TableChase Clubs

NM Rapids SC Pre

Pre-ECNL Boys · Pre- Mountain BU11 · 6 teams · NM Rapids SC (all teams)

Scores refresh automatically every 2 hours · last pulled 19 hours ago.
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6th
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
71% chance of top 4 · expected finish 3.4
+0.00 schedule faced · avg opponent rating

Next game — Sat Mar 20, TBD

Open the match preview →

NM Rapids SC Pre
6th · 0.00 PPG
vs

Venue TBD

windrawloss

●●●○○ Toss-up to win

Most likely score 3–3 (expected goals 3.6 for, 3.2 against · 1.62 expected points)

Season so farNM Rapids SC PreArizona Soccer Club Pre
Position6th2nd
Record (W-D-L)0-0-00-1-0
Points per game0.001.00
Goals for / game0.02.0
Goals against / game0.02.0
Clean sheets00
Held scoreless00
Form (recent first)—D
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00-0.02
Schedule faced (avg opp. rating)+0.00-0.63

Game plan

  • Swing game — small margins
    Win 49% / draw 16% / loss 36%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • What a win does
    El Paso Locomotive FC Pre B15/16 sit 5th on 0.00 PPG; we are on 0.00.

    A point moves us above El Paso Locomotive FC Pre B15/16 on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Arizona Soccer Club Pre game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (NM Rapids SC Pre – Arizona Soccer Club Pre) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Mar 15 – Sun Mar 21); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
3rd▲ up 3 4th▲ up 2 5th▲ up 1
Win
3.00 PPG
2nd▲ up 4 2nd▲ up 4 3rd▲ up 3
Draw
1.00 PPG
3rd▲ up 3 4th▲ up 2 5th▲ up 1
Loss
0.00 PPG
6th— holds 6th— holds 6th— holds

Can we move up this round? Yes. With a 3–3 draw we finish as high as 2nd if every rival drops points, and as low as 5th if every rival wins.

Where we finish

2,000 simulated seasons

13% finish 1st
71% top 4
29% below the top 4
3.4 average finish
  1. 1st 13%
  2. 2nd 19%
  3. 3rd 20%
  4. 4th 19%
  5. 5th 17%
  6. 6th 12%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 10 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 CCV STARS Pre 3.00 (+3.00) 1st (1.88) Win next game
2 Arizona Soccer Club Pre 1.00 (+1.00) 5th (1.36) A point next game
3 Playmaker Futbol Academy Pre 0.50 (+0.50) 6th (0.97) Already ahead
4 Arizona Arsenal Pre 0.00 (+0.00) 2nd (1.43) Already ahead
5 El Paso Locomotive FC Pre B15/16 0.00 (+0.00) 3rd (1.43) Already ahead

Position over the season

2 game days

Not enough game days yet to draw a line.

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.02 · 5th hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Mar 20
TBD
Arizona Soccer Club Pre
2nd · 0-1-0 · GD +0
Home
●●●○○ Toss-up
49%
3–3 1.62 1.62 Swing game
Sun Mar 21
TBD
Playmaker Futbol Academy Pre
3rd · 0-1-1 · GD -3
Home
●●○○○ Lean win
58%
4–3 1.89 1.76 Swing game
Sat Mar 27
TBD
El Paso Locomotive FC Pre B15/16
5th · 0-0-0 · GD +0
Away
●●●●○ Tough
36%
3–4 1.22 1.58 Upside
Sat Apr 3
TBD
Arizona Arsenal Pre
4th · 0-0-0 · GD +0
Away
●●●●○ Tough
36%
3–4 1.22 1.49 Upside
Sun Apr 4
TBD
CCV STARS Pre
1st · 1-0-0 · GD +3
Away
●●●●○ Tough
27%
3–4 0.95 1.38 Upside
Sat Apr 10
TBD
El Paso Locomotive FC Pre B15/16
5th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
49%
4–3 1.63 1.42 Swing game
Sat Apr 17
TBD
Arizona Soccer Club Pre
2nd · 0-1-0 · GD +0
Away
●●●●○ Tough
36%
3–3 1.24 1.40 Upside
Sun Apr 18
TBD
Playmaker Futbol Academy Pre
3rd · 0-1-1 · GD -3
Away
●●●○○ Toss-up
45%
3–3 1.49 1.41 Swing game
Sat Apr 24
TBD
CCV STARS Pre
1st · 1-0-0 · GD +3
Home
●●●●○ Tough
40%
4–4 1.36 1.40 Upside
Sun Apr 25
TBD
Arizona Arsenal Pre
4th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
49%
4–3 1.63 1.43 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 CCV STARS Pre 1100 74+3 33.00 W -0.63 -0.07 96% 1.9
2 Arizona Soccer Club Pre 1010 22+0 11.00 D -0.63 +0.09 67% 3.7
3 Playmaker Futbol Academy Pre 2011 69-3 10.50 DL +0.37 +0.09 26% 5.0
4 Arizona Arsenal Pre 0000 00+0 00.00 — +0.02 ——
5 El Paso Locomotive FC Pre B15/16 0000 00+0 00.00 — +0.02 ——
6 NM Rapids SC Pre 0000 00+0 00.00 — +0.02 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (3.77 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.