Cleveland Force Pre- White
Pre-ECNL Boys · Pre- Ohio Valley BU11 (2015-2016) 9v9 · 6 teams · Cleveland Force SC (all teams)
Next game — Sun Oct 25, 01:00 PM
Serpentini Stadium, Field 1 ↗ · turf? far trip
●○○○○ Favorable to win
Most likely score 5–1 (expected goals 5.9 for, 1.1 against · 2.90 expected points)
| Season so far | Cleveland Force Pre- White | Cuyahoga Valley SA Pre |
|---|---|---|
| Position | 1st | 6th |
| Record (W-D-L) | 7-0-0 | 1-0-7 |
| Points per game | 3.00 | 0.38 |
| Goals for / game | 5.6 | 0.8 |
| Goals against / game | 1.6 | 4.8 |
| Clean sheets | 3 | 0 |
| Held scoreless | 0 | 4 |
| Form (recent first) | W W W W W | L L L W L |
| Biggest win | 10–0 vs Cuyahoga Valley SA Pre | 2–1 at Pacesetter SC Pre- Red |
| Worst loss | — | 0–10 at Cleveland Force Pre- White |
| Model rating (net goals vs avg) | +2.60 | -2.69 |
| Schedule faced (avg opp. rating) | -0.23 | +0.32 |
Already played this season: Fri Oct 2 10–0 vs Cuyahoga Valley SA Pre (W)
Common opponents: Upper 90 FC Pre- Red — we 5–3, 3–0; they 0–3, 1–6. Pacesetter SC Pre- Red — we 6–0, 3–2; they 2–1. North FC Pre- East — we 4–3, 8–3; they 0–4, 1–2.
Game plan
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They struggle to score
Cuyahoga Valley SA Pre average 0.8 goals/game (league avg 3.2); blanked in 4 of 8.A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.
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Expected win — the trap is complacency
Model gives a 96% chance; likely score 5–1.Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.
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Confidence is low on their side
Cuyahoga Valley SA Pre have lost 3 straight (form: LWLLL).Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.
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Away game
Kickoff 01:00 PM at Serpentini Stadium.Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.
If Sunday goes…
Where we'd sit after the Cuyahoga Valley SA Pre game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Cleveland Force Pre- White – Cuyahoga Valley SA Pre) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.
| Our result | Rivals don't play | Likely results | Every rival wins |
|---|---|---|---|
| – Win · 3.00 PPG |
1st— holds | 1st— holds | 1st— holds |
| Win 3.00 PPG |
1st— holds | 1st— holds | 1st— holds |
| Draw 2.75 PPG |
1st— holds | 1st— holds | 1st— holds |
| Loss 2.63 PPG |
1st— holds | 1st— holds | 1st— holds |
Can we move up this round? No. With a 5–1 win we stay 1st even if every rival loses, whatever the rivals do.
Where we finish
2,000 simulated seasons
- 1st 100%
- 2nd
- 3rd
- 4th
- 5th
- 6th
Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.
Climbing the table
Top of the table. The job is to stay there: see the path below for where points are most at risk.
How the results connect
65 chains · 5 teams
Paths of results that link Cleveland Force Pre- White to Cuyahoga Valley SA Pre through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.
Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.
Step through the chains with the arrows, or tap one on the map.
Position over the season
18 game days
The table re-sorted after each date on which a game was played. Shaded band is the top 4.
The path
run-in difficulty -1.04 · 4th hardest of 5
| Date | Opponent | Where | Difficulty | Win | Likely | Exp. pts | Run. PPG | Priority |
|---|---|---|---|---|---|---|---|---|
| Sun Oct 25 01:00 PM |
Cuyahoga Valley SA Pre 6th · 1-0-7 · GD -32 |
Away far trip
Serpentini Stadium · turf? |
●○○○○ Favorable | 96% |
5–1 | 2.90 | 2.99 | Bank it |
| Sat Nov 14 02:30 PM |
TCFC North Pre 2nd · 4-0-3 · GD +0 |
Away Victory Sports Park |
●○○○○ Favorable | 78% |
5–2 | 2.43 | 2.93 | Bank it |
| Sat Nov 14 12:15 PM |
TCFC North Pre 2nd · 4-0-3 · GD +0 |
Away Victory Sports Park |
●○○○○ Favorable | 78% |
5–2 | 2.43 | 2.88 | Bank it |
"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.
Standings
| # | Team | GP | W | D | L | GF | GA | GD | Pts | PPG | Form | SoS | Run-in | Top 4 | Exp. finish | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 1 | Cleveland Force Pre- White | 7 | 7 | 0 | 0 | 39 | 11 | +28 | 21 | 3.00 | WWWWW | -0.23 | -1.04 | 100% | 1.0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sun Oct 25 at Cuyahoga Valley SA Pre · Sat Nov 14 at TCFC North Pre · Sat Nov 14 at TCFC North Pre See all 3 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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| 2 | TCFC North Pre | 7 | 4 | 0 | 3 | 26 | 26 | +0 | 12 | 1.71 | WLLWW | -0.64 | +1.63 | 68% | 4.0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sun Oct 25 at Upper 90 FC Pre- Red · Sat Nov 14 vs Cleveland Force Pre- White · Sat Nov 14 vs Cleveland Force Pre- White See all 3 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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| 3 | Pacesetter SC Pre- Red | 8 | 4 | 0 | 4 | 26 | 21 | +5 | 12 | 1.50 | WLLWW | +0.33 | -1.50 | 99% | 2.2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sat Oct 24 at Cuyahoga Valley SA Pre · Sun Nov 1 vs Upper 90 FC Pre- Red See all 2 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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| 4 | North FC Pre- East | 10 | 5 | 0 | 5 | 38 | 36 | +2 | 15 | 1.50 | WLLLL | +0.08 | — | 100% | 3.2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 5 | Upper 90 FC Pre- Red | 8 | 3 | 0 | 5 | 20 | 23 | -3 | 9 | 1.13 | WLLLL | +0.12 | +0.19 | 33% | 4.6 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sun Oct 25 vs TCFC North Pre · Sun Nov 1 at Pacesetter SC Pre- Red See all 2 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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| 6 | Cuyahoga Valley SA Pre | 8 | 1 | 0 | 7 | 6 | 38 | -32 | 3 | 0.38 | LWLLL | +0.32 | +1.60 | 0% | 6.0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sat Oct 24 vs Pacesetter SC Pre- Red · Sun Oct 25 vs Cleveland Force Pre- White See all 2 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.
How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (3.17 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.