TableChase Clubs

PDA SCP

ECNL Regional League Girls · Northeast GU13 · 8 teams · Sporting Club Premier (NJ) (all teams)

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8th
0-0-6 record · 6 played
0.00 points per game
-17 goal diff · 0–17
LLLLlast 4
0% chance of top 4 · expected finish 7.1
+1.02 schedule faced · avg opponent rating

Next game — Sun Nov 1, 10:45 AM

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PDA SCP
8th · 0.00 PPG
at
Force FC
7th · 0.00 PPG

Hudson Sports Complex, Field 2 ↗ far trip

windrawloss

●●●●● Very tough to win

Most likely score 0–1 (expected goals 0.9 for, 1.3 against · 1.00 expected points)

Season so farPDA SCPForce FC
Position8th7th
Record (W-D-L)0-0-60-0-5
Points per game0.000.00
Goals for / game0.00.0
Goals against / game2.83.4
Clean sheets00
Held scoreless43
Form (recent first)L L L LL L L
Biggest win——
Worst loss0–7 at NJ Crush FC0–5 vs AC Connecticut
Model rating (net goals vs avg)-1.64-1.18
Schedule faced (avg opp. rating)+1.02+1.78

Common opponents: NJ Crush FC — we 0–7; they 0–3.

Game plan

  • They struggle to score
    Force FC average 0.0 goals/game (league avg 1.2); blanked in 3 of 5.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    Force FC concede 3.4/game; worst result 0–5 vs AC Connecticut.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 4 time(s): 0–2 at Manhattan SC, 0–7 at NJ Crush FC, 0–1 vs FC Stars New Hampshire, 0–3 vs Select Northeast.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 24%; a draw (28%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Confidence is low on their side
    Force FC have lost 3 straight (form: LLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 10:45 AM at Hudson Sports Complex.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Force FC sit 7th on 0.00 PPG; we are on 0.00.

    A point moves us above Force FC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the Force FC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (PDA SCP – Force FC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 1 other games that week (Mon Oct 26 – Sun Nov 1); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.00 PPG
8th— holds 8th— holds 8th— holds
Win
0.43 PPG
6th▲ up 2 6th▲ up 2 6th▲ up 2
Draw
0.14 PPG
7th▲ up 1 7th▲ up 1 7th▲ up 1
Loss
0.00 PPG
8th— holds 8th— holds 8th— holds

Can we move up this round? No. With a 0–1 loss we stay 8th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
7.1 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th <1%
  6. 6th 22%
  7. 7th 41%
  8. 8th 36%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 12 remaining known games (max 2.00 PPG if we win out).

#TeamPPGProj.To pass them
1 SUSA FC Northeast 3.00 (+3.00) 2nd (2.51) 54 of 36 pts to pass their current pace, 46 for their projection — out of reach on the known schedule
2 NJ Crush FC 2.75 (+2.75) 1st (2.54) 50 of 36 pts to pass their current pace, 46 for their projection — out of reach on the known schedule
3 Manhattan SC 1.57 (+1.57) 3rd (1.57) 29 of 36 pts to pass their current pace, 29 for their projection
4 PSA North 1.00 (+1.00) 4th (1.38) 18 of 36 pts to pass their current pace, 25 for their projection
5 Long Island Slammers 1.00 (+1.00) 5th (1.36) 18 of 36 pts to pass their current pace, 25 for their projection
6 Eastern FC 0.00 (+0.00) 8th (0.39) Already ahead
7 Force FC 0.00 (+0.00) 6th (0.59) Already ahead

How the results connect

1 chain · 3 teams

Paths of results that link PDA SCP to Force FC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

0 favour us
1 favour them
-4.0 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
0–7 3–0 PDA SCP 8th NJ Crush FC 2nd Force FC 7th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

1 chains

Position over the season

3 game days

1st 4th 8th Sep 27 Oct 3 Oct 4

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.07 · 2nd hardest of 8

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Sep 26
03:15 PM
no score posted
PSA North
4th · 1-2-2 · GD +0
Away far trip
Cedar Grove High School
●●●●● Very tough
7%
0–2 0.38 0.05 Upside
Sun Nov 1
10:45 AM
Force FC
7th · 0-0-5 · GD -17
Away far trip
Hudson Sports Complex
●●●●● Very tough
24%
0–1 1.00 0.17 Upside
Sat Mar 6
TBD
Eastern FC
6th · 0-0-4 · GD -14
Away
●●●●○ Tough
35%
1–1 1.31 0.30 Upside
Sat Apr 17
02:00 PM
Eastern FC
6th · 0-0-4 · GD -14
Home
Sparta HS · turf
●●●○○ Toss-up
42%
1–1 1.54 0.42 Swing game
Sun Apr 18
09:00 AM
Force FC
7th · 0-0-5 · GD -17
Home
Sparta HS · turf
●●●●○ Tough
30%
0–1 1.20 0.49 Upside
Sat Apr 24
01:15 PM
SUSA FC Northeast
1st · 4-0-0 · GD +12
Home
Pope John Regional High School · turf
●●●●● Very tough
1%
0–4 0.06 0.46 Upside
Sun Apr 25
08:30 AM
Long Island Slammers
5th · 1-1-2 · GD +0
Home
Sparta HS · turf
●●●●● Very tough
11%
0–1 0.56 0.46 Upside
Sat May 1
08:30 AM
NJ Crush FC
2nd · 7-1-0 · GD +23
Home
Sparta HS · turf
●●●●● Very tough
1%
0–4 0.06 0.43 Upside
Sun May 2
08:30 AM
Manhattan SC
3rd · 3-2-2 · GD +3
Home
Sparta HS · turf
●●●●● Very tough
8%
0–1 0.43 0.43 Upside
Sat May 15
TBD
SUSA FC Northeast
1st · 4-0-0 · GD +12
Away
●●●●● Very tough
0%
0–4 0.03 0.41 Upside
Sun May 16
TBD
Long Island Slammers
5th · 1-1-2 · GD +0
Away
●●●●● Very tough
8%
0–1 0.43 0.41 Upside
Sun May 23
08:30 AM
PSA North
4th · 1-2-2 · GD +0
Home
Sparta HS · turf
●●●●● Very tough
10%
0–1 0.50 0.42 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 SUSA FC Northeast 4400 142+12 123.00 WWWW +0.00 -0.40 100% 1.5
2 NJ Crush FC 8710 241+23 222.75 WWWWW -1.41 -0.24 100% 1.5
3 Manhattan SC 7322 96+3 111.57 WWDWL -0.78 -0.07 86% 3.6
4 PSA North 5122 66+0 51.00 DDW +0.22 -0.19 59% 4.2
5 Long Island Slammers 4112 33+0 41.00 LLWD +0.00 -0.15 54% 4.3
6 Eastern FC 4004 115-14 00.00 LL +0.00 +0.13 0% 7.3
7 Force FC 5005 017-17 00.00 LLL +1.78 -0.12 0% 6.5
8 PDA SCP 6006 017-17 00.00 LLLL +1.02 -0.07 0% 7.1

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.21 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.