TableChase Clubs

Michigan Hawks

ECNL Regional League Girls · Lake Michigan GU19 · 5 teams · Michigan Hawks (all teams)

Scores refresh automatically every 2 hours · last pulled 35 minutes ago.
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5th
1-1-6 record · 8 played
0.50 points per game
-11 goal diff · 9–20
LWLLDlast 5
16% chance of top 4 · expected finish 4.8
-0.22 schedule faced · avg opponent rating

Next game — Sun Oct 25, 11:20 AM

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Michigan Hawks
5th · 0.50 PPG
vs
Chicago Inter
1st · 2.38 PPG

Schoolcraft Turf, SC Turf ↗ · turf

windrawloss

●●●●● Very tough to win

Most likely score 1–2 (expected goals 1.2 for, 2.4 against · 0.70 expected points)

Season so farMichigan HawksChicago Inter
Position5th1st
Record (W-D-L)1-1-66-1-1
Points per game0.502.38
Goals for / game1.12.5
Goals against / game2.51.3
Clean sheets11
Held scoreless20
Form (recent first)D L L W LW W D W
Biggest win1–0 at Liverpool FC MI3–0 vs Nationals SC
Worst loss0–4 vs Evolution—
Model rating (net goals vs avg)-0.67+0.82
Schedule faced (avg opp. rating)-0.22-0.20

Common opponents: Nationals SC — we 1–3, 2–4; they 3–1, 3–0. Liverpool FC MI — we 1–0; they 2–2. Eclipse Select Soccer Club — we 1–1; they 4–2.

Game plan

  • Finishing wins the tight ones
    Held scoreless 2 time(s): 0–4 vs Evolution, 0–2 vs FC 1974 Libertyville.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 17%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • What a win does
    Liverpool FC MI sit 4th on 0.75 PPG; we are on 0.50.

    A point moves us above Liverpool FC MI on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the Chicago Inter game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Michigan Hawks – Chicago Inter) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.44 PPG
5th— holds 5th— holds 5th— holds
Win
0.78 PPG
4th▲ up 1 4th▲ up 1 5th— holds
Draw
0.56 PPG
5th— holds 5th— holds 5th— holds
Loss
0.44 PPG
5th— holds 5th— holds 5th— holds

Can we move up this round? No. With a 1–2 loss we stay 5th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
16% top 4
84% below the top 4
4.8 average finish
  1. 1st
  2. 2nd <1%
  3. 3rd 3%
  4. 4th 13%
  5. 5th 84%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 4 remaining known games (max 1.33 PPG if we win out).

#TeamPPGProj.To pass them
1 Chicago Inter 2.38 (+1.88) 1st (2.28) 25 of 12 pts to pass their current pace, 24 for their projection — out of reach on the known schedule
2 Nationals SC 1.44 (+0.94) 2nd (1.45) 14 of 12 pts to pass their current pace, 14 for their projection — out of reach on the known schedule
3 Eclipse Select Soccer Club 1.00 (+0.50) 3rd (1.10) 8 of 12 pts to pass their current pace, 10 for their projection
4 Liverpool FC MI 0.75 (+0.25) 4th (0.95) A point next game

How the results connect

16 chains · 5 teams

Paths of results that link Michigan Hawks to Chicago Inter through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
1 even
14 favour them
-2.5 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
1–0 2–2 1–1 2–4 2–4 1–3 1–3 0–3 1–1 2–2 Michigan Hawks 5th Liverpool FC MI 4th Eclipse Select Socc… 3rd Nationals SC 2nd Chicago Inter 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

8 game days

1st 3rd 5th Aug 30 Sep 19 Sep 27 Oct 11 Oct 24

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.23 · 1st hardest of 5

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
11:20 AM
Chicago Inter
1st · 6-1-1 · GD +10
Home
Schoolcraft Turf · turf
●●●●● Very tough
17%
1–2 0.70 0.52 Upside
Sat Nov 7
TBD
Eclipse Select Soccer Club
3rd · 2-2-4 · GD -5
Away
●●●●○ Tough
28%
1–2 1.05 0.57 Upside
Sun Nov 8
10:45 AM
Chicago Inter
1st · 6-1-1 · GD +10
Away far trip
Chicago Inter Complex
●●●●● Very tough
12%
1–2 0.50 0.57 Upside
Sat Nov 21
TBD
Liverpool FC MI
4th · 1-3-4 · GD -6
Away
●●●●○ Tough
28%
1–1 1.07 0.61 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Chicago Inter 8611 2010+10 192.38 WDWW -0.20 -0.51 100% 1.0
2 Nationals SC 9414 1820-2 131.44 LDLLW -0.03 -0.35 100% 2.2
3 Eclipse Select Soccer Club 8224 1318-5 81.00 LLDD -0.11 -0.05 96% 3.3
4 Liverpool FC MI 8134 915-6 60.75 DDWLL -0.10 -0.08 89% 3.7
5 Michigan Hawks 8116 920-11 40.50 LWLLD -0.22 +0.23 16% 4.8

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.81 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.