TableChase Clubs

Lobos Rush

ECNL Boys · Mid-America BU16 · 10 teams · Lobos Rush (all teams)

Scores refresh automatically every 2 hours · last pulled 11 minutes ago.
Add schedule to calendar
6th
3-1-5 record · 9 played
1.11 points per game
-5 goal diff · 8–13
WLLWDlast 5
0% chance of top 4 · expected finish 6.7
-0.01 schedule faced · avg opponent rating

Next game — Sat Oct 24, 11:00 AM

Open the match preview →

Lobos Rush
6th · 1.11 PPG
vs
Coastal Rush
3rd · 2.50 PPG

Progress Park, Field 2 ↗

windrawloss

●●●●● Very tough to win

Most likely score 1–2 (expected goals 1.1 for, 2.1 against · 0.76 expected points)

Season so farLobos RushCoastal Rush
Position6th3rd
Record (W-D-L)3-1-58-1-1
Points per game1.112.50
Goals for / game0.93.0
Goals against / game1.41.4
Clean sheets23
Held scoreless41
Form (recent first)D W L L WW W L W W
Biggest win3–1 at Germantown Legends7–0 vs Germantown Legends
Worst loss0–3 at Alabama FC0–3 at Tennessee SC
Model rating (net goals vs avg)-0.41+1.01
Schedule faced (avg opp. rating)-0.01-0.46

Already played this season: Sat Sep 19 0–1 at Coastal Rush (L)

Common opponents: Mississippi Rush United — we 0–2; they 3–1. Tennessee SC — we 1–3; they 0–3. Tennessee United SC — we 2–1; they 4–3. Germantown Legends — we 3–1; they 7–0. Alabama FC — we 0–3; they 4–2. Chattanooga Red Wolves SC — we 1–0; they 2–2, 3–2. FC Alliance TN — we 0–0; they 2–0, 4–1.

Game plan

  • Respect their attack
    Coastal Rush score 3.0/game — well above the league's 1.8.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Finishing wins the tight ones
    Held scoreless 4 time(s): 0–2 vs Mississippi Rush United, 0–1 at Coastal Rush, 0–3 at Alabama FC, 0–0 vs FC Alliance TN.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 19%; a draw (21%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

If Saturday goes…

Where we'd sit after the Coastal Rush game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Lobos Rush – Coastal Rush) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 7 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.00 PPG
7th▼ down 1 6th— holds 8th▼ down 2
Win
1.30 PPG
6th— holds 6th— holds 7th▼ down 1
Draw
1.10 PPG
6th— holds 6th— holds 7th▼ down 1
Loss
1.00 PPG
7th▼ down 1 6th— holds 8th▼ down 2

Can we move up this round? No. With a 1–2 loss we stay 6th even if every rival loses, and as low as 8th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
6.7 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th 16%
  6. 6th 26%
  7. 7th 27%
  8. 8th 31%
  9. 9th <1%
  10. 10th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 2.06 PPG if we win out).

#TeamPPGProj.To pass them
1 Tennessee SC 2.78 (+1.67) 1st (2.57) 41 of 27 pts to pass their current pace, 37 for their projection — out of reach on the known schedule
2 Alabama FC 2.50 (+1.39) 2nd (2.34) 35 of 27 pts to pass their current pace, 33 for their projection — out of reach on the known schedule
3 Coastal Rush 2.50 (+1.39) 4th (2.10) 35 of 27 pts to pass their current pace, 28 for their projection — out of reach on the known schedule
4 Louisiana Fire SC 2.29 (+1.18) 3rd (2.23) 32 of 27 pts to pass their current pace, 31 for their projection — out of reach on the known schedule
5 Mississippi Rush United 1.33 (+0.22) 5th (1.28) 14 of 27 pts to pass their current pace, 13 for their projection

How the results connect

84 chains · 9 teams

Paths of results that link Lobos Rush to Coastal Rush through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

20 favour us
9 even
55 favour them
-1.5 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
0–1 1–0 2–3 2–1 3–4 2–2 1–3 3–0 0–0 0–2 1–4 0–2 1–3 0–3 2–4 3–1 0–7 3–1 3–2 Lobos Rush 6th Chattanooga Red Wol… 7th Tennessee United SC 8th Tennessee SC 1st FC Alliance TN 10th Mississippi Rush Un… 5th Alabama FC 2nd Germantown Legends 9th Coastal Rush 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

16 game days

1st 5th 10th Aug 22 Aug 30 Sep 13 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.08 · 7th hardest of 10

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
11:00 AM
Coastal Rush
3rd · 8-1-1 · GD +16
Home
Progress Park
●●●●● Very tough
19%
1–2 0.76 1.08 Upside
Sun Oct 25
09:00 AM
Alabama FC
2nd · 10-0-2 · GD +24
Home
Progress Park
●●●●● Very tough
12%
0–1 0.57 1.03 Upside
Sat Oct 31
11:00 AM
Mississippi Rush United
5th · 4-0-5 · GD -3
Away far trip
Freedom Ridge Park
●●●●○ Tough
28%
0–1 1.14 1.04 Upside
Sun Nov 1
09:00 AM
Louisiana Fire SC
4th · 5-1-1 · GD +21
Away far trip
Lafreniere Park Turf Field Complex · turf
●●●●● Very tough
7%
0–3 0.34 0.99 Upside
Sat Nov 7
TBD
Germantown Legends
9th · 0-2-7 · GD -24
Home
●●○○○ Lean win
64%
1–0 2.12 1.07 Swing game
Sat Nov 14
02:00 PM
Chattanooga Red Wolves SC
7th · 4-1-7 · GD -9
Away far trip
CSLA
●●●●○ Tough
32%
1–1 1.21 1.08 Upside
Sun Nov 15
11:00 AM
FC Alliance TN
10th · 0-2-10 · GD -38
Away far trip
Tommy Shumpert
●●○○○ Lean win
65%
1–0 2.17 1.14 Swing game
Sat Nov 21
01:00 PM
Tennessee United SC
8th · 2-1-6 · GD -3
Away far trip
Drakes Creek Park (DCP)
●●●●○ Tough
27%
1–1 1.06 1.14 Upside
Sun Nov 22
11:00 AM
Tennessee SC
1st · 8-1-0 · GD +21
Away far trip
Bethesda Sports Park
●●●●● Very tough
5%
0–1 0.33 1.09 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Tennessee SC 9810 221+21 252.78 WWWWW -0.12 -0.15 100% 1.3
2 Alabama FC 121002 339+24 302.50 WWLWL -0.30 +0.34 100% 2.4
3 Coastal Rush 10811 3014+16 252.50 WWLWW -0.46 +0.51 100% 3.5
4 Louisiana Fire SC 7511 309+21 162.29 LDWWW -0.35 -0.08 100% 2.8
5 Mississippi Rush United 9405 1013-3 121.33 WLLWL +0.03 +0.12 0% 5.7
6 Lobos Rush 9315 813-5 101.11 WLLWD -0.01 +0.08 0% 6.7
7 Chattanooga Red Wolves SC 12417 2130-9 131.08 LLWLW +0.02 +0.13 0% 6.7
8 Tennessee United SC 9216 1720-3 70.78 LWWLL +0.06 +0.06 0% 6.8
9 Germantown Legends 9027 731-24 20.22 LLLDL +0.16 +0.25 0% 9.3
10 FC Alliance TN 120210 442-38 20.17 LLLDD +0.31 +0.13 0% 9.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.82 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.