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LAFC

ECNL Regional League Girls · Southern Cal GU17 · 13 teams · LAFC So Cal (all teams)

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10th
1-0-3 record · 4 played
0.75 points per game
-8 goal diff · 3–11
LLLWlast 4
0% chance of top 4 · expected finish 9.7
+0.46 schedule faced · avg opponent rating

Next game — Sat Oct 24, 03:00 PM

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LAFC
10th · 0.75 PPG
at
Blues
2nd · 3.00 PPG

OC Great Park, Field 22 ↗ far trip

windrawloss

●●●●● Very tough to win

Most likely score 0–3 (expected goals 0.9 for, 3.1 against · 0.33 expected points)

Season so farLAFCBlues
Position10th2nd
Record (W-D-L)1-0-33-0-0
Points per game0.753.00
Goals for / game0.83.0
Goals against / game2.80.7
Clean sheets12
Held scoreless30
Form (recent first)W L L LW W W
Biggest win3–0 at LV Heat Surf4–0 vs LV Heat Surf
Worst loss0–6 vs Legends FC - Del Mar—
Model rating (net goals vs avg)-0.98+0.93
Schedule faced (avg opp. rating)+0.46-1.04

Common opponents: LV Heat Surf — we 3–0; they 4–0.

Game plan

  • Respect their attack
    Blues score 3.0/game — well above the league's 1.7.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    Blues concede only 0.7/game with 2 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 3 time(s): 0–6 vs Legends FC - Del Mar, 0–4 vs SLAMMERS FC, 0–1 at San Diego Surf.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 7%; a draw (12%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    Blues have won 3 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

  • Away game
    Kickoff 03:00 PM at OC Great Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Sporting California USA sit 9th on 1.00 PPG; we are on 0.75.

    A point moves us above Sporting California USA on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Blues game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (LAFC – Blues) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.60 PPG
10th— holds 10th— holds 12th▼ down 2
Win
1.20 PPG
7th▲ up 3 8th▲ up 2 10th— holds
Draw
0.80 PPG
10th— holds 8th▲ up 2 11th▼ down 1
Loss
0.60 PPG
10th— holds 10th— holds 12th▼ down 2

Can we move up this round? No. With a 0–3 loss we stay 10th even if every rival loses, and as low as 12th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
9.7 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th <1%
  6. 6th 1%
  7. 7th 7%
  8. 8th 15%
  9. 9th 23%
  10. 10th 28%
  11. 11th 15%
  12. 12th 8%
  13. 13th 4%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 8 remaining known games (max 2.25 PPG if we win out).

#TeamPPGProj.To pass them
1 Legends FC 3.00 (+2.25) 1st (2.41) 33 of 24 pts to pass their current pace, 26 for their projection — out of reach on the known schedule
2 Blues 3.00 (+2.25) 5th (2.04) 33 of 24 pts to pass their current pace, 22 for their projection
3 San Diego Surf 2.40 (+1.65) 3rd (2.14) 26 of 24 pts to pass their current pace, 23 for their projection
4 Legends FC - Del Mar 2.33 (+1.58) 2nd (2.21) 25 of 24 pts to pass their current pace, 24 for their projection
5 Slammers FC HB Koge 2.25 (+1.50) 4th (2.11) 24 of 24 pts to pass their current pace, 23 for their projection
6 SLAMMERS FC 2.00 (+1.25) 6th (1.73) 21 of 24 pts to pass their current pace, 18 for their projection
7 Pateadores NB 1.00 (+0.25) 8th (1.05) A point next game
8 Empire Surf 1.00 (+0.25) 7th (1.27) A point next game
9 Sporting California USA 1.00 (+0.25) 9th (1.01) A point next game

How the results connect

6 chains · 8 teams

Paths of results that link LAFC to Blues through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

0 favour us
2 even
4 favour them
-2.7 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
3–0 0–4 0–1 3–0 2–4 0–6 7–0 0–1 3–5 0–4 2–0 1–1 LAFC 10th LV Heat Surf 11th San Diego Surf 3rd Legends FC - Del Mar 4th SLAMMERS FC 6th Empire Surf 8th Rebels SC 13th Blues 2nd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

6 chains

Position over the season

8 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.09 · 10th hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
03:00 PM
Blues
2nd · 3-0-0 · GD +7
Away far trip
OC Great Park
●●●●● Very tough
7%
0–3 0.33 0.67 Upside
Sat Oct 31
10:15 AM
Slammers FC HB Koge
5th · 3-0-1 · GD +10
Away far trip
Orange County Great Park
●●●●● Very tough
5%
0–3 0.24 0.60 Upside
Sat Nov 7
03:00 PM
Beach Futbol Club Black
12th · 0-1-2 · GD -10
Away far trip
Long Beach City College - Liberal Arts Campus
●●●○○ Toss-up
45%
1–1 1.57 0.73 Swing game
Sun Apr 4
02:30 PM
Sporting California USA
9th · 1-0-2 · GD -3
Home
Alemany High School · turf
●●●●○ Tough
35%
1–1 1.30 0.80 Upside
Sat Apr 10
TBD
Rebels SC
13th · 0-1-3 · GD -12
Home
●●●○○ Toss-up
56%
1–1 1.89 0.92 Swing game
Sat Apr 17
TBD
Legends FC
1st · 3-0-0 · GD +8
Home
●●●●● Very tough
7%
0–3 0.34 0.87 Upside
Sat May 1
11:00 AM
Empire Surf
8th · 1-1-2 · GD -3
Away far trip
Galway Downs
●●●●● Very tough
20%
1–2 0.78 0.86 Upside
Sat May 8
TBD
Pateadores NB
7th · 1-0-2 · GD -2
Home
●●●●○ Tough
32%
1–1 1.20 0.89 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Legends FC 3300 102+8 93.00 WWW +0.17 -0.19 92% 2.1
2 Blues 3300 92+7 93.00 WWW -1.04 +0.27 58% 3.9
3 San Diego Surf 5401 103+7 122.40 WLWWW +0.01 -0.11 73% 3.5
4 Legends FC - Del Mar 3210 141+13 72.33 WWD -0.90 +0.14 84% 2.9
5 Slammers FC HB Koge 4301 111+10 92.25 LWWW -0.61 +0.15 72% 3.5
6 SLAMMERS FC 3201 62+4 62.00 LWW -0.51 +0.12 20% 5.5
7 Pateadores NB 3102 35-2 31.00 LWL -0.25 +0.18 0% 8.6
8 Empire Surf 4112 811-3 41.00 WLDL +0.67 -0.22 1% 7.6
9 Sporting California USA 3102 25-3 31.00 LWL -0.10 +0.14 0% 8.9
10 LAFC 4103 311-8 30.75 LLLW +0.46 -0.09 0% 9.7
11 LV Heat Surf 6105 516-11 30.50 WLLLL -0.09 +0.39 0% 11.5
12 Beach Futbol Club Black 3012 111-10 10.33 DLL +0.42 +0.08 0% 11.6
13 Rebels SC 4013 113-12 10.25 DLLL +0.68 -0.09 0% 11.8

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.67 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.