)1-1-40-0-0
Points per game0.670.00
Goals for / game0.70.0
Goals against / game2.50.0
Clean sheets00
Held scoreless40
Form (recent first)L L D L L—
Biggest win3–2 at Arizona Arsenal—
Worst loss0–5 at Avalanche—
Model rating (net goals vs avg)-1.10+0.00
Schedule faced (avg opp. rating)+0.38+0.00

Game plan

  • They struggle to score
    Colorado Rush average 0.0 goals/game (league avg 1.8); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Finishing wins the tight ones
    Held scoreless 4 time(s): 0–3 at La Roca FC, 0–5 at Avalanche, 0–2 vs Avalanche, 0–2 vs Arizona Arsenal.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 20%; a draw (21%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Early kickoff
    Game time 09:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

If Saturday goes…

Where we'd sit after the Colorado Rush game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (CCV STARS – Colorado Rush) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 1 other games that week (Mon Mar 8 – Sun Mar 14); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.57 PPG
5th▼ down 1 5th▼ down 1 5th▼ down 1
Win
1.00 PPG
4th— holds 4th— holds 5th▼ down 1
Draw
0.71 PPG
5th▼ down 1 4th— holds 5th▼ down 1
Loss
0.57 PPG
5th▼ down 1 5th▼ down 1 5th▼ down 1

Can we move up this round? No. With a 1–2 loss we fall to at least 5th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
5% top 4
95% below the top 4
5.7 average finish
  1. 1st
  2. 2nd <1%
  3. 3rd 1%
  4. 4th 4%
  5. 5th 20%
  6. 6th 75%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 6 remaining known games (max 1.83 PPG if we win out).

#TeamPPGProj.To pass them
1 Avalanche 2.40 (+1.73) 1st (2.21) 25 of 18 pts to pass their current pace, 23 for their projection — out of reach on the known schedule
2 Arizona Arsenal 1.50 (+0.83) 2nd (1.65) 14 of 18 pts to pass their current pace, 16 for their projection
3 La Roca FC 1.40 (+0.73) 5th (1.28) 13 of 18 pts to pass their current pace, 12 for their projection

Position over the season

7 game days

1st 3rd 6th Sep 11 Sep 26 Oct 3 Oct 17

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.00 · 5th hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Mar 13
09:00 AM
Colorado Rush
5th · 0-0-0 · GD +0
Home
CCV Stars Peoria Sports Complex
●●●●● Very tough
20%
1–2 0.83 0.69 Upside
Sun Mar 14
01:00 PM
Real Colorado National
Home
West Valley Events Complex
●●●●● Very tough
20%
1–2 0.83 0.71 Upside
Sat Mar 20
01:00 PM
Colorado Storm Central
6th · 0-0-0 · GD +0
Home
West Valley Events Complex
●●●●● Very tough
20%
1–2 0.83 0.72 Upside
Sun Mar 21
09:00 AM
Colorado EDGE
Home
West Valley Events Complex
●●●●● Very tough
20%
1–2 0.83 0.73 Upside
Sat Apr 3
09:00 AM
Colorado Storm Central
6th · 0-0-0 · GD +0
Away far trip
Dick's Sporting Goods Park
●●●●● Very tough
15%
0–2 0.62 0.72 Upside
Sat Apr 17
11:00 AM
Pride SC
Home
West Valley Events Complex
●●●●● Very tough
20%
1–2 0.83 0.73 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Avalanche 5401 145+9 122.40 WWWLW -0.31 -0.05 100% 1.2
2 Arizona Arsenal 6303 149+5 91.50 LLWWW -0.16 +0.00 95% 2.8
3 La Roca FC 5212 811-3 71.40 LWWDL -0.04 +0.14 66% 4.0
4 CCV STARS 6114 415-11 40.67 LLDLL +0.38 +0.00 5% 5.7
5 Colorado Rush 0000 00+0 00.00 — +0.00 ——
6 Colorado Storm Central 0000 00+0 00.00 — +0.01 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.76 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.